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v0.11.0 released - widescreen support and an Android build #304
noctonca
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LBA2 now fits modern displays. v0.11.0 adds widescreen support you can switch on right from the in-game Display menu: the 4:3 interface stays anchored and you simply see more of the world to the sides. It is a natural fit on a 16:9 screen, and it changes nothing about how the game plays.
What's in v0.11.0:
--resolutionand the console, but stay experimental for now.)lba2.cfgnow self-heals on the next save.godto shrug off damage orsendellto one-shot anything. A short, glorious run as an invincible Twinsen.Release: https://github.com/LBALab/lba2-classic-community/releases/tag/v0.11.0
Full changelog: https://github.com/LBALab/lba2-classic-community/blob/main/CHANGELOG.md
Discord: https://discord.gg/jsTPWYXHsh
Thanks to @Link4Electronics for bringing up the Android and Android TV build. Next up: pushing the widescreen work toward true HD heights, and more of the engine/game separation that made the Android build tractable (docs/LBA1_PORTING_SURFACE.md).
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