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d_stage.h
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1201 lines (1063 loc) · 44.3 KB
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#ifndef D_D_STAGE_H
#define D_D_STAGE_H
#include "SSystem/SComponent/c_lib.h"
#include "d/d_kankyo.h"
#include "d/d_kankyo_data.h"
#include "d/d_save.h"
#include "global.h"
class JKRExpHeap;
struct stage_vrboxcol_info_class {
/* 0x00 */ color_RGB_class sky_col;
/* 0x03 */ color_RGB_class kumo_top_col;
/* 0x06 */ color_RGB_class kumo_bottom_col;
/* 0x09 */ GXColor kumo_shadow_col;
/* 0x0D */ GXColor kasumi_outer_col;
/* 0x11 */ GXColor kasumi_inner_col;
}; // Size: 0x18
// Virt
struct stage_vrbox_info_class {
/* 0x00 */ color_RGB_class field_0x0;
/* 0x03 */ color_RGB_class field_0x3;
/* 0x06 */ color_RGB_class field_0x6;
/* 0x09 */ GXColor field_0x9;
/* 0x0D */ GXColor field_0xd;
/* 0x11 */ GXColor field_0x11;
}; // Size: 0x15
class stage_tresure_class {
public:
/* 0x00 */ char mName[8];
/* 0x08 */ u8 field_0x8;
/* 0x09 */ u8 mTypeFlag;
/* 0x0A */ u8 field_0xa; // part of flag
/* 0x0B */ u8 mAppearType;
/* 0x0C */ Vec mPosition;
/* 0x18 */ s16 mRoomNo;
/* 0x1A */ s16 mRotation;
/* 0x1C */ u8 mItem;
/* 0x1D */ u8 mFlagID;
}; // Size: 0x20
enum StageType {
/* 0x0 */ ST_FIELD,
/* 0x1 */ ST_DUNGEON,
/* 0x2 */ ST_ROOM,
/* 0x3 */ ST_BOSS_ROOM,
/* 0x4 */ ST_CASTLE_TOWN,
/* 0x5 */ ST_CLOUD_SEA,
};
struct stage_stag_info_class {
/* 0x00 */ f32 field_0x0;
/* 0x04 */ f32 field_0x4;
/* 0x08 */ u8 mCameraType;
/* 0x09 */ u8 field_0x09;
/* 0x0A */ u16 field_0x0a;
/* 0x0C */ u32 field_0x0c;
/* 0x10 */ u32 field_0x10;
/* 0x14 */ u8 field_0x14[6]; // usually all 0xFF
/* 0x1A */ s16 mGapLevel;
/* 0x1C */ s16 mRangeUp;
/* 0x1E */ s16 mRangeDown;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ f32 field_0x24;
/* 0x28 */ u8 mMsgGroup;
/* 0x2A */ u16 mStageTitleNo;
/* 0x2C */ u8 mParticleNo[16];
};
struct stage_scls_info_class {
/* 0x0 */ char mStage[8];
/* 0x8 */ u8 mStart;
/* 0x9 */ s8 mRoom;
/* 0xA */ u8 field_0xa;
/* 0xB */ u8 field_0xb;
/* 0xC */ u8 mWipe;
char* getStage() { return mStage; }
int getRoom() { return mRoom; }
}; // Size: 0xD
struct stage_scls_info_dummy_class {
/* 0x00 */ int numEntries;
/* 0x04 */ stage_scls_info_class* mEntries;
};
struct stage_pure_lightvec_info_class {
// LGT
/* 0x00 */ Vec position;
/* 0x0C */ f32 radius;
/* 0x10 */ f32 directionX;
/* 0x14 */ f32 directionY;
/* 0x18 */ f32 spotCutoff;
/* 0x1C */ u8 spot_type;
/* 0x1D */ u8 dist_atten_type;
/* 0x1E */ u8 flags;
/* 0x1F */ u8 switch_no;
}; // Size: 0x20
struct stage_pselect_info_class {
/* 0x0 */ u8 palette_id[8];
/* 0x8 */ f32 change_rate;
}; // Size: 0xC
struct stage_plight_info_class {
/* 0x00 */ Vec position;
/* 0x0C */ f32 power;
/* 0x10 */ u8 unk_0x10[0x18 - 0x10];
/* 0x18 */ color_RGB_class color;
/* 0x1B */ u8 fluctuation;
}; // Size: 0x1C
struct stage_palette_info_class {
/* 0x00 */ color_RGB_class actor_amb_col;
/* 0x03 */ color_RGB_class bg_amb_col[4];
/* 0x0F */ color_RGB_class plight_col[6];
/* 0x21 */ color_RGB_class fog_col;
/* 0x24 */ f32 fog_start_z;
/* 0x28 */ f32 fog_end_z;
/* 0x2C */ u8 vrboxcol_id;
/* 0x2D */ u8 bg_light_influence;
/* 0x2E */ u8 cloud_shadow_density;
/* 0x2F */ u8 unk_0x2f;
/* 0x30 */ u8 bloom_tbl_id;
/* 0x31 */ u8 BG1_amb_alpha;
/* 0x32 */ u8 BG2_amb_alpha;
/* 0x33 */ u8 BG3_amb_alpha;
}; // Size: 0x34
struct stage_map_info_class {
/* 0x00 */ u8 field_0x0[0x35];
/* 0x35 */ u8 field_0x35;
/* 0x36 */ u8 field_0x36[2];
}; // Size: 0x38
struct stage_map_info_dummy_class {
/* 0x0 */ int field_0x0;
/* 0x4 */ stage_map_info_class* mData;
};
struct stage_envr_info_class {
/* 0x0 */ u8 pselect_id[65];
}; // Size: 0x41
struct stage_camera2_data_class {
struct {
int field_0x0;
Vec field_0x4;
} /* 0x00 */ field_0x0;
/* 0x10 */ u8 field_0x10;
/* 0x11 */ u8 field_0x11;
/* 0x12 */ u8 field_0x12;
/* 0x13 */ u8 field_0x13;
/* 0x14 */ u16 field_0x14;
/* 0x16 */ u16 field_0x16;
}; // Size: 0x18
struct stage_camera_class {
/* 0x0 */ int field_0x0;
/* 0x4 */ stage_camera2_data_class* mEntries;
};
struct stage_arrow_data_class {
/* 0x00 */ cXyz mPosition;
/* 0x0C */ csXyz mAngle;
/* 0x12 */ s16 field_0x12;
}; // Size: 0x14
struct stage_arrow_class {
/* 0x00 */ int mNum;
/* 0x04 */ stage_arrow_data_class* mEntries;
};
class stage_actor_data_class {
public:
/* 0x00 */ char mName[8];
/* 0x08 */ u32 mParameter;
/* 0x0C */ cXyz mSpawnPos;
/* 0x18 */ csXyz mAngle;
/* 0x1E */ u16 mEnemyNo;
}; // Size: 0x20
class stage_actor_class {
public:
/* 0x0 */ int mEntryNum;
