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v0.3.0

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@Joglacraft Joglacraft released this 22 Dec 13:05
· 422 commits to master since this release
f21b27e

After another 6 months, another beta of Fool's Gambit is released.

The original scope of the update was to simply re-balance most jokers, mostly by tweaking some numbers, but as you can see, it went out of control, as per usual.

It got so out of control that somehow this update has managed to become the first one to feature some cross-mod content, primarily with GIGA, but also with JokerDisplay.

Gameplay changes

  • Several jokers have been re-balanced, generally by tweaking numbers.
  • Several new jokers have been added, both vanilla and new from the mod.
  • Change of pace as a joker has been removed.
    • Instead, its effect has been modified and has been turned into a voucher.
  • Alternate versions of the same joker shouldn't be obtainable at the same time, except if a showman is present.
  • New vouchers.
  • New alternate seals.
  • Some Tarot cards, namely, those who enhance cards, have been overhauled.
  • New alternate seals.
  • Added alternate card and seal data to the info queue.
    • This can be disabled in the mod's settings.
  • Alternate cards and enhancements will now have a question mark marker on the top right corner of the card to mark they are alternate.

GIGA crossmod (F3G)

As stated earlier, this version brings the first cross-mod content to Fool's Gambit, as part of a collaboration between the two parties.

  • Added alternate Food cards.
    • Food cards behave like 'mini' tarot cards, but they must be selected first, that means you have to store them in your consumables area before you can use them.
  • Added (some) alternate seals.
    • Missing entries will be added on future updates.

Additionally, GIGA will also further extend its features, 'unlocking' several alternate cards unobtainable without the two mods installed.

JokerDisplay crossmod

Most jokers have been given JokerDisplay data.

Technical changes

  • The alternate system has been reworked with the following changes:
    • Alternate data is now stored in the object prototypes themselves, instead of using an external table.
  • The location where alternating variables has been changed.
  • Alternating cards no longer destroys and creates a different new card. Instead it uses Card:set_ability().
  • Overhauled the mod's settings page.
    • Removed the special version selector. It might get re-added at a future date.
    • Removed Mila.
  • Created new pool system for Fool's Gambit.
    • Currently it's used to filter out possible enhancements for some tarot cards.

See the wiki for further details.

Full Changelog: v0.2.0...v0.3.0