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Merge branch '1.17.1' into 1.18.2
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docs/changelogs/1.2.2/full.md

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# Iris 1.2.2 Changelog
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- Added a custom Sodium vertex format for entities
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- This improves performance greatly in entity-heavy spots over 1.2.1.
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- Added Complementary's `isEyeInCave` uniform
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- This controls the sky color in caves.
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## Translations
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- Updated Korean translation (ko_kr.json) by @brackryun in #1300
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- Added Finnish translation (fi_fi.json) by @tappaja666 in #1313

docs/changelogs/1.2.2/summary.md

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Iris 1.2.2 is ready for download, with major performance improvements!
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Here's what's changed since 1.2:
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⌛ Fixed a regression in 1.2.1 causing low performance around entities
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🗣️ Two translations have been updated
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🩹 ...as well as some other fixes!
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Known potential issues:
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❌ SEUS PTGI HRR Test 3 currently has major graphical issues (SEUS PTGI HRR 2.1 is compatible).
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⬇️ Download the release here: https://irisshaders.net/download.html
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A more detailed changelog is available for those interested: https://github.com/IrisShaders/Iris/blob/trunk/docs/changelogs/1.2.2/full.md

src/main/resources/fabric.mod.json

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{
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"schemaVersion": 1,
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"id": "iris",
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"version": "1.2.2-pre-development-environment",
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"version": "1.2.2-development-environment",
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"name": "Iris",
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"description": "A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs",

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