@@ -12,17 +12,20 @@ jobs:
1212 # Double builds require building Godot from scratch anyway,
1313 # so it's appropriate NumDot also only ships with single builds by default.
1414 target :
15- - { platform: macos, arch: universal, os: macos-latest }
16- - { platform: ios, arch: arm64, os: macos-latest }
17- # TODO linux x86_32, arm64 and rv64 are broken godot-cpp-side right now.
18- - { platform: linux, arch: x86_64, os: ubuntu-24.04 }
19- - { platform: windows, arch: x86_32, os: windows-latest }
20- - { platform: windows, arch: x86_64, os: windows-latest }
21- - { platform: android, arch: x86_32, os: ubuntu-24.04 }
22- - { platform: android, arch: x86_64, os: ubuntu-24.04 }
23- - { platform: android, arch: arm32, os: ubuntu-24.04 }
24- - { platform: android, arch: arm64, os: ubuntu-24.04 }
25- - { platform: web, arch: wasm32, os: ubuntu-24.04 }
15+ - { platform: linux, arch: x86_64, os: ubuntu-22.04 },
16+ - { platform: linux, arch: x86_32, os: ubuntu-22.04 },
17+ - { platform: linux, arch: arm64, os: ubuntu-22.04-arm },
18+ - { platform: linux, arch: arm32, os: ubuntu-22.04-arm },
19+ - { platform: windows, arch: x86_64, os: windows-latest },
20+ - { platform: windows, arch: x86_32, os: windows-latest },
21+ - { platform: windows, arch: arm64, os: windows-latest },
22+ - { platform: macos, arch: universal, os: macos-latest },
23+ - { platform: android, arch: x86_64, os: ubuntu-22.04 },
24+ - { platform: android, arch: x86_32, os: ubuntu-22.04 },
25+ - { platform: android, arch: arm64, os: ubuntu-22.04 },
26+ - { platform: android, arch: arm32, os: ubuntu-22.04 },
27+ - { platform: ios, arch: arm64, os: macos-latest },
28+ - { platform: web, arch: wasm32, os: ubuntu-22.04 },
2629 float_precision : ["single"]
2730 build_target_type : ["template_debug", "template_release"]
2831
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