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src/packs/classes/class_Ace_of_Cards_R6Wcc6Gcf27yWalj.json

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"summary": {
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"value": "Don't look away!"
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},
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"description": "<div class=\"stackedit__html\"><h1>ACE OF CARDS</h1><h5><strong>ALSO: Deckmancer, Destiny Duelist, High Roller</strong></h5><p><strong>Aces of Cards </strong>make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts</p><p><strong>ACE OF CARDS FREE BENEFITS</strong></p><ul><li>Permanently increase your maximum Hit Points <strong>or </strong>Mind Points by 5 (your choice).</li></ul><h3 id=\"chimerist-skills\"><strong>ACE OF CARDS SKILLS</strong></h3><h4><strong>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</strong></h4><p><span class=\"fontstyle2\">Before you perform an Accuracy Check, a Magic Check for an offensive spell ( </span><span style=\"font-family:inherit\"><strong>@ICON[offensive] </strong>)</span><span class=\"fontstyle2\">, or a Check to advance or turn back a Clock, you may declare </span><span class=\"fontstyle4\"><strong>double or nothing</strong></span><span class=\"fontstyle2\">. If you do and the Check triggers a </span><span class=\"fontstyle4\"><strong>critical success</strong></span><span class=\"fontstyle2\">, </span><span class=\"fontstyle4\"><strong>double </strong></span><span class=\"fontstyle2\">the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a </span><span class=\"fontstyle4\"><strong>critical failure</strong></span><span class=\"fontstyle2\">.</span></p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</strong></h4><p><span class=\"fontstyle2\">When you generate a </span><span class=\"fontstyle4\"><strong>critical success</strong> </span><span class=\"fontstyle2\">or a </span><span class=\"fontstyle4\"><strong>critical failure</strong></span><span class=\"fontstyle2\">, you may draw 1 card from your </span><span class=\"fontstyle4\"><strong>deck</strong></span><span class=\"fontstyle2\">. If you do, discard 1 card from your </span><span class=\"fontstyle4\"><strong>hand</strong></span><span class=\"fontstyle2\">.</span></p><hr /><h4><span class=\"fontstyle5\"><strong>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} (</strong></span><span class=\"fontstyle6\"><strong>SL</strong></span><span class=\"fontstyle5\"><strong>3)</strong></span></h4><p><span class=\"fontstyle2\">You gain a </span><span class=\"fontstyle4\"><strong>deck</strong></span><span class=\"fontstyle2\">, a </span><span class=\"fontstyle4\"><strong>hand </strong></span><span class=\"fontstyle2\">and a </span><span class=\"fontstyle4\"><strong>discard pile </strong></span><span class=\"fontstyle2\">(see next page).</span></p><p><span class=\"fontstyle2\">During a conflict, you may use an action and spend up to</span><span class=\"fontstyle7\"><strong>【</strong></span><span class=\"fontstyle4\"><strong>10 + (SL × 5)</strong></span><span class=\"fontstyle7\"><strong>】</strong></span><span class=\"fontstyle2\">Mind Points (minimum 10). If you do, </span><span class=\"fontstyle4\"><strong>resolve 1 card</strong> </span><span class=\"fontstyle2\">from your </span><span class=\"fontstyle4\"><strong>hand </strong></span><span class=\"fontstyle2\">for every 5 MP spent this way (to a maximum of 5 cards; these cards form a </span><span class=\"fontstyle4\"><strong>set</strong></span><span class=\"fontstyle2\">). After you resolve the effect of the </span><span class=\"fontstyle4\"><strong>set </strong></span><span class=\"fontstyle2\">(if any), </span><span class=\"fontstyle4\"><strong>discard </strong></span><span class=\"fontstyle2\">these cards and draw that many cards from your </span><span class=\"fontstyle4\"><strong>deck</strong></span><span class=\"fontstyle2\">.</span></p><hr /><h4><span class=\"fontstyle5\"><strong>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} (SL5)</strong></span></h4><p><span class=\"fontstyle2\">At the end of your turn during a conflict, you may discard up to </span><span class=\"fontstyle7\"><strong>【</strong></span><span class=\"fontstyle4\"><strong>SL</strong></span><span class=\"fontstyle7\"><strong>】 </strong></span><span class=\"fontstyle2\">cards from your </span><span class=\"fontstyle4\"><strong>hand</strong></span><span class=\"fontstyle2\">. If you do, draw that many cards from your </span><span class=\"fontstyle4\"><strong>deck</strong></span><span class=\"fontstyle2\">.