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onMouseMove only fires when mouse is pressed #126

@thomasjonas

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@thomasjonas

In the source I found the following code for handling the mousemove event:

onMouseMove: function (event) {
	if (window._blockMouseEvents || !this._mouseDown) return;
	this.processEvent(event);
	this.props.onMouseMove && this.props.onMouseMove(event);
},

Why is it necessary to check if the mouse is pressed (!this._mouseDown)? I would like to listen to mousemove events when the mouse is not down which is not possible now. Can somebody try to explain the reasoning behind this?

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