This is just a collection of RAM addresses I've found across various video games. Mostly old ones.
Using emulators, debuggers, RAM searches, and other reverse-engineering techniques.
This is mostly useful for making "cheat" or "patch" code.
With a little work, these addresses can also be back-traced to their ROM values and used to modify games permanently if desired.
Just text files. No actual code.
This repo is mostly for things I'm interested in at a given time. I'd recommend joining the Data Crystal Wiki if you're looking to contribute to an existing project.
Sidenote: If you submit any of the findings of this repository to another repository or website, a mention of this repo isn't strictly necessary (I'm just poking values), but it would be appreciated.