</span></p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} </strong><span class=\"fontstyle5\"><strong>(SL4)</strong></span></h4><p><span class=\"fontstyle2\">After an enemy you can see performs an action during a conflict, you may declare one of your </span><span class=\"fontstyle4\"><strong>deck</strong></span><span class=\"fontstyle2\">'s </span><span class=\"fontstyle4\"><strong>suits </strong></span><span class=\"fontstyle2\">(after the action has been resolved) and put the first card on the bottom of your </span><span class=\"fontstyle4\"><strong>deck </strong></span><span class=\"fontstyle2\">in your </span><span class=\"fontstyle4\"><strong>discard pile</strong></span><span class=\"fontstyle2\">, face up. If that card is a </span><span class=\"fontstyle4\"><strong>joker </strong></span><span class=\"fontstyle2\">or its </span><span class=\"fontstyle4\"><strong>suit </strong></span><span class=\"fontstyle2\">matches the one you declared, you may immediately perform the </span><span class=\"fontstyle4\"><strong>Spell </strong></span><span class=\"fontstyle2\">action for free, casting a spell with a </span><span class=\"fontstyle4\"><strong>total Mind Point cost equal to or lower than </strong></span><span class=\"fontstyle7\"><strong>【</strong></span><span class=\"fontstyle4\"><strong>SL × 5</strong></span><span class=\"fontstyle7\"><strong>】</strong></span><span class=\"fontstyle2\">(you must still pay its MP cost).</span> </p><p></p><h3><strong>Managing The Deck</strong></h3></div><p><strong>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</strong></p><p></p><h3><strong>Effects</strong></h3><div class=\"stackedit__html\"><p><strong>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</strong></p></div>",
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"description": "<h5>ALSO: Deckmancer, Destiny Duelist, High Roller</h5><p><strong>Aces of Cards</strong> make use of special decks to perceive the constant fluctuations of the stream of souls. Each deck is inextricably connected to its user and reflects their taste and personality: by drawing specific combinations at the right moment, an Ace of Cards manipulates magical energy to produce supernatural effects. In some worlds, Aces of Cards duel against each other using their personal decks, in a quest for glory or in order to obtain precious artifacts.</p><hr /><h5>ACE OF CARDS FREE BENEFITS</h5><ul><li>Permanently increase your maximum Hit Points <strong>or</strong> Mind Points by 5 (your choice).</li></ul><h2>ACE OF CARDS SKILLS</h2><p>@UUID[Compendium.projectfu.skills.Item.sfIxI8t0XlJMMVFC]{Double or Nothing}</p><p>Before you perform an Accuracy Check, a Magic Check for an offensive spell ( @ICON[offensive] ), or a Check to advance or turn back a Clock, you may declare <strong>double or nothing</strong>. If you do and the Check triggers a <strong>critical success</strong>, double the damage dealt by that attack or spell or the filled or erased sections of that Clock, respectively; however, any other Result is considered a <strong>critical failure</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.tFbGtEfIudpck8vL]{High or Low}</p><p>When you generate a <strong>critical success</strong> or a <strong>critical failure</strong>, you may draw 1 card from your <strong>deck</strong>. If you do, discard 1 card from your <strong>hand</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.5zF6JTf6nhKbXr69]{Magic Cards} <strong>(SL3)</strong></p><p>You gain a <strong>deck</strong>, a <strong>hand</strong>, and a <strong>discard pile</strong> (see next page).</p><p>During a conflict, you may use an action and spend up to <strong>【10 + (SL × 5)】</strong> Mind Points (minimum 10). If you do, resolve 1 card from your <strong>hand</strong> for every 5 MP spent this way (to a maximum of 5 cards; these cards form a <strong>set</strong>). After you resolve the effect of the <strong>set</strong> (if any), discard these cards and draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ry0CUZsygSpySLBZ]{Mulligan} <strong>(SL5)</strong></p><p>At the end of your turn during a conflict, you may discard up to <strong>【SL】</strong> cards from your <strong>hand</strong>. If you do, draw that many cards from your <strong>deck</strong>.