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8.1.1
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README.md

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<p align="center"><img src="https://raw.githubusercontent.com/JujuAdams/SNAP/master/LOGO.png" style="display:block; margin:auto; width:300px"></p>
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<h1 align="center">SNAP 8.1.0</h1>
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<h1 align="center">SNAP 8.1.1</h1>
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<p align="center">Data format converters for GameMaker LTS 2022</p>
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options/windows/options_windows.yy

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scripts/SnapBufferReadJSON/SnapBufferReadJSON.gml

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/// @param offset Offset in the buffer to read data from
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/// @param [trackFieldOrder=false] Whether to track the order of struct fields as they appear in the JSON string (stored in __snapFieldOrder field on each GML struct)
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///
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/// Juju Adams 2025-10-10
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/// Juju Adams 2025-10-20
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function SnapBufferReadJSON(_buffer, _inOffset = undefined, _trackFieldOrder = false)
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{
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// Feather disable all
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#macro __SNAP_VERSION "8.1.0"
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#macro __SNAP_DATE "2025-10-10"
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#macro __SNAP_VERSION "8.1.1"
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#macro __SNAP_DATE "2025-10-20"
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show_debug_message("SNAP: Welcome to SNAP by Juju Adams! This is version " + __SNAP_VERSION + ", " + __SNAP_DATE + " (GM version " + string(GM_runtime_version) + ")");

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