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not an issue #13

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@nelsonmenon

hi jarcho, are you still developing this?
i'm using d2fps + d2gl (d2gl for filters and font, d2fps for motion predition, just missing missiles)
are you aware of this pull?
bolrog#133
make the scaling floating, not interget, so the windows can be any size
in my case I use 1068x600, but the 1x screensize is too small em 2x is too big.
is it viable to add this to your fork of d2dx?

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