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.dHurcgjvmwVBJPvM]{Trap Card} <strong>(SL4)</strong></p><p>After an enemy you can see performs an action during a conflict, you may declare one of your <strong>deck</strong>'s <strong>suits</strong> (after the action has been resolved) and put the first card on the bottom of your <strong>deck</strong> in your <strong>discard pile</strong>, face up. If that card is a <strong>joker</strong> or its <strong>suit</strong> matches the one you declared, you may immediately perform the <strong>Spell</strong> action for free, casting a spell with a <strong>total Mind Point cost equal to or lower than</strong> <strong>【SL × 5】</strong> (you must still pay its MP cost).</p><h2>Managing The Deck</h2><p>@UUID[Compendium.projectfu.skills.Item.z3xhzflevgPyf7ah]{[Managing The Deck]}</p><h3>Effects</h3><p>@UUID[Compendium.projectfu.skills.Item.FVmAbnxp6kZyoqkN]{[Handout: Deck]}</p>",
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"isFavored": {
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"value": false
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"systemVersion": "#{VERSION}#",
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"coreVersion": "11.315",
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"createdTime": 1685059788199,
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"modifiedTime": 1720808062459,
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"modifiedTime": 1721087226868,
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"folder": null,

src/packs/classes/class_Arcanist_dqvpb3dkA3cDCChq.json

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"summary": {
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"value": "Some fates are not so easily avoided."
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"description": "<div class=\"stackedit__html\"><h1>ARCANIST</h1><div class=\"stackedit__html\"><h5><strong>ALSO:</strong> Avatar, Chosen, Summoner</h5><p><strong>Arcanists </strong>can fall into a deep trance and temporarily project a considerable portion of their soul outside the body, giving it physical form. Surrounded by this magical shroud, the Arcanist gains a variety of supernatural abilities; these summoned forms are said to be manifestations of the ancestral souls belonging to mythical entities of legend, known as the Arcana. In some worlds, the Arcana are even worshiped as deities.</p><p><strong>ARCANIST FREE BENEFITS</strong></p><ul><li><p>Permanently increase your maximum Mind Points by 5.</p></li></ul><h3 id=\"arcanist-skills\"><strong>ARCANIST SKILLS</strong></h3><h4><strong>@UUID[Compendium.projectfu.skills.Item.hEj8s21iAOPhDtJN]{Arcane Circle} (SL4)</strong></h4><p>After you willingly dismiss an Arcanum on your turn during a conflict (see next page), if that Arcanum had not been <strong>summoned</strong> during this same turn and you have an <strong>arcane</strong> weapon equipped, you may immediately perform the <strong>Spell</strong> action for free. The spell you cast this way must have a <strong>total Mind Point cost of 【SL × 5】 or lower</strong> (you must still pay the spell’s MP cost).</p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.ZTEuKRcX9erp1NDC]{Arcane Regeneration} (SL2)</strong></h4><p>When you summon an Arcanum, you immediately recover <strong>【SL × 5】</strong> Hit Points.</p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.gbkA1CRgQ9OxPstd]{Bind and Summon}</strong></h4><p>You may <strong>bind</strong> Arcana to your soul and <strong>summon</strong> them later. The Game Master will tell you the details of each binding process when you first encounter the Arcanum in question. You may use an action and spend 40 Mind Points to <strong>summon</strong> an Arcanum you have bound: the details of this process are explained on the next page. If you take this Skill at character creation, you begin play with one Arcanum of your choice already bound to you, chosen from the list on the next pages. Other than that, you may only obtain new Arcana through exploration and story progression.</p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.aIbwfdDFTSRgKxxx]{Emergency Arcanum} (SL6)</strong></h4><p>As long as you are in <strong>Crisis</strong>, the cost for summoning your Arcana is reduced by <strong>【SL × 5】</strong> Mind Points.