|
12 | 12 | }, |
13 | 13 | "featureType": "projectfu.invocations", |
14 | 14 | "data": { |
15 | | - "level": "superior", |
16 | | - "description": "<h3>DETERMINING AVAILABLE WELLSPRINGS</h3><p>During each scene, your surroundings grant you <strong>two different wellsprings. </strong>(See <strong>@UUID[Compendium.projectfu.handouts.JournalEntry.JHjzGHXO9qm8HVW9]{Invoker Rules}</strong>)<strong><br></strong>When you perform an <strong>invocation</strong>, choose one option you have access to, then apply its effects to <strong>one</strong> creature you can see.</p>", |
| 15 | + "level": "basic", |
| 16 | + "description": "<h3>DETERMINING AVAILABLE WELLSPRINGS</h3><p>During each scene, your surroundings grant you <strong>two different wellsprings. </strong>(See @UUID[Compendium.projectfu.handouts.JournalEntry.JHjzGHXO9qm8HVW9]{Invoker Rules})</p><p>When you perform an <strong>invocation</strong>, choose one option you have access to, then apply its effects to <strong>one</strong> creature you can see.</p>", |
17 | 17 | "air": { |
18 | 18 | "basic": { |
19 | 19 | "name": "Aero Blast", |
20 | 20 | "description": "<p><span class=\"fontstyle0\">You deal <strong>20 air damage</strong> to the target.</span></p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(20,25,30) air]{Air Damage}</span></p>" |
21 | 21 | }, |
22 | 22 | "advanced": { |
23 | 23 | "name": "Aero Hex", |
24 | | - "description": "<p><span class=\"fontstyle0\">Until the start of your next turn, the target suffers <strong>5 extra damage</strong> from all sources that deal </span><span class=\"fontstyle2\"><strong>bolt</strong> </span><span class=\"fontstyle0\">and </span><span class=\"fontstyle2\"><strong>fire</strong> </span><span class=\"fontstyle0\">damage.</span></p><hr><p><span class=\"fontstyle0\"><strong>Target Suffers:</strong> @EFFECT[Compendium.projectfu.skills.Item.0gA7OpsSZiQoLM79]{Effect: Aero Hex}</span></p>" |
| 24 | + "description": "<p><span class=\"fontstyle0\">Until the start of your next turn, the target suffers <strong>5 extra damage</strong> from all sources that deal </span><span class=\"fontstyle2\"><strong>bolt</strong> </span><span class=\"fontstyle0\">and </span><span class=\"fontstyle2\"><strong>fire</strong> </span><span class=\"fontstyle0\">damage.</span></p><hr><p><span class=\"fontstyle0\"><strong>Target Receives:</strong> @EFFECT[Compendium.projectfu.skills.Item.0gA7OpsSZiQoLM79]{Aero Hex} or @EFFECT[Compendium.projectfu.skills.Item.0gA7OpsSZiQoLM79]{Aero Hex (Wellspring Expansion)}</span></p>" |
25 | 25 | }, |
26 | 26 | "superior1": { |
27 | 27 | "name": "Breeze", |
28 | 28 | "description": "<p>The target <strong>recovers 30 Hit Points.</strong></p><hr><p><strong>Target Recovers:</strong> <span class=\"fontstyle0\">@GAIN[&step(30,40,50) hp]{Recover HP}</span></p>" |
29 | 29 | }, |
30 | 30 | "superior2": { |
31 | 31 | "name": "Twister", |
32 | | - "description": "<p>The target <strong>suffers 10 air</strong> <strong>damage</strong> and also <strong>suffers</strong> <strong>dazed</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) air]{Air Damage}<strong> </strong>@EFFECT[dazed]</span></p>" |
| 32 | + "description": "<p>You deal <strong>10 air</strong> <strong>damage</strong> to the target, and they <strong>suffer</strong> <strong>dazed</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) air]{Air Damage}<strong> </strong>@EFFECT[dazed]</span></p>" |
33 | 33 | } |
34 | 34 | }, |
35 | 35 | "earth": { |
|
39 | 39 | }, |
40 | 40 | "advanced": { |
41 | 41 | "name": "Geo Hex", |
42 | | - "description": "<p><span class=\"fontstyle0\">Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>air</strong> and <strong>ice</strong> damage.</span></p><hr><p><span class=\"fontstyle0\"><strong>Target Suffers:</strong> @EFFECT[Compendium.projectfu.skills.Item.bBrv53NViJtpvdol]{Effect: Geo Hex}</span></p>" |
| 42 | + "description": "<p><span class=\"fontstyle0\">Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>air</strong> and <strong>ice</strong> damage.</span></p><hr><p><span class=\"fontstyle0\"><strong>Target Receives:</strong> @EFFECT[Compendium.projectfu.skills.Item.XneKAK7lEd344SDX]{Geo Hex} or @EFFECT[Compendium.projectfu.skills.Item.bBrv53NViJtpvdol]{Geo Hex (Wellspring Expansion)}</span></p>" |
43 | 43 | }, |
44 | 44 | "superior1": { |
45 | 45 | "name": "Growth", |
46 | 46 | "description": "<p>The target <strong>recovers 30 Hit Points.</strong></p><hr><p><strong>Target Recovers:</strong> <span class=\"fontstyle0\">@GAIN[&step(30,40,50) hp]{Recover HP}</span></p>" |
47 | 47 | }, |
48 | 48 | "superior2": { |
49 | 49 | "name": "Quicksand", |
50 | | - "description": "<p>The target <strong>suffers 10 earth</strong> and also <strong>suffers</strong> <strong>slow</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) earth]{Earth Damage} @EFFECT[slow]</span></p>" |
| 50 | + "description": "<p>You deal<strong> 10 earth damage</strong> to the target, and they <strong>suffer</strong> <strong>slow</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) earth]{Earth Damage} @EFFECT[slow]</span></p>" |
