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import * as macro from 'vtk.js/Sources/macros';
import vtkWebGPUCellArrayMapper from 'vtk.js/Sources/Rendering/WebGPU/CellArrayMapper';
import vtkWebGPUPolyDataMapper from 'vtk.js/Sources/Rendering/WebGPU/PolyDataMapper';
import vtkWebGPUStorageBuffer from 'vtk.js/Sources/Rendering/WebGPU/StorageBuffer';
import vtkWebGPUShaderCache from 'vtk.js/Sources/Rendering/WebGPU/ShaderCache';
import { registerOverride } from 'vtk.js/Sources/Rendering/WebGPU/ViewNodeFactory';
import { getWebGPUContext } from 'vtk.js/Sources/Rendering/WebGPU/Helpers/Context';
function vtkWebGPUGlyph3DCellArrayMapper(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkWebGPUGlyph3DCellArrayMapper');
const superClass = { ...publicAPI };
publicAPI.setGlyphInstances = (val) => {
model.glyphInstances = val;
};
publicAPI.updateBuffers = () => {
superClass.updateBuffers();
publicAPI.setNumberOfInstances(model.glyphInstances);
};
publicAPI.computePipelineHash = () => {
superClass.computePipelineHash();
if (model.renderable.getColorArray()) {
model.pipelineHash += 'gc';
}
};
publicAPI.replaceShaderPosition = (hash, pipeline, vertexInput) => {
const vDesc = pipeline.getShaderDescription('vertex');
vDesc.addBuiltinInput('u32', '@builtin(instance_index) instanceIndex');
vDesc.addBuiltinOutput('vec4<f32>', '@builtin(position) Position');
if (!vDesc.hasOutput('vertexVC')) vDesc.addOutput('vec3<f32>', 'vertexVC');
let code = vDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Position::Impl', [
' var vertexSC: vec4<f32> = mapperUBO.BCSCMatrix*glyphSSBO.values[input.instanceIndex].matrix*vertexBC;',
' output.vertexVC = (rendererUBO.SCVCMatrix*vertexSC).xyz;',
' output.Position = rendererUBO.SCPCMatrix*vertexSC;',
]).result;
vDesc.setCode(code);
};
model.shaderReplacements.set(
'replaceShaderPosition',
publicAPI.replaceShaderPosition
);
publicAPI.replaceShaderNormal = (hash, pipeline, vertexInput) => {
if (vertexInput.hasAttribute('normalMC')) {
const vDesc = pipeline.getShaderDescription('vertex');
let code = vDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Normal::Impl', [
' output.normalVC = normalize((rendererUBO.WCVCNormals',
' * mapperUBO.MCWCNormals',
' * glyphSSBO.values[input.instanceIndex].normal*normalMC).xyz);',
]).result;
vDesc.setCode(code);
}
superClass.replaceShaderNormal(hash, pipeline, vertexInput);
};
model.shaderReplacements.set(
'replaceShaderNormal',
publicAPI.replaceShaderNormal
);
publicAPI.replaceShaderColor = (hash, pipeline, vertexInput) => {
if (!model.renderable.getColorArray()) {
superClass.replaceShaderColor(hash, pipeline, vertexInput);
return;
}
const vDesc = pipeline.getShaderDescription('vertex');
vDesc.addOutput('vec4<f32>', 'color');
let code = vDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Color::Impl', [
' output.color = glyphSSBO.values[input.instanceIndex].color;',
]).result;
vDesc.setCode(code);
const fDesc = pipeline.getShaderDescription('fragment');
code = fDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Color::Impl', [
'ambientColor = input.color;',
'diffuseColor = input.color;',
'opacity = mapperUBO.Opacity * input.color.a;',
]).result;
fDesc.setCode(code);
};
model.shaderReplacements.set(
'replaceShaderColor',
publicAPI.replaceShaderColor
);
publicAPI.replaceShaderSelect = (hash, pipeline, vertexInput) => {
if (model.selectionPass) {
const vDesc = pipeline.getShaderDescription('vertex');
vDesc.addOutput('u32', 'attributeID', 'flat');
vDesc.addOutput('u32', 'compositeID', 'flat');
let code = vDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Select::Impl', [
' output.compositeID = input.instanceIndex + 1u;',
' output.attributeID = input.instanceIndex + 1u;',
]).result;
vDesc.setCode(code);
const fDesc = pipeline.getShaderDescription('fragment');
code = fDesc.getCode();
code = vtkWebGPUShaderCache.substitute(code, '//VTK::Select::Impl', [
'var compositeID: u32 = input.compositeID;',
'var attributeID: u32 = input.attributeID;',
