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L10N.py
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449 lines (443 loc) · 12.5 KB
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class L10N:
def __init__(self, locale: str = "zh_Hans"):
self.locale = locale
def get(self, key):
if key in LOCALE and self.locale in LOCALE[key]:
return LOCALE[key][self.locale]
return key
def get_locale(self):
return self.locale
def set_locale(self, locale):
self.locale = locale or self.locale
def get_locales(self):
locales = set()
for k in LOCALE:
for k2 in LOCALE[k]:
locales.add(k2)
return sorted(locales)
LOCALE = {
"Palworld main save": {
"en": "Palworld main save",
"zh_Hans": "Palworld 主存档",
},
"Palworld main save JSON": {
"en": "Palworld main save JSON",
"zh_Hans": "Palworld 主存档 JSON",
},
"All supported file types": {
"en": "All supported file types",
"zh_Hans": "所有支持的文件类型",
},
"Palworld Save Editor": {
"en": "Palworld Save Editor",
"zh_Hans": "Palworld 存档编辑器",
},
"Choose File": {
"en": "Choose File",
"zh_Hans": "选择文件",
},
"Save and Convert to SAV": {
"en": "Save and Convert to SAV",
"zh_Hans": "保存并转换为 SAV 文件",
},
"Save": {
"en": "Save",
"zh_Hans": "保存",
},
"Guild List": {
"en": "Guild List",
"zh_Hans": "公会列表",
},
"Guild ID": {
"en": "Guild ID",
"zh_Hans": "公会 ID",
},
"Guild Name": {
"en": "Guild Name",
"zh_Hans": "公会名称",
},
"Base Camp Level": {
"en": "Base Camp Level",
"zh_Hans": "据点等级",
},
"Base Camp Count": {
"en": "Base Camp Count",
"zh_Hans": "据点数量",
},
"Member Count": {
"en": "Member Count",
"zh_Hans": "成员数量",
},
"Ready": {
"en": "Ready",
"zh_Hans": "准备就绪",
},
"Processing": {
"en": "Processing",
"zh_Hans": "正在处理",
},
"Choose Palworld main save": {
"en": "Choose Palworld main save",
"zh_Hans": "选择 Palworld 主存档",
},
"Error": {
"en": "Error",
"zh_Hans": "错误",
},
"File not exists.": {
"en": "File not exists.",
"zh_Hans": "文件不存在。",
},
"Guild Admin ID": {
"en": "Guild Admin ID",
"zh_Hans": "公会会长 ID",
},
"Player List": {
"en": "Player List",
"zh_Hans": "玩家列表",
},
"Player UID": {
"en": "Player UID",
"zh_Hans": "玩家 UID",
},
"Nickname": {
"en": "Nickname",
"zh_Hans": "昵称",
},
"Level": {
"en": "Level",
"zh_Hans": "等级",
},
"Exp": {
"en": "Exp",
"zh_Hans": "经验值",
},
"Last Online": {
"en": "Last Online",
"zh_Hans": "最后在线",
},
"Pal List": {
"en": "Pal List",
"zh_Hans": "帕鲁列表",
},
"Filter by Container ID": {
"en": "Filter by Container ID",
"zh_Hans": "按容器 ID 筛选",
},
"Filter by Character ID": {
"en": "Filter by Character ID",
"zh_Hans": "按帕鲁 ID 筛选",
},
"Instance ID": {
"en": "Instance ID",
"zh_Hans": "实例 ID",
},
"Character ID": {
"en": "Character ID",
"zh_Hans": "帕鲁 ID",
},
"Gender": {
"en": "Gender",
"zh_Hans": "性别",
},
"Exp": {
"en": "Exp",
"zh_Hans": "经验值",
},
"Talent: HP": {
"en": "Talent: HP",
"zh_Hans": "个体:HP",
},
"Talent: Melee": {
"en": "Talent: Melee",
"zh_Hans": "个体:近战",
},
"Talent: Shot": {
"en": "Talent: Shot",
"zh_Hans": "个体:远程",
},
"Talent: Defense": {
"en": "Talent: Defense",
"zh_Hans": "个体:防御",
},
"Passive Skills": {
"en": "Passive Skills",
