deps: bump ThirdParty/SDL2 from 859844e to 79de30a#527
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❌ CI Error ReportFailed jobs: clang-tidy, macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL, windows-vs2022-Release Build Errors
Other errors (3)Full error output
|
| Test | Jobs |
|---|---|
| [20:10:50.724] [TID:5476] [WARN ] [Network ] RCON unknown command: nonexistent_cmd (DedicatedServer.cpp:573) | windows-vs2022-Release |
| [20:10:50.738] [TID:5476] [WARN ] [Network ] NetBuffer::ReadUint8 — buffer overrun at pos 1 (size=1) (NetworkBuffer.c... | windows-vs2022-Release |
| [20:10:50.758] [TID:5476] [WARN ] [AI ] BuildNavMeshWithRecast: empty geometry (RecastDetourBackend.cpp:35) | windows-vs2022-Release |
| [20:10:50.758] [TID:5476] [WARN ] [AI ] NavMeshBuilder: Recast build failed, falling back to triangle-soup builder (N... | windows-vs2022-Release |
| [20:10:50.758] [TID:5476] [WARN ] [Audio ] XAudio2 backend requested but no AudioEngine provided, falling back to Nul... | windows-vs2022-Release |
| [ [20:10:50.776] [TID:5476] [WARN ] [Graphics ] No graphics backend available — falling back to NullRHIDevice (headle... | windows-vs2022-Release |
| [20:10:50.776] [TID:5476] [WARN ] [Graphics ] No graphics backend available — falling back to NullRHIDevice (headless... | windows-vs2022-Release |
| [20:10:50.780] [TID:5476] [WARN ] [Editor ] Cannot host: userName is empty. (CollaborativeEditSession.cpp:454) | windows-vs2022-Release |
| [20:10:50.780] [TID:5476] [WARN ] [Editor ] Already connected. (CollaborativeEditSession.cpp:459) | windows-vs2022-Release |
| [20:10:50.783] [TID:5476] [WARN ] [Editor ] BroadcastEdit rejected: nodeId is empty. (CollaborativeEditSession.cpp:1108) | windows-vs2022-Release |
| [20:10:50.783] [TID:5476] [WARN ] [Editor ] BroadcastEdit rejected: sourceEditor is not set. (CollaborativeEditSessio... | windows-vs2022-Release |
| [20:10:50.784] [TID:5476] [WARN ] [Editor ] SetLocalSelection rejected: nodeId exceeds 255 chars (length=300). (Colla... | windows-vs2022-Release |
| [20:10:56.358] [TID:5476] [WARN ] [Network ] Connection rejected for pending client 5: server full (4/4) (NetworkConn... | windows-vs2022-Release |
| [20:10:56.360] [TID:5476] [WARN ] [Network ] Invalid packet magic 0x6A0E5CB3 (expected 0x5350524B) (NetworkManager.cp... | windows-vs2022-Release |
| [20:10:56.360] [TID:5476] [WARN ] [Network ] Invalid packet magic 0xC6BB6E5B (expected 0x5350524B) (NetworkManager.cp... | windows-vs2022-Release |
Compiler Warnings (7)
../../../ThirdParty/SDL2/ rc/event /SDL_quit.c:83:41: warning: ca t from 'void (*)(int, truct __ iginfo *, void *)' to 'void (*)(int)' convert to incompatible function type [-Wca t-function-type-mi match] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/joy tick/iphoneo /SDL_mfijoy tick.m:504:27: warning: 'gamepad' i deprecated: fir t deprecated in macOS 10.12 [-Wdeprecated-declaration ] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/joy tick/iphoneo /SDL_mfijoy tick.m:800:24: warning: 'controllerPau edHandler' i deprecated: fir t deprecated in macOS 10.15 - U e the Menu button found on the controller' input profile, if it exi t . [-Wdeprecated-declaration ] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/joy tick/iphoneo /SDL_mfijoy tick.m:1263:13: warning: 'GCGamepad' i deprecated: fir t deprecated in macOS 10.12 [-Wdeprecated-declaration ] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/video/cocoa/SDL_cocoaevent .m:188:55: warning: emicolon before method body i ignored [-W emicolon-before-method-body] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/video/cocoa/SDL_cocoametalview.m:82:47: warning: emicolon before method body i ignored [-W emicolon-before-method-body] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
../../../ThirdParty/SDL2/ rc/video/cocoa/SDL_cocoamode .m:122:23: warning: 'CGDi playModeCopyPixelEncoding' i deprecated: fir t deprecated in macOS 10.11 - No longer upported [-Wdeprecated-declaration ] [macos-Debug-OpenGL, macos-Release-Metal, macos-Release-OpenGL]
Updated: 2026-06-08T20:17:48Z — this comment is updated in-place, not duplicated.
Bumps [ThirdParty/SDL2](https://github.com/libsdl-org/SDL) from `859844e` to `79de30a`. - [Release notes](https://github.com/libsdl-org/SDL/releases) - [Commits](libsdl-org/SDL@859844e...79de30a) --- updated-dependencies: - dependency-name: ThirdParty/SDL2 dependency-version: b53f1b06447cfe699e2649afc52a1a54e5f19f71 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com>
e4f75ba to b53f1b0859844e to 79de30a
8a1829e to
4bf8514
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Code Coverage (GCC + lcov)Per-Subsystem Coverage
Total: 50.8% (28323/55788 lines) |
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Bumps ThirdParty/SDL2 from
859844eto79de30a.Commits
79de30awayland: Don't apply display orientation on Sailfish5f25ce9x11: SetupWindowData shouldn't add to videodata->windowlist until success.430cacd_uitoa does not exist1df9ae4directfb: Fix CreateRenderer callback signaturef0d1101atomic: Implement loads on MSVC without RMW operations4b69833Windows: Fix window caption drawing on borderless windows039a60cvideo: NULL-check display in SDL_DestroyWindowd07d39batomic: Fix infinite recursion in SDL_CompilerBarrier() fallback3ebdcc5atomic: Fix and cleanup SDL_UnlockSpinlock()dd1e04eatomic: Use __atomic_signal_fence() for SDL_CompilerBarrier()