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11 | 11 | [assembly: AssemblyConfiguration("")] |
12 | 12 | [assembly: AssemblyCompany("")] |
13 | 13 | [assembly: AssemblyProduct("ROLib")] |
14 | | -[assembly: AssemblyCopyright("Copyright © KSP-RO group 2022")] |
| 14 | +[assembly: AssemblyCopyright("Copyright © KSP-RO group 2025")] |
15 | 15 | [assembly: AssemblyTrademark("")] |
16 | 16 | [assembly: AssemblyCulture("")] |
17 | 17 |
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33 | 33 | // You can specify all the values or you can default the Build and Revision Numbers |
34 | 34 | // by using the '*' as shown below: |
35 | 35 | // [assembly: AssemblyVersion("1.0.*")] |
36 | | -[assembly: AssemblyVersion("1.0.0.0")] // Don't change for every release |
| 36 | +[assembly: AssemblyVersion("2.0.0.0")] // Don't change for every release |
37 | 37 | #if CIBUILD |
38 | 38 | [assembly: AssemblyFileVersion("@MAJOR@.@MINOR@.@PATCH@.@BUILD@")] |
39 | 39 | [assembly: KSPAssembly("ROLib", @MAJOR@, @MINOR@, @PATCH@)] |
40 | 40 | #else |
41 | | -[assembly: AssemblyFileVersion("1.9.1.0")] |
42 | | -[assembly: KSPAssembly("ROLib", 1, 9, 1)] |
| 41 | +[assembly: AssemblyFileVersion("2.0.0.0")] |
| 42 | +[assembly: KSPAssembly("ROLib", 2, 0, 0)] |
43 | 43 | #endif |
44 | 44 |
|
45 | | -//[assembly: KSPAssemblyDependency("TexturesUnlimited", 1, 0)] // We need this to ensure correct load order but unfortunately TU doesn't define the KSPAssembly attribute. https://github.com/shadowmage45/TexturesUnlimited/issues/104 |
| 45 | +[assembly: KSPAssemblyDependency("TexturesUnlimited", 1, 6)] |
| 46 | +[assembly: KSPAssemblyDependency("ROUtils", 1, 1)] |
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