Skip to content

A Switch Pro gamepad connected through Bluetooth and then USB is detected twice; First thread get's stuck #55

Description

@Takao-7

Steps to reproduce (Windows):

  1. Connect a Switch Pro Gamepad through Bluetooth
  2. Then connect the gamepad through USB

Observe that both the "serial number" and "path" are different between connecting it through USB and Bluetooth. Because of this, the gamepad is now connected through USB and the thread handling the Bluetooth connection gets stuck in JoyShock.cpp:589
if (!get_spi_data(0x603D, 0x12, factory_stick_cal)) { return false; }.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions