@@ -101,40 +101,6 @@ public static string SanitizeFileName(string name)
101101 return Regex . Replace ( name , invalidRegStr , "_" ) ;
102102 }
103103
104- public static void SaveAndImportTexture ( string filePath , byte [ ] bytes , Localization localization , string completionMsgKeyName , string importerWarningMsgKeyName , string failedMsgKeyName )
105- {
106- try
107- {
108- File . WriteAllBytes ( filePath , bytes ) ;
109- AssetDatabase . ImportAsset ( filePath ) ;
110-
111- TextureImporter importer = AssetImporter . GetAtPath ( filePath ) as TextureImporter ;
112- if ( importer != null )
113- {
114- importer . alphaIsTransparency = true ;
115- importer . textureType = TextureImporterType . Sprite ;
116- importer . SaveAndReimport ( ) ;
117- }
118- else
119- {
120- Debug . LogWarning ( localization . GetLocalizedText ( importerWarningMsgKeyName , filePath ) ) ;
121- }
122- Debug . Log ( localization . GetLocalizedText ( completionMsgKeyName , filePath ) ) ;
123- }
124- catch ( System . IO . IOException ex )
125- {
126- Debug . LogError ( localization . GetLocalizedText ( "ErrorSavingTextureFile" , filePath , ex . Message ) ) ;
127- }
128- catch ( System . UnauthorizedAccessException ex )
129- {
130- Debug . LogError ( localization . GetLocalizedText ( "PermissionErrorSavingTextureFile" , filePath , ex . Message ) ) ;
131- }
132- catch ( System . Exception e )
133- {
134- Debug . LogError ( localization . GetLocalizedText ( failedMsgKeyName , e . Message , e . StackTrace ) ) ;
135- }
136- }
137-
138104 public static void SaveAndImportIconTexture ( string filePath , byte [ ] bytes , Localization localization , bool pingAsset )
139105 {
140106 try
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