]).result;
fDesc.setCode(code);
}
};
model.shaderReplacements.set(
'replaceShaderSelect',
publicAPI.replaceShaderSelect
);
}
// ----------------------------------------------------------------------------
export function caExtend(publicAPI, model, initialValues = {}) {
Object.assign(model, {}, initialValues);
// Inheritance
vtkWebGPUCellArrayMapper.extend(publicAPI, model, initialValues);
// Object methods
vtkWebGPUGlyph3DCellArrayMapper(publicAPI, model);
}
const caNewInstance = macro.newInstance(
caExtend,
'vtkWebGPUGlyph3DCellArrayMapper'
);
// ----------------------------------------------------------------------------
// vtkWebGPUSphereMapper methods
// ----------------------------------------------------------------------------
function vtkWebGPUGlyph3DMapper(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkWebGPUGlyph3DMapper');
publicAPI.createCellArrayMapper = () => {
const mpr = caNewInstance();
mpr.setSSBO(model.SSBO);
mpr.setRenderable(model.renderable);
return mpr;
};
publicAPI.buildPass = (prepass) => {
if (prepass) {
model.WebGPUActor = publicAPI.getFirstAncestorOfType('vtkWebGPUActor');
if (!model.renderable.getStatic()) {
model.renderable.update();
}
const gpoly = model.renderable.getInputData(1);
model.renderable.mapScalars(gpoly, 1.0);
publicAPI.updateSSBO();
publicAPI.updateCellArrayMappers(gpoly);
for (let i = 0; i < model.children.length; i++) {
const cellMapper = model.children[i];
cellMapper.setGlyphInstances(model.numInstances);
}
}
};
publicAPI.updateSSBO = () => {
model.currentInput = model.renderable.getInputData(1);
model.renderable.buildArrays();
// update the buffer objects if needed
const garray = model.renderable.getMatrixArray();
const narray = model.renderable.getNormalArray();
model.carray = model.renderable.getColorArray();
model.numInstances = garray.length / 16;
if (
model.renderable.getBuildTime().getMTime() >
model.glyphBOBuildTime.getMTime()
) {
// In Core class all arrays are rebuilt when this happens
// but these arrays can be shared between all primType
const { renderWindow, device } = getWebGPUContext(publicAPI);
model.WebGPURenderWindow = renderWindow;
const ssboInstances = Math.max(model.numInstances, 1);
model.SSBO.clearData();
model.SSBO.setNumberOfInstances(ssboInstances);
model.SSBO.addEntry('matrix', 'mat4x4<f32>');
model.SSBO.addEntry('normal', 'mat4x4<f32>');
if (model.carray) {
model.SSBO.addEntry('color', 'vec4<f32>');
}
if (model.numInstances > 0) {
model.SSBO.setAllInstancesFromArray('matrix', garray);
model.SSBO.setAllInstancesFromArray3x3To4x4('normal', narray);
if (model.carray) {
model.SSBO.setAllInstancesFromArrayColorToFloat(
'color',
model.carray.getData()
);
}
} else {
model.SSBO.setArray(
'matrix',
0,
[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
);
model.SSBO.setArray(
'normal',
0,
[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]
);
if (model.carray) {
model.SSBO.setArray('color', 0, [1, 1, 1, 1]);
}
}
model.SSBO.send(device);
model.glyphBOBuildTime.modified();
}
};
}
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
const DEFAULT_VALUES = {};
// ----------------------------------------------------------------------------
export function extend(publicAPI, model, initialValues = {}) {
Object.assign(model, DEFAULT_VALUES, initialValues);
// Inheritance
vtkWebGPUPolyDataMapper.extend(publicAPI, model, initialValues);
model.glyphBOBuildTime = {};
macro.obj(model.glyphBOBuildTime, { mtime: 0 });
model.SSBO = vtkWebGPUStorageBuffer.newInstance({ label: 'glyphSSBO' });
// Object methods
vtkWebGPUGlyph3DMapper(publicAPI, model);
}
// ----------------------------------------------------------------------------
export const newInstance = macro.newInstance(extend, 'vtkWebGPUGlyph3DMapper');
// ----------------------------------------------------------------------------
export default { newInstance, extend };
// Register ourself to WebGPU backend if imported
registerOverride('vtkGlyph3DMapper', newInstance);