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Textures scaling bugs #10

@serand2048

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@serand2048

Is it possible to somehow fix the problem when using textures in higher resolution, bugs appear (decals become much larger than necessary or problems with UV)? In Xash 3D it seems that they managed to fix it, it would be cool to see it in the vanilla version too, if possible. And it would be cool to increase the resolution limit for skyboxes (the original "understands" only 256x256)

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