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Merge pull request #14 from KBLLR/j9p9fa-codex/add-or-update-hdr-file-and-document-location
Add HDR placeholder and document asset path
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README.md

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@@ -28,18 +28,3 @@ A modern, high-performance 3D object stager specializing in Gaussian Splatting m
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- Environment variable handling
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- ESLint and Prettier configuration
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- Type support for Three.js
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## Asset Structure
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HDR environment maps should be stored in `src/assets/environmentMaps/hdr/`.
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The example scene loads `placeholder.hdr` from this directory.
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Update `main.js` if you use a different file name.
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## Troubleshooting
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### Rollup native module error
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If you see an error such as:
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```bash
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Cannot find module '@rollup/rollup-linux-x64-gnu'

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