/* 0x4 */ stage_actor_data_class* mEntries;
};
struct stage_tgsc_data_class : public stage_actor_data_class {
/* 8002847C */ ~stage_tgsc_data_class() {}
/* 800284B8 */ stage_tgsc_data_class() {}
/* 0x20 */ u8 field_0x20[2];
/* 0x22 */ u8 field_0x22;
}; // Size: 0x24
STATIC_ASSERT(sizeof(stage_tgsc_data_class) == 0x24);
class stage_tgsc_class {
public:
/* 0x00 */ int mEntryNum;
/* 0x04 */ stage_tgsc_data_class* mData;
};
struct roomRead_data_class {
/* 0x0 */ u8 field_0x0;
/* 0x1 */ u8 field_0x1;
/* 0x2 */ u8 field_0x2;
/* 0x4 */ u8* field_0x4;
};
struct roomRead_class {
/* 0x0 */ int field_0x0;
/* 0x4 */ roomRead_data_class** field_0x4;
};
class dStage_FileList2_dt_c {
public:
/* 0x00 */ f32 mLeftRmX;
/* 0x04 */ f32 mInnerRmZ;
/* 0x08 */ f32 mRightRmX;
/* 0x0C */ f32 mFrontRmZ;
/* 0x10 */ u8 mMinFloorNo;
/* 0x11 */ u8 mMaxFloorNo;
/* 0x12 */ u8 field_0x12;
/* 0x13 */ u8 field_0x13;
/* 0x14 */ f32 field_0x14;
/* 0x18 */ f32 field_0x18;
/* 0x1C */ s16 field_0x1c;
}; // Size: 0x20
struct dStage_MemoryMap_c {
/* 0x0 */ int m_num;
/* 0x4 */ u32* field_0x4;
};
struct dPath;
struct dStage_dPath_c {
/* 0x0 */ int m_num;
/* 0x4 */ dPath* m_path;
};
struct dStage_Mult_info {
/* 0x0 */ f32 mTransX;
/* 0x4 */ f32 mTransY;
/* 0x8 */ s16 mAngle;
/* 0xA */ u8 mRoomNo;
}; // Size: 0xC
class dStage_Multi_c {
public:
/* 0x0 */ int field_0x0;
/* 0x4 */ dStage_Mult_info* mInfo;
};
struct stage_sound_data {
/* 0x00 */ char field_0x0[8];
/* 0x08 */ Vec field_0x8;
/* 0x14 */ u8 field_0x14;
/* 0x15 */ u8 field_0x15;
/* 0x16 */ u8 field_0x16;
/* 0x17 */ u8 field_0x17;
/* 0x18 */ u8 field_0x18;
/* 0x19 */ u8 field_0x19;
/* 0x1A */ u8 field_0x1a;
}; // Size: 0x1C
struct dStage_SoundInfo_c {
// SOND
/* 0x0 */ int num;
/* 0x4 */ stage_sound_data* entries;
};
class dStage_FileList_dt_c {
public:
/* 0x00 */ u32 mParameters;
/* 0x04 */ f32 mSeaLevel;
/* 0x08 */ f32 field_0x8;
/* 0x0C */ f32 field_0xc;
/* 0x10 */ u8 field_0x10[10];
/* 0x1A */ u8 mDefaultCamera;
/* 0x1B */ u8 mBitSw;
/* 0x1C */ u16 mMsg;
}; // Size: 0x20
// PPNT
struct dStage_dPnt_c {
/* 0x0 */ int num;
/* 0x4 */ u32 m_pnt_offset;
}; // Size: 0x8
struct dStage_FloorInfo_c {
// FLOR
};
class dStage_Lbnk_dt_c {
public:
/* 0x0 */ u8 bank;
/* 0x1 */ u8 bank2;
/* 0x2 */ u8 field_0x2;
};
struct dStage_Lbnk_c {
/* 0x0 */ int num;
/* 0x4 */ dStage_Lbnk_dt_c* entries;
};
struct dStage_Elst_data {
/* 0x0 */ u8 m_layerTable[15];
};
struct dStage_Elst_c {
/* 0x0 */ int m_entryNum;
/* 0x4 */ dStage_Elst_data* m_entries;
};
struct dStage_MemoryConfig_data {
/* 0x0 */ u8 m_roomNo;
/* 0x1 */ u8 m_blockID;
}; // Size: 0x2
struct dStage_MemoryConfig_c {
/* 0x0 */ int m_num;
/* 0x4 */ dStage_MemoryConfig_data* field_0x4;
};
struct dStage_DMap_c {
// DMAP
};
struct dStage_MapEvent_dt_c {
/* 0x00 */ u8 mType;
/* 0x01 */ u8 field_0x1;
/* 0x02 */ u8 field_0x2;
/* 0x03 */ u8 field_0x3;
/* 0x04 */ u8 field_0x4;
/* 0x05 */ u8 field_0x5;
/* 0x06 */ u8 mPriority;
/* 0x07 */ u8 field_0x7;
/* 0x08 */ u8 field_0x8;
/* 0x09 */ u8 field_0x9;
/* 0x0A */ u8 field_0xA;
/* 0x0B */ u8 field_0xB;
/* 0x0C */ u8 field_0xC;
/* 0x0D */ char mName[7];
/* 0x14 */ u16 field_0x14;
/* 0x16 */ u8 field_0x16;
/* 0x17 */ u8 field_0x17;
/* 0x18 */ u8 mSeType; // 1: RIDDLE_A, 2: RIDDLE_B
/* 0x19 */ u8 field_0x19[0x1B - 0x19];
/* 0x1B */ u8 mSwitch;
}; // SIZE = 0x1C
struct dStage_MapEventInfo_c {
// REVT
int mCount;
dStage_MapEvent_dt_c* mData;
};
class dStage_dt_c {
public:
dStage_dt_c() {}
void setRoomNo(s8 roomNo) { mRoomNo = roomNo; }
s8 getRoomNo() { return mRoomNo; }
/* vt[ 2] */ virtual void init(void) = 0;
/* vt[ 3] */ virtual void setCamera(stage_camera_class*) = 0;
/* vt[ 4] */ virtual stage_camera_class* getCamera(void) const = 0;
/* vt[ 5] */ virtual void setArrow(stage_arrow_class*) = 0;
/* vt[ 6] */ virtual stage_arrow_class* getArrow(void) const = 0;
/* vt[ 7] */ virtual void setPlayer(stage_actor_class*) = 0;
/* vt[ 8] */ virtual stage_actor_class* getPlayer(void) const = 0;
/* vt[ 9] */ virtual void setPlayerNum(u16) = 0;
/* vt[10] */ virtual u16 getPlayerNum(void) const = 0;
/* vt[11] */ virtual void setRoom(roomRead_class*) = 0;
/* vt[12] */ virtual roomRead_class* getRoom(void) const = 0;
/* vt[13] */ virtual void setMapInfo(stage_map_info_class*) = 0;
/* vt[14] */ virtual stage_map_info_class* getMapInfo(void) const = 0;
/* vt[15] */ virtual stage_map_info_class* getMapInfo2(int) const = 0;
/* vt[16] */ virtual void setMapInfoBase(stage_map_info_dummy_class*) = 0;
/* vt[17] */ virtual stage_map_info_dummy_class* getMapInfoBase(void) const = 0;
