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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FluentAssertions;
using Xunit;
using NSubstitute;
using Xunit.Extensions;
namespace OhceKata
{
public class OhceTest
{
[Fact]
public void Should_Return_Reversed_Input()
{
ITime time = new NightTime();
//IConsole console = Substitute.For<IConsole>();
//string command = "hola";
//console.Read().Returns("ohce", command, "Stop!");
IConsole console = new ConsoleMockedBuilder()
.AddCommand("Luis")
.AddCommand("hola")
.Build();
Ohce ohce = new Ohce(time, console);
ohce.Run();
console.Received().Print("aloh");
}
[Fact]
public void Should_Return_Reversed_Input_When_is_Palindrome()
{
ITime time = new NightTime();
IConsole console = Substitute.For<IConsole>();
console.Read().Returns("ohce Juan", "oto", "Stop!");
Ohce ohce = new Ohce(time, console);
ohce.Run();
console.Received().Print("oto");
console.Received().Print("¡Bonita palabra!");
}
[Fact]
public void Should_Return_Adios_And_Name_When_Input_is_Stop()
{
ITime time = new NightTime();
IConsole console = Substitute.For<IConsole>();
console.Read().Returns("Juan", "Stop!");
Ohce ohce = new Ohce(time, console);
ohce.Run();
console.Received().Print("Adios Juan");
}
[Fact]
public void Should_Process_All_Commands()
{
ITime time = /**/new NightTime(); //Given a moment of Day
IConsole console = Substitute.For<IConsole>();
console.Read().Returns("Juan", "hola", "camion", "Stop!");
Ohce ohce = new Ohce(time, console);
ohce.Run();
//console.Received().Print("aloh");
console.Received().Print("noimac");
}
[Theory, MemberData(nameof(GetTimeGreetings))]
public void Ohce_Should_Greet_Only_Once_At_AnyTime(ITime time, string greet)
{
IConsole console = Substitute.For<IConsole>();
string command = "Ohce Luis";
console.Read().Returns(command, "Stop!");
Ohce ohce = new Ohce(time, console);
ohce.Run();
console.Received(2).Print(Arg.Any<string>());
}
[Theory, MemberData(nameof(GetTimeGreetings))]
public void Ohce_Should_Greet_Depending_On_Time(ITime time, string expectedGreet)
{
IConsole console = new ConsoleMockedBuilder()
.AddCommand("Luis")
.Build();
Ohce ohce = new Ohce(time, console);
ohce.Run();
console.Received().Print(expectedGreet);
}
public static IEnumerable<object[]> GetTimeGreetings
{
get
{
return new[]
{
new object[] { new MorningTime(), "¡Buenos días Luis!" },
new object[] { new AfternoonTime(), "¡Buenas tardes Luis!" },
new object[] { new NightTime(), "¡Buenas noches Luis!" }
};
}
}
}
internal class AfternoonTime : ITime
{
public DateTime currentTime()
{
return new DateTime(2017, 01, 31, 18, 00, 00);
}
}
internal class MorningTime : ITime
{
public DateTime currentTime()
{
return new DateTime(2017, 01, 31, 9, 00, 00);
}
}
internal class NightTime : ITime
{
public DateTime currentTime()
{
return new DateTime(2017, 01, 31, 21, 00, 00);
}
}
internal class ConsoleMockedBuilder
{
private IConsole console;
private Queue<string> commands = new Queue<string>();
public IConsole Build()
{
if (!commands.Contains("Stop!"))
commands.Enqueue("Stop!");
console = Substitute.For<IConsole>();
console.Read().Returns(commands.Dequeue(), commands.ToArray());
return console;
}
public ConsoleMockedBuilder AddCommand(string command)
{
if (commands.Count == 0)
{
command = "Ohce " + command;
}
commands.Enqueue(command);
return this;
}
}
}