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fix #246
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src/GLVisualize.jl

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@@ -22,7 +22,7 @@ using FreeTypeAbstraction
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import ColorVectorSpace
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import GLAbstraction: N0f8
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export N0f8 # reexport for examples/tests
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using Base.Iterators: filter
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import Base: merge, convert, show
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using Base.Iterators: Repeated, repeated
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src/visualize/surface.jl

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@@ -110,7 +110,7 @@ end
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function position_calc(x...)
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_position_calc(filter(x->!isa(x, Void), x)...)
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_position_calc(Iterators.filter(x->!isa(x, Void), x)...)
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end
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function glsllinspace(position::Grid, gi, index)
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"position.ref[$gi] + ($index - position.offset[$gi]) * position._step[$gi]"

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