/* vt[18] */ virtual void setPaletteInfo(stage_palette_info_class*) = 0;
/* vt[19] */ virtual stage_palette_info_class* getPaletteInfo(void) const = 0;
/* vt[20] */ virtual void setPselectInfo(stage_pselect_info_class*) = 0;
/* vt[21] */ virtual stage_pselect_info_class* getPselectInfo(void) const = 0;
/* vt[22] */ virtual void setEnvrInfo(stage_envr_info_class*) = 0;
/* vt[23] */ virtual stage_envr_info_class* getEnvrInfo(void) const = 0;
/* vt[24] */ virtual void setVrboxInfo(stage_vrbox_info_class*) = 0;
/* vt[25] */ virtual stage_vrbox_info_class* getVrboxInfo(void) const = 0;
/* vt[26] */ virtual void setVrboxcolInfo(stage_vrboxcol_info_class*) = 0;
/* vt[27] */ virtual stage_vrboxcol_info_class* getVrboxcolInfo(void) const = 0;
/* vt[28] */ virtual void setPlightInfo(stage_plight_info_class*) = 0;
/* vt[29] */ virtual stage_plight_info_class* getPlightInfo(void) const = 0;
/* vt[30] */ virtual void setPaletteNumInfo(int) = 0;
/* vt[31] */ virtual int getPaletteNumInfo(void) const = 0;
/* vt[32] */ virtual void setPselectNumInfo(int) = 0;
/* vt[33] */ virtual int getPselectNumInfo(void) const = 0;
/* vt[34] */ virtual void setEnvrNumInfo(int) = 0;
/* vt[35] */ virtual int getEnvrNumInfo(void) const = 0;
/* vt[36] */ virtual void setVrboxNumInfo(int) = 0;
/* vt[37] */ virtual int getVrboxNumInfo(void) const = 0;
/* vt[38] */ virtual void setVrboxcolNumInfo(int) = 0;
/* vt[39] */ virtual int getVrboxcolNumInfo(void) const = 0;
/* vt[40] */ virtual void setPlightNumInfo(int) = 0;
/* vt[41] */ virtual int getPlightNumInfo(void) const = 0;
/* vt[42] */ virtual void setLightVecInfo(stage_pure_lightvec_info_class*) = 0;
/* vt[43] */ virtual stage_pure_lightvec_info_class* getLightVecInfo(void) const = 0;
/* vt[44] */ virtual void setLightVecInfoNum(int) = 0;
/* vt[45] */ virtual int getLightVecInfoNum(void) const = 0;
/* vt[46] */ virtual void setStagInfo(stage_stag_info_class*) = 0;
/* vt[47] */ virtual stage_stag_info_class* getStagInfo(void) const = 0;
/* vt[48] */ virtual void setSclsInfo(stage_scls_info_dummy_class*) = 0;
/* vt[49] */ virtual stage_scls_info_dummy_class* getSclsInfo(void) const = 0;
/* vt[50] */ virtual void setPntInfo(dStage_dPnt_c*) = 0;
/* vt[51] */ virtual dStage_dPnt_c* getPntInf(void) const = 0;
/* vt[52] */ virtual void setPathInfo(dStage_dPath_c*) = 0;
/* vt[53] */ virtual dStage_dPath_c* getPathInf(void) const = 0;
/* vt[54] */ virtual void setPnt2Info(dStage_dPnt_c*) = 0;
/* vt[55] */ virtual dStage_dPnt_c* getPnt2Inf(void) const = 0;
/* vt[56] */ virtual void setPath2Info(dStage_dPath_c*) = 0;
/* vt[57] */ virtual dStage_dPath_c* getPath2Inf(void) const = 0;
/* vt[58] */ virtual void setSoundInf(dStage_SoundInfo_c*) = 0;
/* vt[59] */ virtual dStage_SoundInfo_c* getSoundInf(void) const = 0;
/* vt[60] */ virtual void setSoundInfCL(dStage_SoundInfo_c*) = 0;
/* vt[61] */ virtual dStage_SoundInfo_c* getSoundInfCL(void) const = 0;
/* vt[62] */ virtual void setMapEventInfo(dStage_MapEventInfo_c*) = 0;
/* vt[63] */ virtual dStage_MapEventInfo_c* getMapEventInfo(void) const = 0;
/* vt[64] */ virtual void setFileList2Info(dStage_FileList2_dt_c*) = 0;
/* vt[65] */ virtual dStage_FileList2_dt_c* getFileList2Info(void) const = 0;
/* vt[66] */ virtual void setFileListInfo(dStage_FileList_dt_c*) = 0;
/* vt[67] */ virtual dStage_FileList_dt_c* getFileListInfo(void) const = 0;
/* vt[68] */ virtual void setFloorInfo(dStage_FloorInfo_c*) = 0;
/* vt[69] */ virtual dStage_FloorInfo_c* getFloorInfo(void) const = 0;
/* vt[70] */ virtual void setMemoryConfig(dStage_MemoryConfig_c*) = 0;
/* vt[71] */ virtual dStage_MemoryConfig_c* getMemoryConfig(void) const = 0;
/* vt[72] */ virtual void setMemoryMap(dStage_MemoryMap_c*) = 0;
/* vt[73] */ virtual dStage_MemoryMap_c* getMemoryMap(void) const = 0;
/* vt[74] */ virtual void setMulti(dStage_Multi_c*) = 0;
/* vt[75] */ virtual dStage_Multi_c* getMulti(void) const = 0;
/* vt[76] */ virtual void setOldMulti(void) = 0;
/* vt[77] */ virtual void resetOldMulti(void) = 0;
/* vt[78] */ virtual dStage_Multi_c* getOldMulti(void) const = 0;
/* vt[79] */ virtual void setLbnk(dStage_Lbnk_c*) = 0;
/* vt[80] */ virtual dStage_Lbnk_c* getLbnk(void) const = 0;
/* vt[81] */ virtual void setTresure(stage_tresure_class*) = 0;
/* vt[82] */ virtual stage_tresure_class* getTresure(void) const = 0;
/* vt[83] */ virtual void setDMap(dStage_DMap_c*) = 0;
/* vt[84] */ virtual dStage_DMap_c* getDMap(void) const = 0;
/* vt[85] */ virtual void setDrTg(stage_tgsc_class*) = 0;
/* vt[86] */ virtual stage_tgsc_class* getDrTg(void) const = 0;
