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README.md

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# Unofficial Fabula Ultima System
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# Unofficial Fabula Ultima System (Project FU)
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![fu-sitecover.jpg](https://trello.com/1/cards/64db0994c4a8791322c8b2e2/attachments/64f476a7f1dc332714f44c8c/download/fu-sitecover.jpg)
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### Manual Installation
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1. Visit the [Release](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/releases "") page to find your desired version.
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2. Download the `fabulaultima.zip` file for your chosen version.
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2. Download the `projectfu.zip` file for your chosen version.
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3. Unzip the downloaded file to your FoundryVTT Data systems folder. (For more details, refer to the [FoundryVTT Configuration Guide](https://foundryvtt.com/article/configuration/#where-user-data "")).
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4. [Mandatory] Ensure that you have the `socketLib` module installed.
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5. Restart FoundryVTT if necessary.
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### Updating from Legacy Build
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1. Uninstall any previous versions of the system in FoundryVTT.
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2. Refer to `Semi-Automatic Installation` above.
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3. Refer to the [Project FU World Migration Guide](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/wiki/Migration-Tutorial) on how to migrate pre-existing worlds to the latest version.
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### Migrating Pre-Existing Worlds to New System
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To avoid any clashes with developers of other unofficial fabula ultima systems, we're making a small change. We need to switch the package ID from `fabulaultima` to `projectfu`. This ensures smooth updates for users who want both systems installed on Forge/Foundry without any conflicts. For users with pre-existing worlds, this involves editing a JSON file to make your world compatible with the new system. Make sure to back up your world before making any changes.
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**Changes:**
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1. Package ID: `fabulaultima``projectfu`
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2. Path: Update records to point to `systems/projectfu/`
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**For World Migration:**
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1. Open your world's folder.
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2. Edit `world.json`.
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3. Change `"system": "fabulaultima"` to `"system": "projectfu"`.
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For detailed guidance, check out the [Project FU World Migration Guide](https://github.com/League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima/wiki/Migration-Tutorial).
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## Feedback
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You can find a list of feature suggestions and ideas on our [Trello board](https://trello.com/b/VEa8VQHc/fabula-ultima-boilerplate-system ""). Feel free to review the existing suggestions and the general guidelines section before making new ones to avoid duplication.
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- **fultimator**: [fultimator](https://github.com/codeclysm/fultimator) by codeclysm, specifically project/ritual/sp counter code, licensed under the [MIT License](https://github.com/codeclysm/fultimator/blob/main/LICENSE.md)
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- **animate.css**: [animate.css](https://animate.style/) by Daniel Eden, licensed under the [Hippocratic License](https://github.com/animate-css/animate.css/blob/main/LICENSE-HIPPOCRATIC).
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- **RPG-Awesome**: [RPG-Awesome](https://nagoshiashumari.github.io/Rpg-Awesome/) by Daniela Howe and Ivan Montiel, licensed under the [BSD 2-Clause "Simplified" License](https://github.com/NagoshiAshumari/Rpg-Awesome/blob/master/LICENSE).
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- [Savantford](https://github.com/Savantford), specifically for providing code for clocks and helping me set it up.
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- [Savantford](https://github.com/Savantford), specifically for providing code for clocks and helping me set it up.

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