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node_modules/
# Golden fixtures model user repos; their node_modules decoys are test data
# (pivot hard rule 4), not dependencies.
!lib/workspace-adapters/fixtures/**/node_modules/
!lib/workspace-adapters/fixtures/**/node_modules/**
dist/
.env
*.tsbuildinfo
drizzle/meta/
.vite/
coverage/
.DS_Store
# Runtime / Docker volume dir at repo root only (do not use `data/`: that ignores `lib/data/`)
/data/
.gitmesh/
.pnpm-store/
tmp-*
cli/tmp/
# Scratch/seed scripts (but not scripts/ dir)
check-*.mjs
!scripts/check-*.mjs
new-agent*.json
newcompany.json
seed-*.mjs
server/check-*.mjs
server/seed-*.mjs
packages/db/seed-*.mjs
# npm publish build artifacts
cli/package.dev.json
# release.sh copies these into packages so they ship in the tarball, then deletes
# them. The tracked sources are /playbooks/ and /ui/ at the repo root.
/server/ui-dist/
/server/playbooks/
/lib/adapters/*/playbooks/
# Build artifacts in src directories (tsc emits next to sources when run
# without the package tsconfig, which is never what we want committed).
server/src/**/*.js
server/src/**/*.js.map
!server/src/**/*.d.ts
server/src/**/*.d.ts.map
lib/**/src/**/*.js
lib/**/src/**/*.js.map
!lib/**/src/**/*.d.ts
lib/**/src/**/*.d.ts.map
tmp/
# Python bytecode (.github/scripts/governance_engine.py)
__pycache__/
*.pyc
# Editor / tool temp files
*.tmp
.vscode/
# Golden fixtures own their .vscode/ trees; git cannot re-include a file whose
# parent directory is excluded, so the directory itself has to be un-ignored.
!lib/workspace-adapters/fixtures/**/.vscode/
.claude/settings.local.json
.claude/worktrees/
.gitmesh-local/
# Local .env backups
.env.*.bak