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fix: fixes to Angler class 2
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{
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"folder": "Hji3KzMYYREBhBi2",
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"name": "Meshwork",
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"type": "skill",
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"_id": "akFeDTKm7alzKanM",
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"img": "icons/creatures/fish/fish-bluefin-yellow-blue.webp",
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"system": {
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"subtype": {},
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"summary": {
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"value": ""
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},
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"description": "<div class=\"stackedit__html\"><div class=\"stackedit__html\"><p><span style=\"font-family: 'PT Sans Narrow',sans-serif\">You may perform the Inventory action and spend @LOSS[3 ip] to create a two-handed melee <strong>thrown</strong> weapon known as a <strong>Fishing Net</strong> (see below). The weapon will crumble to pieces as soon as you create a new Fishing Net. Upon creating a net, you perform a free attack with it. If this attack hits, choose one option: Reduce one enemy's next <strong>attack</strong> or <strong>offensive spell</strong> check by <strong>【SL】</strong>, or improve one of your ally’s next <strong>attack</strong> or <strong>offensive spell check</strong> by <strong>【SL】</strong>, or fish up to <strong>【SL】 </strong>fish and store it immediately in your <strong>inventory</strong>. The first two effects do not stack.</span></p><table style=\"width:98.7597%\" border=\"1\"><colgroup><col style=\"width:14.4654%\"><col style=\"width:20.7547%\"><col style=\"width:23.2618%\"><col style=\"width:41.5181%\"></colgroup><tbody><tr><td><strong>WEAPON</strong></td><td><strong> ACCURACY</strong></td><td><strong> DAMAGE</strong></td><td><strong> QUALITY</strong></td></tr><tr><td><span style=\"font-family: 'PT Sans Narrow',sans-serif\">@UUID[Compendium.fabula-ultima-homebrew.homebrew-skills.Item.htER8yXm1WlEK5vB]{Fishing Net}</span></td><td><span style=\"font-family: 'PT Sans Narrow',sans-serif\"><strong>【DEX + INS】+ 1</strong></span></td><td><span style=\"font-family: 'PT Sans Narrow',sans-serif\"><strong>【HR + 4】 physical</strong></span></td><td><span style=\"font-family: 'PT Sans Narrow',sans-serif\">Two-handed ⬩ Melee ⬩ No Quality</span></td></tr></tbody></table></div></div>",
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"isFavored": {
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"value": false
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},
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"showTitleCard": {
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"value": false
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},
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"level": {
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"value": 1,
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"max": 2,
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"min": 0
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},
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"class": {
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"value": "Angler"
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},
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"useWeapon": {
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"accuracy": {
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"value": false
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},
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"damage": {
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"value": false
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},
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"hrZero": {
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"value": false
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}
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},
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"attributes": {
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"primary": {
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"value": "ins"
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},
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"secondary": {
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"value": "mig"
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}
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},
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"accuracy": {
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"value": 0
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},
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"defense": "def",
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"damage": {
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"hasDamage": {
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"value": false
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},
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"value": 0,
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"type": {
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"value": "physical"
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},
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"onRoll": "",
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"onApply": ""
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},
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"impdamage": {
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"hasImpDamage": {
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"value": false
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},
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"value": 0,
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"impType": {
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"value": "minor"
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},
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"type": {
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"value": "physical"
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}
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},
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"hasResource": {
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"value": false
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},
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"rp": {
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"name": "Name",
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"current": 0,
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"step": 1,
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"max": 6
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},
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"source": {
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"value": "Homebrew"
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},
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"rollInfo": {
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"useWeapon": {
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"accuracy": {
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"value": false
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},
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"damage": {
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"value": false
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},
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"hrZero": {
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"value": false
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}
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},
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"attributes": {
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"primary": {
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"value": "ins"
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},
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"secondary": {
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"value": "mig"
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}
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},
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"accuracy": {
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"value": 0
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},
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"damage": {
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"hasDamage": {
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"value": false
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},
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"value": 0,
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"type": {
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"value": "physical"
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}
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}
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},
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"hasRoll": {
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"value": false
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},
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"fuid": "cast-net"
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},
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"effects": [],
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"sort": 0,
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"ownership": {
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"default": 0,
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"B6evqtezy9ZsGZG3": 3
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},
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"flags": {},
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"_stats": {
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"systemId": "projectfu",
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"systemVersion": "#{VERSION}#",
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"coreVersion": "12.331",
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"createdTime": 1713041900323,
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"modifiedTime": 1745875912888,
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"lastModifiedBy": "9aR18wpxqiStEQ8U",
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"compendiumSource": null,
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"duplicateSource": null
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},
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"_key": "!items!akFeDTKm7alzKanM"
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}

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