/* vt[87] */ virtual void setDoor(stage_tgsc_class*) = 0;
/* vt[88] */ virtual stage_tgsc_class* getDoor(void) const = 0;
/* vt[89] */ virtual void setMapPath(void*) = 0;
/* vt[90] */ virtual int getMapPath(void) = 0;
/* vt[91] */ virtual void setElst(dStage_Elst_c*) = 0;
/* vt[92] */ virtual dStage_Elst_c* getElst(void) = 0;
private:
/* 0x04 */ s8 mRoomNo;
};
class dStage_stageDt_c : public dStage_dt_c {
public:
dStage_stageDt_c() {}
/* vt[ 2] */ virtual void init(void);
/* vt[ 3] */ virtual void setCamera(stage_camera_class*);
/* vt[ 4] */ virtual stage_camera_class* getCamera(void) const;
/* vt[ 5] */ virtual void setArrow(stage_arrow_class*);
/* vt[ 6] */ virtual stage_arrow_class* getArrow(void) const;
/* vt[ 7] */ virtual void setPlayer(stage_actor_class*);
/* vt[ 8] */ virtual stage_actor_class* getPlayer(void) const;
/* vt[ 9] */ virtual void setPlayerNum(u16);
/* vt[10] */ virtual u16 getPlayerNum(void) const;
/* vt[11] */ virtual void setRoom(roomRead_class*);
/* vt[12] */ virtual roomRead_class* getRoom(void) const;
/* vt[13] */ virtual void setMapInfo(stage_map_info_class*);
/* vt[14] */ virtual stage_map_info_class* getMapInfo(void) const;
/* vt[15] */ virtual stage_map_info_class* getMapInfo2(int) const;
/* vt[16] */ virtual void setMapInfoBase(stage_map_info_dummy_class*);
/* vt[17] */ virtual stage_map_info_dummy_class* getMapInfoBase(void) const;
/* vt[18] */ virtual void setPaletteInfo(stage_palette_info_class*);
/* vt[19] */ virtual stage_palette_info_class* getPaletteInfo(void) const;
/* vt[20] */ virtual void setPselectInfo(stage_pselect_info_class*);
/* vt[21] */ virtual stage_pselect_info_class* getPselectInfo(void) const;
/* vt[22] */ virtual void setEnvrInfo(stage_envr_info_class*);
/* vt[23] */ virtual stage_envr_info_class* getEnvrInfo(void) const;
/* vt[24] */ virtual void setVrboxInfo(stage_vrbox_info_class*);
/* vt[25] */ virtual stage_vrbox_info_class* getVrboxInfo(void) const;
/* vt[26] */ virtual void setVrboxcolInfo(stage_vrboxcol_info_class*);
/* vt[27] */ virtual stage_vrboxcol_info_class* getVrboxcolInfo(void) const;
/* vt[28] */ virtual void setPlightInfo(stage_plight_info_class*);
/* vt[29] */ virtual stage_plight_info_class* getPlightInfo(void) const;
/* vt[30] */ virtual void setPaletteNumInfo(int);
/* vt[31] */ virtual int getPaletteNumInfo(void) const;
/* vt[32] */ virtual void setPselectNumInfo(int);
/* vt[33] */ virtual int getPselectNumInfo(void) const;
/* vt[34] */ virtual void setEnvrNumInfo(int);
/* vt[35] */ virtual int getEnvrNumInfo(void) const;
/* vt[36] */ virtual void setVrboxNumInfo(int);
/* vt[37] */ virtual int getVrboxNumInfo(void) const;
/* vt[38] */ virtual void setVrboxcolNumInfo(int);
/* vt[39] */ virtual int getVrboxcolNumInfo(void) const;
/* vt[40] */ virtual void setPlightNumInfo(int);
/* vt[41] */ virtual int getPlightNumInfo(void) const;
/* vt[42] */ virtual void setLightVecInfo(stage_pure_lightvec_info_class*);
/* vt[43] */ virtual stage_pure_lightvec_info_class* getLightVecInfo(void) const;
/* vt[44] */ virtual void setLightVecInfoNum(int);
/* vt[45] */ virtual int getLightVecInfoNum(void) const;
/* vt[46] */ virtual void setStagInfo(stage_stag_info_class*);
/* vt[47] */ virtual stage_stag_info_class* getStagInfo(void) const;
/* vt[48] */ virtual void setSclsInfo(stage_scls_info_dummy_class*);
/* vt[49] */ virtual stage_scls_info_dummy_class* getSclsInfo(void) const;
/* vt[50] */ virtual void setPntInfo(dStage_dPnt_c*);
/* vt[51] */ virtual dStage_dPnt_c* getPntInf(void) const;
/* vt[52] */ virtual void setPathInfo(dStage_dPath_c*);
/* vt[53] */ virtual dStage_dPath_c* getPathInf(void) const;
/* vt[54] */ virtual void setPnt2Info(dStage_dPnt_c*);
/* vt[55] */ virtual dStage_dPnt_c* getPnt2Inf(void) const;
/* vt[56] */ virtual void setPath2Info(dStage_dPath_c*);
/* vt[57] */ virtual dStage_dPath_c* getPath2Inf(void) const;
/* vt[58] */ virtual void setSoundInf(dStage_SoundInfo_c*);
/* vt[59] */ virtual dStage_SoundInfo_c* getSoundInf(void) const;
/* vt[60] */ virtual void setSoundInfCL(dStage_SoundInfo_c*);
/* vt[61] */ virtual dStage_SoundInfo_c* getSoundInfCL(void) const;
/* vt[62] */ virtual void setMapEventInfo(dStage_MapEventInfo_c*);
/* vt[63] */ virtual dStage_MapEventInfo_c* getMapEventInfo(void) const;
/* vt[64] */ virtual void setFileList2Info(dStage_FileList2_dt_c*);
/* vt[65] */ virtual dStage_FileList2_dt_c* getFileList2Info(void) const;
/* vt[66] */ virtual void setFileListInfo(dStage_FileList_dt_c*);
