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Keystore UI Specifications #1062

Description

@Kenix3
  • The Keystore UI will need to prompt users before turning on a mod if the key is not in their Keystore and add it if the user accepts the risk.
  • You should be able to drop key files into the executable to import the key.
  • There should be a menu in the UI to add or remove keys from the key store.
  • There should probably be console commands to interface with the keystore.

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