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| 1 | +#pragma clang diagnostic ignored "-Wmissing-prototypes" |
| 2 | +#pragma clang diagnostic ignored "-Wmissing-braces" |
| 3 | + |
| 4 | +#include <metal_stdlib> |
| 5 | +#include <simd/simd.h> |
| 6 | + |
| 7 | +using namespace metal; |
| 8 | + |
| 9 | +template<typename T, size_t Num> |
| 10 | +struct spvUnsafeArray |
| 11 | +{ |
| 12 | + T elements[Num ? Num : 1]; |
| 13 | + |
| 14 | + thread T& operator [] (size_t pos) thread |
| 15 | + { |
| 16 | + return elements[pos]; |
| 17 | + } |
| 18 | + constexpr const thread T& operator [] (size_t pos) const thread |
| 19 | + { |
| 20 | + return elements[pos]; |
| 21 | + } |
| 22 | + |
| 23 | + device T& operator [] (size_t pos) device |
| 24 | + { |
| 25 | + return elements[pos]; |
| 26 | + } |
| 27 | + constexpr const device T& operator [] (size_t pos) const device |
| 28 | + { |
| 29 | + return elements[pos]; |
| 30 | + } |
| 31 | + |
| 32 | + constexpr const constant T& operator [] (size_t pos) const constant |
| 33 | + { |
| 34 | + return elements[pos]; |
| 35 | + } |
| 36 | + |
| 37 | + threadgroup T& operator [] (size_t pos) threadgroup |
| 38 | + { |
| 39 | + return elements[pos]; |
| 40 | + } |
| 41 | + constexpr const threadgroup T& operator [] (size_t pos) const threadgroup |
| 42 | + { |
| 43 | + return elements[pos]; |
| 44 | + } |
| 45 | +}; |
| 46 | + |
| 47 | +template<typename T, uint N> |
| 48 | +inline void spvArrayCopyFromConstantToStack(thread T (&dst)[N], constant T (&src)[N]) |
| 49 | +{ |
| 50 | + for (uint i = 0; i < N; i++) |
| 51 | + { |
| 52 | + dst[i] = src[i]; |
| 53 | + } |
| 54 | +} |
| 55 | + |
| 56 | +template<typename T, uint N> |
| 57 | +inline void spvArrayCopyFromConstantToThreadGroup(threadgroup T (&dst)[N], constant T (&src)[N]) |
| 58 | +{ |
| 59 | + for (uint i = 0; i < N; i++) |
| 60 | + { |
| 61 | + dst[i] = src[i]; |
| 62 | + } |
| 63 | +} |
| 64 | + |
| 65 | +template<typename T, uint N> |
| 66 | +inline void spvArrayCopyFromStackToStack(thread T (&dst)[N], thread const T (&src)[N]) |
| 67 | +{ |
| 68 | + for (uint i = 0; i < N; i++) |
| 69 | + { |
| 70 | + dst[i] = src[i]; |
| 71 | + } |
| 72 | +} |
| 73 | + |
| 74 | +template<typename T, uint N> |
| 75 | +inline void spvArrayCopyFromStackToThreadGroup(threadgroup T (&dst)[N], thread const T (&src)[N]) |
| 76 | +{ |
| 77 | + for (uint i = 0; i < N; i++) |
| 78 | + { |
| 79 | + dst[i] = src[i]; |
| 80 | + } |
| 81 | +} |
| 82 | + |
| 83 | +template<typename T, uint N> |
| 84 | +inline void spvArrayCopyFromThreadGroupToStack(thread T (&dst)[N], threadgroup const T (&src)[N]) |
| 85 | +{ |
| 86 | + for (uint i = 0; i < N; i++) |
| 87 | + { |
| 88 | + dst[i] = src[i]; |
| 89 | + } |
| 90 | +} |
| 91 | + |
| 92 | +template<typename T, uint N> |
| 93 | +inline void spvArrayCopyFromThreadGroupToThreadGroup(threadgroup T (&dst)[N], threadgroup const T (&src)[N]) |
| 94 | +{ |
| 95 | + for (uint i = 0; i < N; i++) |
| 96 | + { |
| 97 | + dst[i] = src[i]; |
| 98 | + } |
| 99 | +} |
| 100 | + |
| 101 | +template<typename T, uint N> |
| 102 | +inline void spvArrayCopyFromDeviceToDevice(device T (&dst)[N], device const T (&src)[N]) |
| 103 | +{ |
| 104 | + for (uint i = 0; i < N; i++) |
| 105 | + { |
| 106 | + dst[i] = src[i]; |
| 107 | + } |
| 108 | +} |
| 109 | + |
| 110 | +template<typename T, uint N> |
| 111 | +inline void spvArrayCopyFromConstantToDevice(device T (&dst)[N], constant T (&src)[N]) |
