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docs: refresh Phase 2 plan to reflect completed work #116

docs: refresh Phase 2 plan to reflect completed work

docs: refresh Phase 2 plan to reflect completed work #116

Status Success
Total duration 5m 11s
Artifacts 2

main.yml

on: push
Matrix: build
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build (windows-latest)
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, gittools/actions/gitversion/execute@v4.2.0, gittools/actions/gitversion/setup@v4.2.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
build (windows-latest): src/GameEngineAdapter.Benchmarks/RenderTranslationBenchmarks.cs#L8
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
build (windows-latest): src/GameEngineAdapter.Core/IUserInterfaceProvider.cs#L6
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
build (windows-latest): src/GameEngineAdapter.Benchmarks/RenderTranslationBenchmarks.cs#L8
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
build (windows-latest): src/GameEngineAdapter.Core/IUserInterfaceProvider.cs#L6
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
unit-test
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, actions/upload-artifact@v4, danielpalme/ReportGenerator-GitHub-Action@5.5.1, dorny/test-reporter@v2, gittools/actions/gitversion/execute@v4.2.0, gittools/actions/gitversion/setup@v4.2.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
codeql
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/setup-dotnet@v4, github/codeql-action/analyze@v3, github/codeql-action/init@v3. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
codeql: src/GameEngineAdapter.Benchmarks/RenderTranslationBenchmarks.cs#L8
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
codeql: src/GameEngineAdapter.Core/IUserInterfaceProvider.cs#L6
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
codeql: src/GameEngineAdapter.Benchmarks/RenderTranslationBenchmarks.cs#L8
Because an application's API isn't typically referenced from outside the assembly, types can be made internal (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1515)
codeql: src/GameEngineAdapter.Core/IUserInterfaceProvider.cs#L6
Avoid empty interfaces (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1040)
codeql
CodeQL Action v3 will be deprecated in December 2026. Please update all occurrences of the CodeQL Action in your workflow files to v4. For more information, see https://github.blog/changelog/2025-10-28-upcoming-deprecation-of-codeql-action-v3/
benchmark
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/cache@v4, actions/download-artifact@v4, actions/setup-dotnet@v4, gittools/actions/gitversion/execute@v4.2.0, gittools/actions/gitversion/setup@v4.2.0. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/

Artifacts

Produced during runtime
Name Size Digest
CoverageReport-0.0.1-16-integration-test-suite-for-ai-combat-and-map-generation-scenarios-no-plan-yet.1+18
824 Bytes
sha256:285d8b5da3a0c0882bace090ed81ab90e4912db48f0a475e7027dba0030c63bf
build-artifacts
21.5 MB
sha256:95225b191186cd5e159d67c6e68c0fdb721746a17406ee8868def6ca2f8e08c5