/* vt[67] */ virtual dStage_FileList_dt_c* getFileListInfo(void) const;
/* vt[68] */ virtual void setFloorInfo(dStage_FloorInfo_c*);
/* vt[69] */ virtual dStage_FloorInfo_c* getFloorInfo(void) const;
/* vt[70] */ virtual void setMemoryConfig(dStage_MemoryConfig_c*);
/* vt[71] */ virtual dStage_MemoryConfig_c* getMemoryConfig(void) const;
/* vt[72] */ virtual void setMemoryMap(dStage_MemoryMap_c*);
/* vt[73] */ virtual dStage_MemoryMap_c* getMemoryMap(void) const;
/* vt[74] */ virtual void setMulti(dStage_Multi_c*);
/* vt[75] */ virtual dStage_Multi_c* getMulti(void) const;
/* vt[76] */ virtual void setOldMulti(void);
/* vt[77] */ virtual void resetOldMulti(void);
/* vt[78] */ virtual dStage_Multi_c* getOldMulti(void) const;
/* vt[79] */ virtual void setLbnk(dStage_Lbnk_c*);
/* vt[80] */ virtual dStage_Lbnk_c* getLbnk(void) const;
/* vt[81] */ virtual void setTresure(stage_tresure_class*);
/* vt[82] */ virtual stage_tresure_class* getTresure(void) const;
/* vt[83] */ virtual void setDMap(dStage_DMap_c*);
/* vt[84] */ virtual dStage_DMap_c* getDMap(void) const;
/* vt[85] */ virtual void setDrTg(stage_tgsc_class*);
/* vt[86] */ virtual stage_tgsc_class* getDrTg(void) const;
/* vt[87] */ virtual void setDoor(stage_tgsc_class*);
/* vt[88] */ virtual stage_tgsc_class* getDoor(void) const;
/* vt[89] */ virtual void setMapPath(void*);
/* vt[90] */ virtual int getMapPath(void);
/* vt[91] */ virtual void setElst(dStage_Elst_c*);
/* vt[92] */ virtual dStage_Elst_c* getElst(void);
void setTreasure(stage_tresure_class*);
s16 getWorldRollAngleX() { return mWorldRollAngleX; }
s16 getWorldRollDirAngleY() { return mWorldRollDirAngleY; }
public:
/* 0x08 */ stage_camera_class* mCamera;
/* 0x0C */ stage_arrow_class* mArrow;
/* 0x10 */ stage_actor_class* mPlayer;
/* 0x14 */ roomRead_class* mRoom;
/* 0x18 */ stage_map_info_class* mMapInfo;
/* 0x1C */ stage_map_info_dummy_class* mMapInfoBase;
/* 0x20 */ stage_palette_info_class* mPaletteInfo;
/* 0x24 */ stage_pselect_info_class* mPselectInfo;
/* 0x28 */ stage_envr_info_class* mEnvrInfo;
/* 0x2C */ stage_vrbox_info_class* mVrboxInfo;
/* 0x30 */ stage_vrboxcol_info_class* mVrboxcolInfo;
/* 0x34 */ stage_plight_info_class* mPlightInfo;
/* 0x38 */ dStage_MapEventInfo_c* mMapEventInfo;
/* 0x3C */ u32 mPaletteNumInfo;
/* 0x40 */ u32 mPselectNumInfo;
/* 0x44 */ u32 mEnvrNumInfo;
/* 0x48 */ u32 mVrboxNumInfo;
/* 0x4C */ int mVrboxcolNumInfo;
/* 0x50 */ u32 mPlightNumInfo;
/* 0x54 */ u16 mPlayerNum;
/* 0x56 */ s16 mWorldRollAngleX;
/* 0x58 */ s16 mWorldRollDirAngleY;
/* 0x5A */ u16 field_0x5a;
/* 0x5C */ stage_stag_info_class* mStagInfo;
/* 0x60 */ stage_scls_info_dummy_class* mSclsInfo;
/* 0x64 */ dStage_dPnt_c* mPntInfo;
/* 0x68 */ dStage_dPath_c* mPathInfo;
/* 0x6C */ dStage_dPnt_c* mPnt2Inf;
/* 0x70 */ dStage_dPath_c* mPath2Info;
/* 0x74 */ dStage_SoundInfo_c* mSoundInf;
/* 0x78 */ dStage_SoundInfo_c* mSoundInfCL;
/* 0x7C */ dStage_FloorInfo_c* mFloorInfo;
/* 0x80 */ dStage_MemoryConfig_c* mMemoryConfig;
/* 0x84 */ dStage_MemoryMap_c* mMemoryMap;
/* 0x88 */ dStage_Multi_c* mMulti;
/* 0x8C */ dStage_Multi_c* mOldMulti;
/* 0x90 */ stage_tresure_class* mTreasure;
/* 0x94 */ dStage_DMap_c* mDMap;
/* 0x98 */ stage_tgsc_class* mDrTg;
/* 0x9C */ stage_tgsc_class* mDoor;
/* 0xA0 */ dStage_Elst_c* mElst;
};
class dStage_roomDt_c : public dStage_dt_c {
public:
dStage_roomDt_c() {}
void initFileList2(void);
void setPnt2Inf(dStage_dPnt_c*);
void setTreasure(stage_tresure_class*);
virtual void init(void);
virtual void setCamera(stage_camera_class*);
virtual stage_camera_class* getCamera(void) const;
virtual void setArrow(stage_arrow_class*);
virtual stage_arrow_class* getArrow(void) const;
virtual void setPlayer(stage_actor_class*);
virtual stage_actor_class* getPlayer(void) const;
virtual void setPlayerNum(u16);
virtual u16 getPlayerNum(void) const;
virtual void setRoom(roomRead_class*);
virtual roomRead_class* getRoom(void) const;
virtual void setMapInfo(stage_map_info_class*);
virtual stage_map_info_class* getMapInfo(void) const;
virtual stage_map_info_class* getMapInfo2(int) const;
virtual void setMapInfoBase(stage_map_info_dummy_class*);
virtual stage_map_info_dummy_class* getMapInfoBase(void) const;
virtual void setPaletteInfo(stage_palette_info_class*);
virtual stage_palette_info_class* getPaletteInfo(void) const;
virtual void setPselectInfo(stage_pselect_info_class*);
virtual stage_pselect_info_class* getPselectInfo(void) const;
virtual void setEnvrInfo(stage_envr_info_class*);
virtual stage_envr_info_class* getEnvrInfo(void) const;
virtual void setVrboxInfo(stage_vrbox_info_class*);
