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Copy pathhandleGuesses.js
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82 lines (71 loc) · 3.05 KB
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// Variables for calling HTML elements
var endgameOutcome = document.getElementById('endgame-outcome');
var endgameRank = document.getElementById('endgame-rank');
var endgameTime = document.getElementById('endgame-time');
var endgameStreak = document.getElementById('endgame-streak');
var endgamePopup = document.getElementById('endgame-popup');
// Other useful variables
var streak;
function guess(input) {
// Determine if the guess was correct, and change endgame stuff accordingly
var win;
if(input == correctAnswerButton) {
endgameOutcome.innerHTML = `Correct! It was ${correctName}'s run!`;
endgamePopup.style.borderColor = '#00ff00';
win = true;
} else {
endgameOutcome.innerHTML = `Incorrect. It was ${correctName}'s run.`;
endgamePopup.style.borderColor = '#ff0000';
win = false;
}
endgameRank.innerHTML = `This is ranked ${correctRank} on the leaderboards`;
// Update statistics
storeStats(win);
// Display updated statistics (if need be)
endgameTime.innerHTML = `You've made your guess in ${seconds}.${tens} seconds`;
endgameStreak.innerHTML = `Current Streak: ${streak}`;
// Display endgame popup
document.getElementById('endgame-popup').style.visibility = 'visible';
document.getElementById('endgame-popup-shadow').style.display = 'block';
}
function storeStats(win) {
// Load in stats from localStorage
let defaultStats = {
'Rounds Played': 0,
'Rounds Won': 0,
'Win %': 0,
'Current Streak': 0,
'Maximum Streak': 0,
'Total Time': 0,
'Average Time': 0
}
let existingPlayerStatsImport = localStorage.getItem('playerStats');
var existingPlayerStats = existingPlayerStatsImport ? JSON.parse(existingPlayerStatsImport) : defaultStats;
// Update statistics
existingPlayerStats['Rounds Played']++;
if(win) {
existingPlayerStats['Rounds Won']++;
existingPlayerStats['Current Streak']++;
streak = existingPlayerStats['Current Streak'];
if(existingPlayerStats['Current Streak'] > existingPlayerStats['Maximum Streak']) {
existingPlayerStats['Maximum Streak'] = existingPlayerStats['Current Streak'];
}
} else {
existingPlayerStats['Current Streak'] = 0;
streak = 0;
}
// Calculate new win percentage
let winPercentage = ((existingPlayerStats['Rounds Won'] / existingPlayerStats['Rounds Played']) * 100);
existingPlayerStats['Win %'] = winPercentage.toFixed(2);
// Calculate new average time
let totalTime = existingPlayerStats['Total Time'] + (seconds * 100) + tens;
let averageTime = totalTime / existingPlayerStats['Rounds Played'];
existingPlayerStats['Average Time'] = (averageTime / 100).toFixed(2);
// Store updated stats in localStorage
localStorage.setItem('playerStats', JSON.stringify(existingPlayerStats));
}
function playAgain() {
document.getElementById('endgame-popup').style.visibility = 'hidden';
document.getElementById('endgame-popup-shadow').style.display = 'none';
reset();
}