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docs(UE): update build command for UnrealEngine Plugin
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README.md

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@@ -63,7 +63,10 @@ mkdir build
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cd build
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mkdir plugin
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mkdir plugin-build
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cmake -DINKCPP_UNREAL_TARGET_VERSION="5.7" -DINKCPP_UNREAL=ON -DINKCPP_INKLECATE=OS -INKCPP_UNREAL_TARGET_PLATFORM=Win64 ..
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cmake -DINKCPP_UNREAL_TARGET_VERSION="5.7" -DINKCPP_UNREAL=ON -DINKCPP_INKLECATE=OS -DINKCPP_UNREAL_RunUAT_PATH=\Path\TO\UNREAL_ENGINE\Build\BatchFiles\RunUAT.bat -DINKCPP_UNREAL_TARGET_PLATFORM=Win64 ..
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# to set the variables with a GUI use
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# cmake ..
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# cmage-gui .
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cmake --build . --target unreal
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cmake --install . --componunt unreal_plugin --perifx ./your_project/Plugins # --prefix = path to global Plugins directory of UE or to your GameProject
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```

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