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Merge pull request #52 from League-of-Fabulous-Developers/dev
feat: implemented data model, group check, and chat roll refactor
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README.md

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![fu-sitecover.jpg](https://trello.com/1/cards/64db0994c4a8791322c8b2e2/attachments/64f476a7f1dc332714f44c8c/download/fu-sitecover.jpg)
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![foundry-v10-green](https://img.shields.io/badge/foundry-v10-green)
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![foundry-v11-green](https://img.shields.io/badge/foundry-v11-yellow)
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![foundry-v11-green](https://img.shields.io/badge/foundry-v11-green)
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Welcome to the Unofficial Fabula Ultima System for the {Foundry Virtual Tabletop}(<https://foundryvtt.com/>). This system is designed to enhance your experience of playing [Fabula Ultima](https://www.needgames.it/fabula-ultima-en/) by [Need Games](https://www.needgames.it/). Please note that licensed Fabula Ultima content is not provided with this system. We adhere RoosterEma's guidelines and strive to ensure that the core book and supplements remain essential to your experience.
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For detailed guidance, check out the [Project FU World Migration Guide](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/wiki/Migration-Tutorial).
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## Feedback
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## Communication Channels
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You can find a list of feature suggestions and ideas on our [Trello board](https://trello.com/b/VEa8VQHc/fabula-ultima-boilerplate-system ""). Feel free to review the existing suggestions and the general guidelines section before making new ones to avoid duplication.
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If you have any questions or concerns, feel free to reach out to us through the following channels:
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Please report any bugs or suggest features using the Issues tab on GitHub.
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- Discord: [Rooster Games Discord](https://discord.gg/G9qGbn2) - `#bot-and-tool-discussion` channel
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- Discord: [Project FU Discord](https://discord.gg/SNuxpzCgVB) - `#support` channel
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For questions and discussions for all things related to Fabula Ultima, you can join the Rooster Games Discord Server at [#bots-and-tools-discussion](https://discord.gg/G9qGbn2 "").
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## Submitting Issues
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Before suggesting new features, please review the existing issues to avoid duplication.
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Issues reported on [GitHub](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/issues) and support channels will be reviewed and tracked on our [Trello Board](https://trello.com/b/VEa8VQHc/fabula-ultima-system). Please follow the guidelines below for different types of issues.
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## Project Contributors
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### Bugs
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Major thanks to the following contributors:
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Before submitting a bug report, ensure the following:
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- Bugs are reproducible without active modules. If module-related, contact the module author.
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- Provide relevant hosting details.
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- Include clear instructions on reproducing the issue and the expected vs actual outcome.
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- **Fabula Ultima Boilerplate System**: This system is a fork of the [Fabula Ultima Boilerplate System](https://github.com/zarick1342/fabula-ultima-system) by [zarick1342](https://github.com/zarick1342/).
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- **Design and CSS Improvements**: Various upgrades and CSS design improvements by [\@serpuss/quake](https://github.com/serpuss).
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- **Current Maintainer**: [spyrella](https://github.com/spyrella) - for ongoing updates to the system.
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## Project Contributors
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As well as the following contributers:
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Major thanks to the following contributors:
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- [zarick1342](https://github.com/zarick1342/) - This system is a fork of their [Fabula Ultima Boilerplate System](https://github.com/zarick1342/fabula-ultima-system)
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- [serpuss](https://github.com/serpuss) - Various upgrades and CSS design improvements.
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- [spyrella](https://github.com/spyrella) - For ongoing updates to the system and maintaining the project.
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- [Savantford](https://github.com/Savantford) - For providing and allowing me to utilize their clock code.
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- [xeqi](https://github.com/xeqi) - Various fixes to the codebase (bonds, status effects, etc).
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- And to all the following contributers found here: [Contributers Link](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/graphs/contributors)
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- [Shourn](https://github.com/Shourn) & [Wigginns](https://github.com/Wigginns) - Various refactoring of the codebase.
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- Special thanks to the following contributers found here: [Contributers Link](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/graphs/contributors)
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A few assets/code were used from the following projects:
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- **game-icons**: [game-icons.net](https://game-icons.net), various icons were used from here, licensed under the [CC-BY-3.0 license](https://creativecommons.org/licenses/by/3.0/)
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- **fultimator**: [fultimator](https://github.com/codeclysm/fultimator) by codeclysm, specifically project/ritual/sp counter code, licensed under the [MIT License](https://github.com/codeclysm/fultimator/blob/main/LICENSE.md)
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- **animate.css**: [animate.css](https://animate.style/) by Daniel Eden, licensed under the [Hippocratic License](https://github.com/animate-css/animate.css/blob/main/LICENSE-HIPPOCRATIC).
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- **RPG-Awesome**: [RPG-Awesome](https://nagoshiashumari.github.io/Rpg-Awesome/) by Daniela Howe and Ivan Montiel, licensed under the [BSD 2-Clause "Simplified" License](https://github.com/NagoshiAshumari/Rpg-Awesome/blob/master/LICENSE).
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- [Savantford](https://github.com/Savantford), specifically for providing code for clocks and helping me set it up.

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