Open
Description
Two options for getting next pose name with addOdoFG
:
x$(i+1)
or
:VARIABLE:POSE?
I'd like to keep the ability open for users to call their variables different names, for example :x1
vs :p1
vs :f1
. Think of a robot having pelvis, head, left foot, right foot: A new time instant might create all of :p1, :h1, :lf1, :rf1,
etc.
Remember addOdoFG
should not drive design decisions, it is a convenience function.
cc @GearsAD