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docs: Update README with object name display instructions.
Added instructions for toggling object names on the map.
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README.md

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@@ -66,18 +66,23 @@ A mod for **Spaceflight Simulator** that allows you to place fully customizable
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1. Load into a world and open the **map view**
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2. Click **"+ Landmark"** to enter placement mode
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<img width="362" height="284" alt="create_landmark" src="https://github.com/user-attachments/assets/4d664ec2-5ef1-4bbd-b599-d45333c2a7d6" />
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3. Click anywhere on the map, a dialog will open
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<img width="752" height="580" alt="data_landmark" src="https://github.com/user-attachments/assets/fc59fb7f-fd50-4b89-9e46-f6faa714ad7f" />
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4. Set the landmark name and customize appearance
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<img width="722" height="482" alt="data_landmark2" src="https://github.com/user-attachments/assets/b94db34e-74bc-479e-a7a6-601d6ff805a8" />
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5. Click **Confirm** to save
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To edit or delete a landmark, expand the list and use the **Edit** / **Del** buttons next to each entry.
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<img width="600" height="378" alt="show_list_landmark" src="https://github.com/user-attachments/assets/c1b599d6-b12c-424e-9964-c8f1126578eb" />
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<img width="684" height="566" alt="edit_landmark" src="https://github.com/user-attachments/assets/b4b11a94-2cbb-42d4-869d-cfc5e96fde15" />
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Great, now all you have to do is enjoy creating your landmarks.
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<img width="454" height="320" alt="result_landmark" src="https://github.com/user-attachments/assets/1c9e9b98-b342-4568-9c0d-7097ed475c14" />
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@@ -87,12 +92,15 @@ Great, now all you have to do is enjoy creating your landmarks.
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You can now toggle the display of any rocket's name directly on the map! This feature is persistent and automatically cleans up labels when rockets are destroyed or removed.
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1. **Select a object** on the map (click its icon).
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<img width="329" height="301" alt="image" src="https://github.com/user-attachments/assets/b7051fb2-4b8b-4949-a181-307b41e2ad02" />
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2. Next to the Rename button, click **Show/Hide Name**.
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<img width="388" height="362" alt="image" src="https://github.com/user-attachments/assets/a3dbbbf2-608e-4b03-9246-749c2de850d7" />
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- If the name is hidden, it will appear above the rocket on the map.
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- If the name is shown, clicking again will hide it.
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3. The label will remain visible even after reloading the world or restarting the game.
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4. **Automatic cleanup:** If the rocket is destroyed or removed, its label is also removed from the save file automatically.
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**Tip:** You can toggle labels for as many rockets as you want. Each label is managed independently and saved per world.
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<img width="312" height="302" alt="image" src="https://github.com/user-attachments/assets/f1fa22c8-3cb3-4d57-858f-fb770962b110" />
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<img width="893" height="724" alt="image" src="https://github.com/user-attachments/assets/483e6dd8-6ef9-4045-8411-507d0f3ea56b" />
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