virtual stage_vrbox_info_class* getVrboxInfo(void) const;
virtual void setVrboxcolInfo(stage_vrboxcol_info_class*);
virtual stage_vrboxcol_info_class* getVrboxcolInfo(void) const;
virtual void setPlightInfo(stage_plight_info_class*);
virtual stage_plight_info_class* getPlightInfo(void) const;
virtual void setPaletteNumInfo(int);
virtual int getPaletteNumInfo(void) const;
virtual void setPselectNumInfo(int);
virtual int getPselectNumInfo(void) const;
virtual void setEnvrNumInfo(int);
virtual int getEnvrNumInfo(void) const;
virtual void setVrboxNumInfo(int);
virtual int getVrboxNumInfo(void) const;
virtual void setVrboxcolNumInfo(int);
virtual int getVrboxcolNumInfo(void) const;
virtual void setPlightNumInfo(int);
virtual int getPlightNumInfo(void) const;
virtual void setLightVecInfo(stage_pure_lightvec_info_class*);
virtual stage_pure_lightvec_info_class* getLightVecInfo(void) const;
virtual void setLightVecInfoNum(int);
virtual int getLightVecInfoNum(void) const;
virtual void setStagInfo(stage_stag_info_class*);
virtual stage_stag_info_class* getStagInfo(void) const;
virtual void setSclsInfo(stage_scls_info_dummy_class*);
virtual stage_scls_info_dummy_class* getSclsInfo(void) const;
virtual void setPntInfo(dStage_dPnt_c*);
virtual dStage_dPnt_c* getPntInf(void) const;
virtual void setPathInfo(dStage_dPath_c*);
virtual dStage_dPath_c* getPathInf(void) const;
virtual void setPnt2Info(dStage_dPnt_c*);
virtual dStage_dPnt_c* getPnt2Inf(void) const;
virtual void setPath2Info(dStage_dPath_c*);
virtual dStage_dPath_c* getPath2Inf(void) const;
virtual void setSoundInf(dStage_SoundInfo_c*);
virtual dStage_SoundInfo_c* getSoundInf(void) const;
virtual void setSoundInfCL(dStage_SoundInfo_c*);
virtual dStage_SoundInfo_c* getSoundInfCL(void) const;
virtual void setMapEventInfo(dStage_MapEventInfo_c*);
virtual dStage_MapEventInfo_c* getMapEventInfo(void) const;
virtual void setFileList2Info(dStage_FileList2_dt_c*);
virtual dStage_FileList2_dt_c* getFileList2Info(void) const;
virtual void setFileListInfo(dStage_FileList_dt_c*);
virtual dStage_FileList_dt_c* getFileListInfo(void) const;
virtual void setFloorInfo(dStage_FloorInfo_c*);
virtual dStage_FloorInfo_c* getFloorInfo(void) const;
virtual void setMemoryConfig(dStage_MemoryConfig_c*);
virtual dStage_MemoryConfig_c* getMemoryConfig(void) const;
virtual void setMemoryMap(dStage_MemoryMap_c*);
virtual dStage_MemoryMap_c* getMemoryMap(void) const;
virtual void setMulti(dStage_Multi_c*);
virtual dStage_Multi_c* getMulti(void) const;
virtual void setOldMulti(void);
virtual void resetOldMulti(void);
virtual dStage_Multi_c* getOldMulti(void) const;
virtual void setLbnk(dStage_Lbnk_c*);
virtual dStage_Lbnk_c* getLbnk(void) const;
virtual void setTresure(stage_tresure_class*);
virtual stage_tresure_class* getTresure(void) const;
virtual void setDMap(dStage_DMap_c*);
virtual dStage_DMap_c* getDMap(void) const;
virtual void setDrTg(stage_tgsc_class*);
virtual stage_tgsc_class* getDrTg(void) const;
virtual void setDoor(stage_tgsc_class*);
virtual stage_tgsc_class* getDoor(void) const;
virtual void setMapPath(void*);
virtual int getMapPath(void);
virtual void setElst(dStage_Elst_c*);
virtual dStage_Elst_c* getElst(void);
public:
/* 0x08 */ stage_pure_lightvec_info_class* mLightVecInfo;
/* 0x0C */ int mLightVecInfoNum;
/* 0x10 */ stage_map_info_class* mMapInfo;
/* 0x14 */ stage_map_info_dummy_class* mMapInfoBase;
/* 0x18 */ stage_vrbox_info_class* mVrboxInfo;
/* 0x1C */ stage_vrboxcol_info_class* mVrboxcolInfo;
/* 0x20 */ dStage_FileList2_dt_c* mFileList2Info;
/* 0x24 */ dStage_FileList_dt_c* mFileListInfo;
/* 0x28 */ stage_actor_class* mPlayer;
/* 0x2C */ dStage_dPnt_c* mPnt2Info;
/* 0x30 */ dStage_dPath_c* mPath2Info;
/* 0x34 */ stage_camera_class* mCamera;
/* 0x38 */ stage_arrow_class* mArrow;
/* 0x3C */ dStage_MapEventInfo_c* mMapEventInfo;
/* 0x40 */ dStage_SoundInfo_c* mSoundInf;
/* 0x44 */ dStage_SoundInfo_c* mSoundInfCL;
/* 0x48 */ stage_scls_info_dummy_class* mSclsInfo;
/* 0x4C */ dStage_Lbnk_c* mLbnk;
/* 0x50 */ stage_tresure_class* mTreasure;
/* 0x54 */ stage_tgsc_class* mDrTg;
/* 0x58 */ stage_tgsc_class* mDoor;
/* 0x5C */ dStage_FloorInfo_c* mFloorInfo;
/* 0x60 */ u16 mPlayerNum;
/* 0x62 */ u16 field_0x62;
/* 0x64 */ int mVrboxNumInfo;
/* 0x68 */ int mVrboxcolNumInfo;
}; // Size: 0x6C
class dBgW_base;
class dStage_roomStatus_c {
public:
/* 0x000 */ dStage_roomDt_c mRoomDt;
/* 0x06C */ dKy_tevstr_c mKyTevStr;
/* 0x3F4 */ u8 mFlag;
/* 0x3F5 */ bool mDraw;
/* 0x3F6 */ s8 mZoneCount;