| 112 | +{ |
| 113 | + for (uint i = 0; i < N; i++) |
| 114 | + { |
| 115 | + dst[i] = src[i]; |
| 116 | + } |
| 117 | +} |
| 118 | + |
| 119 | +template<typename T, uint N> |
| 120 | +inline void spvArrayCopyFromStackToDevice(device T (&dst)[N], thread const T (&src)[N]) |
| 121 | +{ |
| 122 | + for (uint i = 0; i < N; i++) |
| 123 | + { |
| 124 | + dst[i] = src[i]; |
| 125 | + } |
| 126 | +} |
| 127 | + |
| 128 | +template<typename T, uint N> |
| 129 | +inline void spvArrayCopyFromThreadGroupToDevice(device T (&dst)[N], threadgroup const T (&src)[N]) |
| 130 | +{ |
| 131 | + for (uint i = 0; i < N; i++) |
| 132 | + { |
| 133 | + dst[i] = src[i]; |
| 134 | + } |
| 135 | +} |
| 136 | + |
| 137 | +template<typename T, uint N> |
| 138 | +inline void spvArrayCopyFromDeviceToStack(thread T (&dst)[N], device const T (&src)[N]) |
| 139 | +{ |
| 140 | + for (uint i = 0; i < N; i++) |
| 141 | + { |
| 142 | + dst[i] = src[i]; |
| 143 | + } |
| 144 | +} |
| 145 | + |
| 146 | +template<typename T, uint N> |
| 147 | +inline void spvArrayCopyFromDeviceToThreadGroup(threadgroup T (&dst)[N], device const T (&src)[N]) |
| 148 | +{ |
| 149 | + for (uint i = 0; i < N; i++) |
| 150 | + { |
| 151 | + dst[i] = src[i]; |
| 152 | + } |
| 153 | +} |
| 154 | + |
| 155 | +struct Block |
| 156 | +{ |
| 157 | + spvUnsafeArray<float, 4> block0; |
| 158 | +}; |
| 159 | + |
| 160 | +constant spvUnsafeArray<float, 4> _30 = spvUnsafeArray<float, 4>({ 1.0, 2.0, -1.0, -2.0 }); |
| 161 | + |
| 162 | +struct main0_out |
| 163 | +{ |
| 164 | + float F_array_0 [[user(locn0)]]; |
| 165 | + float F_array_1 [[user(locn1)]]; |
| 166 | + float F_array_2 [[user(locn2)]]; |
| 167 | + float F_array_3 [[user(locn3)]]; |
| 168 | + float m_43_block0_0 [[user(locn4)]]; |
| 169 | + float m_43_block0_1 [[user(locn5)]]; |
| 170 | + float m_43_block0_2 [[user(locn6)]]; |
| 171 | + float m_43_block0_3 [[user(locn7)]]; |
| 172 | + float4 gl_Position [[position]]; |
| 173 | + float gl_ClipDistance [[clip_distance]] [4]; |
| 174 | + float gl_ClipDistance_0 [[user(clip0)]]; |
| 175 | + float gl_ClipDistance_1 [[user(clip1)]]; |
| 176 | + float gl_ClipDistance_2 [[user(clip2)]]; |
| 177 | + float gl_ClipDistance_3 [[user(clip3)]]; |
| 178 | +}; |
| 179 | + |
| 180 | +vertex main0_out main0() |
| 181 | +{ |
| 182 | + main0_out out = {}; |
| 183 | + spvUnsafeArray<float, 4> F_array = {}; |
| 184 | + Block _43 = {}; |
| 185 | + out.gl_Position = float4(1.0, 2.0, 3.0, 4.0); |
| 186 | + spvArrayCopyFromConstantToStack(out.gl_ClipDistance, _30.elements); |
| 187 | + spvUnsafeArray<float, 4> _51 = out.gl_ClipDistance; |
| 188 | + spvArrayCopyFromStackToStack(out.gl_ClipDistance, _51.elements); |
| 189 | + F_array = _51; |
| 190 | + _43.block0 = _30; |
| 191 | + out.gl_ClipDistance_0 = out.gl_ClipDistance[0]; |
| 192 | + out.gl_ClipDistance_1 = out.gl_ClipDistance[1]; |
| 193 | + out.gl_ClipDistance_2 = out.gl_ClipDistance[2]; |
| 194 | + out.gl_ClipDistance_3 = out.gl_ClipDistance[3]; |
| 195 | + out.F_array_0 = F_array[0]; |
| 196 | + out.F_array_1 = F_array[1]; |
| 197 | + out.F_array_2 = F_array[2]; |
| 198 | + out.F_array_3 = F_array[3]; |
| 199 | + out.m_43_block0_0 = _43.block0[0]; |
| 200 | + out.m_43_block0_1 = _43.block0[1]; |
| 201 | + out.m_43_block0_2 = _43.block0[2]; |
| 202 | + out.m_43_block0_3 = _43.block0[3]; |
| 203 | + return out; |
| 204 | +} |
| 205 | + |
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