</p><hr /><h4><strong>@UUID[Compendium.projectfu.skills.Item.Jaxs87P2Q8AfKwWO]{Ritual Arcanism}</strong></h4><p>You may perform Rituals of the Arcanism discipline, as long as their effects fall within the domains of one or more Arcana you have bound (see next pages). Arcanism Rituals use <strong>【WLP + WLP】</strong> for the Magic Check.</p><p></p><h2><strong>The Arcana</strong></h2></div><p><strong>@UUID[Compendium.projectfu.skills.Item.7Hw8p7ZefudMdCxV]{[Handout: Arcana Rules]}</strong></p><p></p><h3 id=\"the-arcana\"><strong>ARCANUMs</strong></h3><div class=\"stackedit__html\"><p><strong>@UUID[Compendium.projectfu.skills.Item.8ySmNzjYisVduHWP]{[Handout: Arcanums]}</strong></p></div></div>",
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"description": "<h5>ALSO: Avatar, Chosen, Summoner</h5><p><strong>Arcanists </strong>can fall into a deep trance and temporarily project a considerable portion of their soul outside the body, giving it physical form. Surrounded by this magical shroud, the Arcanist gains a variety of supernatural abilities; these summoned forms are said to be manifestations of the ancestral souls belonging to mythical entities of legend, known as the Arcana. In some worlds, the Arcana are even worshiped as deities.</p><hr /><h5>ARCANIST FREE BENEFITS</h5><ul><li><p>Permanently increase your maximum Mind Points by 5.</p></li></ul><h2><strong>ARCANIST SKILLS</strong></h2><p>@UUID[Compendium.projectfu.skills.Item.hEj8s21iAOPhDtJN]{Arcane Circle (SL4)}</p><p>After you willingly dismiss an Arcanum on your turn during a conflict (see next page), if that Arcanum had not been <strong>summoned</strong> during this same turn and you have an <strong>arcane</strong> weapon equipped, you may immediately perform the <strong>Spell</strong> action for free. The spell you cast this way must have a <strong>total Mind Point cost of 【SL × 5】 or lower</strong> (you must still pay the spell’s MP cost).</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.ZTEuKRcX9erp1NDC]{Arcane Regeneration (SL2)}</p><p>When you summon an Arcanum, you immediately recover <strong>【SL × 5】</strong> Hit Points.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.gbkA1CRgQ9OxPstd]{Bind and Summon}</p><p>You may <strong>bind</strong> Arcana to your soul and <strong>summon</strong> them later. The Game Master will tell you the details of each binding process when you first encounter the Arcanum in question. You may use an action and spend 40 Mind Points to <strong>summon</strong> an Arcanum you have bound: the details of this process are explained on the next page. If you take this Skill at character creation, you begin play with one Arcanum of your choice already bound to you, chosen from the list on the next pages. Other than that, you may only obtain new Arcana through exploration and story progression.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.aIbwfdDFTSRgKxxx]{Emergency Arcanum (SL6)}</p><p>As long as you are in <strong>Crisis</strong>, the cost for summoning your Arcana is reduced by <strong>【SL × 5】</strong> Mind Points.</p><hr /><p>@UUID[Compendium.projectfu.skills.Item.Jaxs87P2Q8AfKwWO]{Ritual Arcanism}</p><p>You may perform Rituals of the Arcanism discipline, as long as their effects fall within the domains of one or more Arcana you have bound (see next pages). Arcanism Rituals use <strong>【WLP + WLP】</strong> for the Magic Check.</p><p></p><h2>The Arcana</h2><p>@UUID[Compendium.projectfu.skills.Item.7Hw8p7ZefudMdCxV]{[Handout: Arcana Rules]}</p><p></p><h3><strong>ARCANUMs</strong></h3><p>@UUID[Compendium.projectfu.skills.Item.8ySmNzjYisVduHWP]{[Handout: Arcanums]}</p>",
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"value": false
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"systemVersion": "#{VERSION}#",
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"coreVersion": "11.315",
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"createdTime": 1706417334170,
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"modifiedTime": 1720808074261,
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"modifiedTime": 1721087216272,
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"lastModifiedBy": "GJ92IIuRRh2w5uWU"
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},
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"ownership": {

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