/* 0x3F7 */ s8 mZoneNo;
/* 0x3F8 */ s8 mMemBlockID;
/* 0x3F9 */ u8 mRegionNo;
/* 0x3FC */ int mProcID;
/* 0x400 */ dBgW_base* mpBgW;
int getZoneNo() const { return mZoneNo; }
~dStage_roomStatus_c() {}
dStage_roomStatus_c() {}
}; // Size: 0x404
STATIC_ASSERT(sizeof(dStage_roomStatus_c) == 0x404);
extern s8 mStayNo__20dStage_roomControl_c; // gStayNo
extern s8 mOldStayNo__20dStage_roomControl_c;
extern s8 mNextStayNo__20dStage_roomControl_c;
extern s8 m_time_pass__20dStage_roomControl_c;
extern u8 mNoChangeRoom__20dStage_roomControl_c;
extern s8 data_804505F0; // roomReadId
class dStage_roomControl_c {
public:
class roomDzs_c {
public:
roomDzs_c() { m_num = 0; }
void create(u8);
void remove();
void* add(u8, u8);
/* 0x00 */ u8 m_num;
/* 0x04 */ void** m_dzs;
};
struct nameData {
/* 0x0 */ s8 m_num;
/* 0x1 */ char m_names[32][10]; // ?
};
struct bankDataEntry {
u8 field_0x0;
u8 mLayerNo;
u8 field_0x2[0x20];
};
struct bankData {
/* 0x0 */ u8 m_num;
/* 0x1 */ bankDataEntry m_entries[32]; // ?
};
static void createRoomDzs(u8 i_num) { m_roomDzs.create(i_num); }
static void* addRoomDzs(u8 i_num, u8 roomNo) { return m_roomDzs.add(i_num, roomNo); }
static void removeRoomDzs() { m_roomDzs.remove(); }
dStage_roomControl_c() {}
void init(void);
static int getZoneNo(int i_roomNo) { return mStatus[i_roomNo].getZoneNo(); }
/* 80024338 */ void initZone();
/* 80024384 */ dStage_roomDt_c* getStatusRoomDt(int);
/* 800243B0 */ static JKRExpHeap* getMemoryBlock(int);
/* 800243E8 */ static void setStayNo(int);
/* 80024424 */ static void setNextStayNo(int);
/* 800244E8 */ BOOL checkRoomDisp(int) const;
/* 8002451C */ int loadRoom(int, u8*, bool);
/* 8002471C */ void zoneCountCheck(int) const;
/* 80024844 */ static JKRExpHeap* createMemoryBlock(int, u32);
/* 800248A8 */ static void destroyMemoryBlock();
/* 8002490C */ static void setArcBank(int, char const*);
/* 80024940 */ static char* getArcBank(int);
/* 80024954 */ static bool resetArchiveBank(int);
/* 80024DB0 */ static void SetTimePass(int);
/* 8025BAAC */ static void setZoneNo(int, int);
static s8 GetTimePass() { return m_time_pass; }
static s8 getStayNo() { return mStayNo; }
static u8 getRegionNo(int i_roomNo) { return mStatus[i_roomNo].mRegionNo; }
static s8 getMemoryBlockID(int i_roomNo) { return mStatus[i_roomNo].mMemBlockID; }
dKy_tevstr_c* getTevStr(int i_roomNo) { return &mStatus[i_roomNo].mKyTevStr; }
void setStatusFlag(int i_roomNo, u8 flag) { mStatus[i_roomNo].mFlag = flag; }
static void onStatusDraw(int i_roomNo) { mStatus[i_roomNo].mDraw = true; }
static dStage_FileList2_dt_c* getFileList2(int i_roomNo) {
return mStatus[i_roomNo].mRoomDt.mFileList2Info;
}
static char* getDemoArcName() { return mDemoArcName; }
static nameData* getArcBankName() { return mArcBankName; }
static bankData* getArcBankData() { return mArcBankData; }
static void setRoomReadId(s8 id) { data_804505F0 = id; }
static s8 getRoomReadId() { return data_804505F0; }
static void offNoChangeRoom() { mNoChangeRoom = false; }
static void onNoChangeRoom() { mNoChangeRoom = true; }
static void setProcID(u32 id) { mProcID = id; }
static u32 getProcID() { return mProcID; }
static void setStatusProcID(int i_roomNo, fpc_ProcID i_id) { mStatus[i_roomNo].mProcID = i_id; }
static int getStatusProcID(int i_roomNo) { return mStatus[i_roomNo].mProcID; }
static void setRegionNo(int i_roomNo, u8 i_regionNo) { mStatus[i_roomNo].mRegionNo = i_regionNo; }
static void setZoneCount(int i_roomNo, int count) { mStatus[i_roomNo].mZoneCount = count; }
static void setMemoryBlockID(int i_roomNo, int i_blockID) {
mStatus[i_roomNo].mMemBlockID = i_blockID;
}
static void setFileList2(int i_roomNo, dStage_FileList2_dt_c* list) {
mStatus[i_roomNo].mRoomDt.mFileList2Info = list;
}
static void setBgW(int param_0, dBgW_base* i_bgw) {
mStatus[param_0].mpBgW = i_bgw;
}
BOOL checkStatusFlag(int i_roomNo, u8 flag) const {
return cLib_checkBit(mStatus[i_roomNo].mFlag, flag);
}
void offStatusFlag(int i_roomNo, u8 flag) {
return cLib_offBit(mStatus[i_roomNo].mFlag, flag);
}
void onStatusFlag(int i_roomNo, u8 flag) {
return cLib_onBit(mStatus[i_roomNo].mFlag, flag);
}
static JKRExpHeap* mMemoryBlock[19];
static char mArcBank[32][10];
static dStage_roomStatus_c mStatus[0x40];
static char mDemoArcName[10];
static u32 mProcID;
static nameData* mArcBankName;
static bankData* mArcBankData;
static roomDzs_c m_roomDzs;
static s8 mStayNo;
static s8 mOldStayNo;
static s8 mNextStayNo;
static s8 m_time_pass;
static u8 mNoChangeRoom;
private:
/* 0x0 */ u8 field_0x0[4];
};
class dStage_startStage_c {