51 | 51 | } |
52 | 52 | }, |
53 | 53 | "fire": { |
|
57 | 57 | }, |
58 | 58 | "advanced": { |
59 | 59 | "name": "Pyro Hex", |
60 | | - "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>earth</strong> and <strong>ice</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Suffers:</strong> @EFFECT[Compendium.projectfu.skills.Item.4sBRI5eerg9x3eXM]{Effect: Pyro Hex}</span></p>" |
| 60 | + "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>earth</strong> and <strong>ice</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Receives:</strong> @EFFECT[Compendium.projectfu.skills.Item.P35wmm9xOT0bnImB]{Pyro Hex} or </span>@EFFECT[Compendium.projectfu.skills.Item.4sBRI5eerg9x3eXM]{Pyro Hex (Wellspring Expansion)}</p>" |
61 | 61 | }, |
62 | 62 | "superior1": { |
63 | 63 | "name": "Burst", |
64 | | - "description": "<p>The target <strong>suffers 10</strong> <strong>fire</strong> and also <strong>suffers</strong> <strong>shaken</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) fire]{Fire Damage} @EFFECT[shaken]</span></p>" |
| 64 | + "description": "<p>You deal<strong> 10</strong> <strong>fire damage</strong> to the target, and they <strong>suffer</strong> <strong>shaken</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) fire]{Fire Damage} @EFFECT[shaken]</span></p>" |
65 | 65 | }, |
66 | 66 | "superior2": { |
67 | 67 | "name": "Smoke", |
|
75 | 75 | }, |
76 | 76 | "advanced": { |
77 | 77 | "name": "Electro Hex", |
78 | | - "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>earth</strong> and <strong>fire</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Suffers:</strong> @EFFECT[Compendium.projectfu.skills.Item.fTW9GoIRmH9L0KkI]{Effect: Electro Hex}</span></p>" |
| 78 | + "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>earth</strong> and <strong>fire</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Receives:</strong> @EFFECT[Compendium.projectfu.skills.Item.Aotszm4Q25ys3Mbv]{Electro Hex} or @EFFECT[Compendium.projectfu.skills.Item.fTW9GoIRmH9L0KkI]{Electro Hex (Wellspring Expansion)}</span></p>" |
79 | 79 | }, |
80 | 80 | "superior1": { |
81 | 81 | "name": "Static", |
82 | | - "description": "<p>The target <strong>suffers</strong> <strong>10</strong> <strong>bolt</strong> and also <strong>suffers</strong> <strong>slow</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) bolt]{Bolt Damage} @EFFECT[slow]</span></p>" |
| 82 | + "description": "<p>You deal <strong>10</strong> <strong>bolt damage</strong> to the target, and they <strong>suffer</strong> <strong>slow</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) bolt]{Bolt Damage} @EFFECT[slow]</span></p>" |
83 | 83 | }, |
84 | 84 | "superior2": { |
85 | 85 | "name": "Thunder", |
|
93 | 93 | }, |
94 | 94 | "advanced": { |
95 | 95 | "name": "Hydro Hex", |
96 | | - "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>air</strong> and <strong>bolt</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Suffers:</strong> @EFFECT[Compendium.projectfu.skills.Item.Th7FXd7ohgY8Rfx7]{Effect: Hydro Hex}</span></p>" |
| 96 | + "description": "<p>Until the start of your next turn, the target <strong>suffers 5 extra damage</strong> from all sources that deal <strong>air</strong> and <strong>bolt</strong> damage.</p><hr><p><span class=\"fontstyle0\"><strong>Target Receives:</strong> @EFFECT[Compendium.projectfu.skills.Item.XpYrgDtYILIGS7Sf]{Hydro Hex} or @EFFECT[Compendium.projectfu.skills.Item.Th7FXd7ohgY8Rfx7]{Hydro Hex (Wellspring Expansion)}</span></p>" |
97 | 97 | }, |
98 | 98 | "superior1": { |
99 | 99 | "name": "Chill", |
100 | 100 | "description": "<p>The target loses <strong>20 Mind Points</strong> and also <strong>suffers</strong> <strong>shaken</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@LOSS[&step(20,30,40) mp]{Lose MP} @EFFECT[shaken]</span></p>" |
101 | 101 | }, |
102 | 102 | "superior2": { |
103 | 103 | "name": "Frostbite", |
104 | | - "description": "<p>The target <strong>suffers</strong> <strong>10</strong> <strong>ice</strong> and also <strong>suffers</strong> <strong>weak</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) ice]{Ice Damage} @EFFECT[weak]</span></p>" |
| 104 | + "description": "<p>You deal <strong>10</strong> <strong>ice damage</strong> to the target, and they <strong>suffer</strong> <strong>weak</strong>.</p><hr><p><strong>Target Suffers:</strong> <span class=\"fontstyle0\">@DMG[&step(10,15,20) ice]{Ice Damage} @EFFECT[weak]</span></p>" |
105 | 105 | } |
106 | 106 | } |
107 | 107 | }, |
|
123 | 123 | "systemId": "projectfu", |
124 | 124 | "systemVersion": "#{VERSION}#", |
125 | 125 | "createdTime": 1742676970366, |
126 | | - "modifiedTime": 1774614612151, |
127 | | - "lastModifiedBy": "J5B4HfVqUaCPvzGg", |
| 126 | + "modifiedTime": 1774637482473, |
| 127 | + "lastModifiedBy": "mA8SNY2rY4X5tOHa", |
128 | 128 | "exportSource": null |
129 | 129 | }, |
130 | 130 | "_id": "OCPEJcHypOPXaDUM", |
|
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