"zh_Hans": "被动技能",
},
"All": {
"en": "All",
"zh_Hans": "全部",
},
"Edit Guild": {
"en": "Edit Guild",
"zh_Hans": "编辑公会",
},
"Guild Name cannot be empty.": {
"en": "Guild Name cannot be empty.",
"zh_Hans": "公会名称不能为空。",
},
"Base Camp Level cannot be empty.": {
"en": "Base Camp Level cannot be empty.",
"zh_Hans": "据点等级不能为空。",
},
"Edit Player": {
"en": "Edit Player",
"zh_Hans": "编辑玩家",
},
"Align": {
"en": "Align",
"zh_Hans": "对齐",
},
"Nickname cannot be empty.": {
"en": "Nickname cannot be empty.",
"zh_Hans": "昵称不能为空。",
},
"Level cannot be empty.": {
"en": "Level cannot be empty.",
"zh_Hans": "等级不能为空。",
},
"Level must be a number.": {
"en": "Level must be a number.",
"zh_Hans": "等级必须是数字。",
},
"Level cannot be lower than the current.": {
"en": "Level cannot be lower than the current.",
"zh_Hans": "等级不能低于当前等级。",
},
"Save as JSON": {
"en": "Save as JSON",
"zh_Hans": "保存为 JSON 文件",
},
"Info": {
"en": "Info",
"zh_Hans": "信息",
},
"Save successfully.": {
"en": "Save successfully.",
"zh_Hans": "保存成功。",
},
"MB1 to select items, MB3 to edit.": {
"en": "MB1 to select items, MB3 to edit.",
"zh_Hans": "左键选取列表项,右键编辑。",
},
"Please keep a backup in case of data loss.": {
"en": "Please keep a backup in case of data loss.",
"zh_Hans": "请注意保留备份,以防数据丢失。",
},
" Please keep a backup in case of data loss.": {
"en": " Please keep a backup in case of data loss.",
"zh_Hans": "请注意保留备份,以防数据丢失。",
},
"Edit Pal": {
"en": "Edit Pal",
"zh_Hans": "编辑帕鲁",
},
"Click to switch": {
"en": "Click to switch",
"zh_Hans": "点击切换",
},
"Rank": {
"en": "Rank",
"zh_Hans": "浓缩等级",
},
"Rank HP": {
"en": "Rank HP",
"zh_Hans": "最大 HP 强化等级",
},
"Rank Attack": {
"en": "Rank Attack",
"zh_Hans": "攻击 强化等级",
},
"Rank Defense": {
"en": "Rank Defense",
"zh_Hans": "防御 强化等级",
},
"Rank CraftSpeed": {
"en": "Rank CraftSpeed",
"zh_Hans": "工作速度 强化等级",
},
"Rare / Shining": {
"en": "Rare / Shining",
"zh_Hans": "稀有 / 闪光",
},
"Equip Waza": {
"en": "Equip Waza",
"zh_Hans": "装备技能",
},
"Mastered Waza": {
"en": "Mastered Waza",
"zh_Hans": "已掌握技能",
},
"Edit": {
"en": "Edit",
"zh_Hans": "编辑",
},
"Editor": {
"en": "Editor",
"zh_Hans": "编辑器",
},
"Ranks MAX": {
"en": "Ranks MAX",
"zh_Hans": "浓缩等级和强化等级 MAX",
},
"Talents MAX": {
"en": "Talents MAX",
"zh_Hans": "个体值 MAX",
},
"Edit Equip Waza": {
"en": "Edit Equip Waza",
"zh_Hans": "编辑装备技能",
},
"Edit Mastered Waza": {
"en": "Edit Mastered Waza",
"zh_Hans": "编辑已掌握技能",
},
"Equip Waza cannot have more than 3.": {
"en": "Equip Waza cannot have more than 3.",
"zh_Hans": "装备技能不能超过 3 个。",
},
"Waza ID": {
"en": "Waza ID",
"zh_Hans": "技能 ID",
},
"Enter Waza ID": {
"en": "Enter Waza ID",
"zh_Hans": "输入技能 ID",
},
"Duplicate Waza ID is not allowed.": {
"en": "Duplicate Waza ID is not allowed.",
"zh_Hans": "不允许重复的技能 ID。",
},
"Waza ID is invalid.": {
"en": "Waza ID is invalid.",
"zh_Hans": "技能 ID 无效。",
},
"Remove Selected": {
"en": "Remove Selected",
"zh_Hans": "删除选中",
},
"Remove All": {
"en": "Remove All",
"zh_Hans": "删除所有",
},
"Modified": {
"en": "Modified",
"zh_Hans": "已修改",
},
"Character ID cannot be empty.": {
