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Difficulty is stuck at 0.5 #990

@spartan195

Description

@spartan195

Mission version:

v0.96.7a

Map used:
Altis

Mods used:
CBA_A3
ACE - No medical [Updated]
DUI - Squad Radar
KP Ranks
Suppress
Immerse
Advanced Rappeling
Advanced Sling Loading
Advanced Towing

Dedicated or local game:

Dedicated server

Source of the mission file (URL):

The official release: https://github.com/KillahPotatoes/KP-Liberation/releases/download/v0.96.7a/kp_liberation.Altis.zip

Individual Things

Did you edit anything within the mission files?

I modified the mission_params.hpp to chenge the values of shorter nights, Vanilla fog, disable fatigue, respawn cooldown and disable introduction

Short Issue Description

I'm getting an issue where the AI accuracy is too high, they can hit you with a single bullet from further than like 300m, the turn super fast and if you try to pick from cover they'll kill you instantly.

I checked the skill value while logged in as administrator and no matter which settings do I change from my profile and config server difficulty settings, those values are always 0.5

I got into Panagia and set the skill level to 0.7 an accuracy to 0.2 manually with the commands

(allUnits select 0) setSkill 0.7;
(allUnits select 0) setSkill ["aimingAccuracy", 0.2];

And I could see how the AI would shoot and supress me, they hit me eventually but it felt more real playable than 0.5.

So for some reason the difficulty settings are not being applied.

I also tried to load a new savegame running on my client, setup the difficulty settings from the interactive parameters and setup the difficulty to tourist. Once I loaded in checked the skill and was at 0.5

How can I prevent the difficulty setting from hard capping itself to 0.5? I could spam the command while playing with my friends on each firefight, but I have to say that it does not feel pleasant to play at 0.5.

I guess everytime a unit spawns is set to 0.5 again, so I don't know if changing it once the server boots would be enough

Thanks for your help and time, I really like this mission and I hope I could keep playing it.

Expected Behaviour

It should respect the difficulty settings from the profile configuration, as the wiki of the repository states Skill to 0.7 and accuracy to 0.15

Steps to Reproduce the Issue

Download the map, load the game, join, login as admin and check the AI skill with skill (allUnits select 0);

Exit, load the game again, modifiy the difficulty to any value, login and run skill (allUnits select 0);

both results are 0.5

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