public:
void set(const char*, s8, s16, s8);
const char* getName() const { return mName; }
s16 getPoint() const { return mPoint; }
s8 getRoomNo() const { return mRoomNo; }
s8 getLayer() const { return mLayer; }
void setLayer(s8 layer) { mLayer = layer; }
s8 getDarkArea() const { return mDarkArea; }
void setDarkArea(s8 darkArea) { mDarkArea = darkArea; }
private:
/* 0x0 */ char mName[8];
/* 0x8 */ s16 mPoint;
/* 0xA */ s8 mRoomNo;
/* 0xB */ s8 mLayer;
/* 0xC */ s8 mDarkArea;
};
class dStage_nextStage_c : public dStage_startStage_c {
public:
dStage_nextStage_c() {
enabled = 0; // TODO: maybe wrong
}
void set(const char*, s8, s16, s8, s8, u8);
void offEnable() { enabled = 0; }
BOOL isEnable() const { return enabled; }
s8 getWipe() const { return wipe; }
u8 getWipeSpeed() const { return wipe_speed; }
private:
s8 enabled;
s8 wipe;
u8 wipe_speed;
};
// unknown name
struct dStage_objectNameInf {
char mName[8];
s16 mProcName;
s8 mSubtype;
}; // Size: 0xC
class dStage_KeepDoorInfo {
public:
/* 80028418 */ ~dStage_KeepDoorInfo() {}
/* 0x000 */ int mNum;
/* 0x004 */ stage_tgsc_data_class mDrTgData[0x40];
}; // Size = 0x904
typedef int (*dStage_Func)(dStage_dt_c*, void*, int, void*);
struct FuncTable {
char identifier[5];
dStage_Func function;
};
struct dStage_fileHeader {
/* 0x0 */ int chunkCount;
};
struct dStage_nodeHeader {
/* 0x0 */ u32 m_tag;
/* 0x4 */ int m_entryNum;
/* 0x8 */ u32 m_offset;
};
const char* dStage_getName2(s16, s8);
dStage_objectNameInf* dStage_searchName(const char*);
static int dStage_stageKeepTresureInit(dStage_dt_c*, void*, int, void*);
static int dStage_filiInfo2Init(dStage_dt_c*, void*, int, void*);
static int dStage_mapPathInitCommonLayer(dStage_dt_c*, void*, int, void*);
static int dStage_mapPathInit(dStage_dt_c*, void*, int, void*);
static int dStage_memaInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_mecoInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_stagInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_soundInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_lgtvInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_envrInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_pselectInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_paletteInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_vrboxcolInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_roomDrtgInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_tgscInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_actorInit(dStage_dt_c*, void*, int, void*);
static int dStage_layerTresureInit(dStage_dt_c*, void*, int, void*);
static int dStage_elstInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_rppnInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_rpatInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_multInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_playerInit(dStage_dt_c*, void*, int, void*);
static int dStage_cameraInit(dStage_dt_c*, void*, int, void*);
static int dStage_actorInit_always(dStage_dt_c*, void*, int, void*);
static int dStage_roomReadInit(dStage_dt_c*, void*, int, void*);
static int dStage_arrowInit(dStage_dt_c*, void*, int, void*);
static int dStage_vrboxInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_sclsInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_tgscInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_plightInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_ppntInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_pathInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_filiInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_stageDrtgInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_floorInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_dmapInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_stEventInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_soundInfoInitCL(dStage_dt_c*, void*, int, void*);
static int dStage_RoomCameraInit(dStage_dt_c*, void*, int, void*);
static int dStage_lbnkInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_actorCommonLayerInit(dStage_dt_c*, void*, int, void*);
static int dStage_roomTresureInit(dStage_dt_c*, void*, int, void*);
static int dStage_tgscCommonLayerInit(dStage_dt_c*, void*, int, void*);
static int dStage_mapEventInfoInit(dStage_dt_c*, void*, int, void*);
static int dStage_fieldMapTresureInit(dStage_dt_c*, void*, int, void*);
static int dStage_fieldMapFiliInfo2Init(dStage_dt_c*, void*, int, void*);
static int dStage_fieldMapMapPathInit(dStage_dt_c*, void*, int, void*);