"en": "Character ID cannot be empty.",
"zh_Hans": "帕鲁 ID 不能为空。",
},
"Character ID is invalid.": {
"en": "Character ID is invalid.",
"zh_Hans": "帕鲁 ID 无效。",
},
"Rank must be a number.": {
"en": "Rank must be a number.",
"zh_Hans": "浓缩等级必须是数字。",
},
"Rank cannot be higher than 5.": {
"en": "Rank cannot be higher than 5.",
"zh_Hans": "浓缩等级不能高于 5。",
},
"Rank HP must be a number.": {
"en": "Rank HP must be a number.",
"zh_Hans": "最大 HP 强化等级必须是数字。",
},
"Rank HP cannot be higher than 10.": {
"en": "Rank HP cannot be higher than 10.",
"zh_Hans": "最大 HP 强化等级不能高于 10。",
},
"Rank Attack must be a number.": {
"en": "Rank Attack must be a number.",
"zh_Hans": "攻击 强化等级必须是数字。",
},
"Rank Attack cannot be higher than 10.": {
"en": "Rank Attack cannot be higher than 10.",
"zh_Hans": "攻击 强化等级不能高于 10。",
},
"Rank Defense must be a number.": {
"en": "Rank Defense must be a number.",
"zh_Hans": "防御 强化等级必须是数字。",
},
"Rank Defense cannot be higher than 10.": {
"en": "Rank Defense cannot be higher than 10.",
"zh_Hans": "防御 强化等级不能高于 10。",
},
"Rank CraftSpeed must be a number.": {
"en": "Rank CraftSpeed must be a number.",
"zh_Hans": "工作速度 强化等级必须是数字。",
},
"Rank CraftSpeed cannot be higher than 10.": {
"en": "Rank CraftSpeed cannot be higher than 10.",
"zh_Hans": "工作速度 强化等级不能高于 10。",
},
"Talent HP must be a number.": {
"en": "Talent HP must be a number.",
"zh_Hans": "个体:HP 必须是数字。",
},
"Talent HP cannot be higher than 100.": {
"en": "Talent HP cannot be higher than 100.",
"zh_Hans": "个体:HP 不能高于 100。",
},
"Talent Melee must be a number.": {
"en": "Talent Melee must be a number.",
"zh_Hans": "个体:近战 必须是数字。",
},
"Talent Melee cannot be higher than 100.": {
"en": "Talent Melee cannot be higher than 100.",
"zh_Hans": "个体:近战 不能高于 100。",
},
"Talent Shot must be a number.": {
"en": "Talent Shot must be a number.",
"zh_Hans": "个体:远程 必须是数字。",
},
"Talent Shot cannot be higher than 100.": {
"en": "Talent Shot cannot be higher than 100.",
"zh_Hans": "个体:远程 不能高于 100。",
},
"Talent Defense must be a number.": {
"en": "Talent Defense must be a number.",
"zh_Hans": "个体:防御 必须是数字。",
},
"Talent Defense cannot be higher than 100.": {
"en": "Talent Defense cannot be higher than 100.",
"zh_Hans": "个体:防御 不能高于 100。",
},
"Select Waza": {
"en": "Select Waza",
"zh_Hans": "选择技能",
},
"Confirm": {
"en": "Confirm",
"zh_Hans": "确认",
},
"Edit Passive Skills": {
"en": "Edit Passive Skills",
"zh_Hans": "编辑被动技能",
},
"Passive Skill ID": {
"en": "Passive Skill ID",
"zh_Hans": "被动技能 ID",
},
"Passive Skills cannot have more than 4.": {
"en": "Passive Skills cannot have more than 4.",
"zh_Hans": "被动技能不能超过 4 个。",
},
"Enter Passive Skill ID": {
"en": "Enter Passive Skill ID",
"zh_Hans": "输入被动技能 ID",
},
"Passive Skill ID is invalid.": {
"en": "Passive Skill ID is invalid.",
"zh_Hans": "被动技能 ID 无效。",
},
"Duplicate Passive Skill ID is not allowed.": {
"en": "Duplicate Passive Skill ID is not allowed.",
"zh_Hans": "不允许重复的被动技能 ID。",
},
"Select Passive Skill": {
"en": "Select Passive Skill",
"zh_Hans": "选择被动技能",
},
}