|
| 1 | + |
| 2 | +## Go |
| 3 | + |
| 4 | +### Versions |
| 5 | + |
| 6 | +- New versions every 6 months, Feb and Aug |
| 7 | +- Each major Go release is supported until there are two newer major releases (~1 year) |
| 8 | +- It is intended that programs written to the Go 1 specification will continue to compile and run correctly, unchanged, over the lifetime of that specification. The APIs may grow, acquiring new packages and features, but not in a way that breaks existing Go 1 code. <https://go.dev/doc/go1compat> |
| 9 | +- go1.25.5 released 2025-12-02 |
| 10 | +- go1.25.0 released 2025-08-12 |
| 11 | +- go1.24.0 released 2025-02-11 |
| 12 | +- go1.23.0 released 2024-08-13 (out of support) |
| 13 | + |
| 14 | +### Considerations |
| 15 | + |
| 16 | +- Designed to improve programming productivity in an era of multicore, networked machines and large codebases. |
| 17 | + |
| 18 | +- Designers were primarily motivated by their shared dislike of C++. |
| 19 | + |
| 20 | +- Go "interfaces" (like static duck typing) are simple and useful |
| 21 | + |
| 22 | +- Modules seem like an afterthought <https://go.dev/blog/v2-go-modules> |
| 23 | + |
| 24 | +### Tips |
| 25 | + |
| 26 | +- $GOPATH defaults to $HOME/go |
| 27 | + |
| 28 | +- Module cache is kept in $GOPATH/pkg/mod, not in source tree |
| 29 | + |
| 30 | +- Debian install |
| 31 | + |
| 32 | +``` |
| 33 | + download https://go.dev/dl/go1.25.5.linux-amd64.tar.gz |
| 34 | + sudo tar -C /usr/local -xzf go1.25.5.linux-amd64.tar.gz |
| 35 | + Add /usr/local/go/bin to PATH |
| 36 | +``` |
| 37 | + |
| 38 | +### Basic build/test loop |
| 39 | + |
| 40 | +``` |
| 41 | + go mod init example.com/helloworld |
| 42 | + go mod tidy # download deps |
| 43 | + go build |
| 44 | + go test |
| 45 | +``` |
| 46 | + |
| 47 | +### Third-party packages |
| 48 | + |
| 49 | +- <https://pkg.go.dev/> |
| 50 | + |
| 51 | + - Adding to project |
| 52 | + |
| 53 | +``` |
| 54 | + // add import to source |
| 55 | + import ( |
| 56 | + "rsc.io/quote" |
| 57 | + ) |
| 58 | +
|
| 59 | + $ go mod tidy |
| 60 | +``` |
| 61 | + |
| 62 | +### Native Interoperability |
| 63 | + |
| 64 | +<https://pkg.go.dev/cmd/cgo> <https://dev.to/metal3d/understand-how-to-use-c-libraries-in-go-with-cgo-3dbn> <https://github.com/jbuberel/buildmodeshared> |
| 65 | + |
| 66 | +- Go uses C code in comments before `import "C"` to include C headers and/or arbitrary C code |
| 67 | + |
| 68 | +``` |
| 69 | + //// these comments are compiled into C code |
| 70 | + // #cgo LDFLAGS: -luuid |
| 71 | + // |
| 72 | + // #include <uuid/uuid.h> |
| 73 | + // #include <stdio.h> |
| 74 | + // #include <stdlib.h> |
| 75 | + // |
| 76 | + // // create a uuid function in C to return a uuid char* |
| 77 | + // char* _go_uuid() { |
| 78 | + // uuid_t uuid; |
| 79 | + // uuid_generate_random(uuid); |
| 80 | + // char *str = malloc(37); |
| 81 | + // uuid_unparse_lower(uuid, str); |
| 82 | + // printf("C code in comment\n"); |
| 83 | + // return str; |
| 84 | + // } |
| 85 | + import "C" |
| 86 | +
|
| 87 | + // uuid generates a UUID using the C shared library. |
| 88 | + // It returns a Go string. |
| 89 | + func uuid() string { |
| 90 | + return C.GoString(C._go_uuid()) |
| 91 | + } |
| 92 | +``` |
| 93 | + |
| 94 | +### Websockets example |
| 95 | + |
| 96 | +``` |
| 97 | + import ( |
| 98 | + "fmt" |
| 99 | + "log" |
| 100 | + "github.com/gorilla/websocket" |
| 101 | + ) |
| 102 | +
|
| 103 | + func main() { |
| 104 | + // Dial the WebSocket server |
| 105 | + var wsURL = "ws://corefx-net-http11.azurewebsites.net/WebSocket/EchoWebSocket.ashx" |
| 106 | + conn, _, err := websocket.DefaultDialer.Dial(wsURL, nil) |
| 107 | + if err != nil { |
| 108 | + log.Fatal("Dial error:", err) |
| 109 | + } |
| 110 | + defer conn.Close() |
| 111 | +
|
| 112 | + fmt.Println("Connected to", wsURL) |
| 113 | +
|
| 114 | + // Send message to server |
| 115 | + err = conn.WriteMessage(websocket.TextMessage, []byte("Hello Websocket")) |
| 116 | + if err != nil { |
| 117 | + log.Fatal("Write error:", err) |
| 118 | + } |
| 119 | +
|
| 120 | + // Read response from server |
| 121 | + _, response, err := conn.ReadMessage() |
| 122 | + if err != nil { |
| 123 | + log.Fatal("Read error:", err) |
| 124 | + } |
| 125 | +
|
| 126 | + fmt.Printf("Server: %s\n", string(response)) |
| 127 | + } |
| 128 | +``` |
| 129 | + |
| 130 | +### Cross-platform compile from linux |
| 131 | + |
| 132 | +<https://rakyll.org/cross-compilation/> |
| 133 | + |
| 134 | +- If using all go code and no C libraries (i.e. no CGO) |
| 135 | + |
| 136 | +``` |
| 137 | + go tool dist list |
| 138 | + GOOS=linux GOARCH=amd64 go build -o helloworld_linux |
| 139 | + GOOS=darwin GOARCH=amd64 go build -o helloworld_darwin |
| 140 | + GOOS=windows GOARCH=amd64 go build -o helloworld.exe |
| 141 | +``` |
| 142 | + |
| 143 | +- If using C libraries (i.e. with CGO) |
| 144 | + |
| 145 | +``` |
| 146 | + # must have cross-compilers installed |
| 147 | + GO_ENABLED=1 \ |
| 148 | + CC=x86_64-w64-mingw32-gcc \ |
| 149 | + CXX=x86_64-w64-mingw32-g++ \ |
| 150 | + GOOS=windows GOARCH=amd64 go build -o helloworld.exe |
| 151 | +``` |
| 152 | + |
| 153 | +### Introspection |
| 154 | + |
| 155 | +Built-in <https://go.dev/blog/laws-of-reflection> |
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