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Releases: JesseTG/melonds-ds

v1.0.3

30 Jan 16:32

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Fixed

  • Fixed an issue where most screen gap sizes would not be honored.
  • Fixed an issue where usernames with non-ASCII characters would crash the core
    or be improperly truncated.
    Such names are now properly converted to UCS-2 if possible,
    or else the default username is used instead.

v1.0.2

19 Jan 21:16

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Changed

  • Add support for screen gaps between 0 and 126 pixels, inclusive.
    128-pixel gaps are no longer available due to
    libretro limits on how many core option values can be defined.

Fixed

  • Fixed an issue where the emulated console could not connect to the network.

v1.0.1

12 Jan 18:49

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Fixed

  • Unmark the core as experimental so it appears in RetroArch's core downloader by default.

v0.8.7

10 Jan 16:10

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Changed

  • Temporarily mark the core as experimental until
    we're sure that the Buildbot can handle it.

v0.8.6

09 Jan 22:47

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Fixed

  • Test release for CI purposes.

v0.8.5

09 Jan 22:10

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Fixed

  • Test release for CI purposes.

v0.8.4

09 Jan 21:50

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Fixed

  • Test release for CI purposes.

v0.8.3

09 Jan 21:09

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Fixed

  • Test release for CI purposes.

v0.8.2

09 Jan 14:47

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Fixed

  • Bump the version number after the release workflow failed to start.

v0.7.29

03 Jan 02:34

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Fixed

  • Fixed the screen remaining black if restarting the game with the OpenGL renderer.
  • Fixed an incorrect aspect ratio if changing the screen layout from the core options menu mid-game.
  • Fixed a loaded DSiWare ROM from being inserted into the virtual cartridge slot.

Changed

  • Reordered some options in the Screen category to prevent the cursor from jumping around
    when adjusting options that affect other options' visibility.