Releases: League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
Releases · League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
2.4.10-ae
Full Changelog: v2.4.10-beta.5...2.4.10-ae
v2.4.10-beta.4
Full Changelog: v2.4.10-beta.3...v2.4.10-beta.4
v2.4.10-beta.3
Full Changelog: 2.4.10-beta.1...v2.4.10-beta.3
v2.4.10-beta.2
What's Changed
Full Changelog: 2.4.9-alpha.8...v2.4.10-beta.2
2.4.10-beta.1
What's Changed
Full Changelog: 2.4.9-alpha.8...2.4.10-beta.1
2.4.9
What's Changed
- Refactor the damage and resource pipelines by @Azurelol in #189
- Add support for custom expressions in active effects by @Azurelol in #193
- Add inline weapon command by @Azurelol in #198
- Fix onManageActiveEffect not creating effects by @Azurelol in #202
- Cleanup data models by @Shourn in #201
- Implement buttons for spending resources for actions by @Azurelol in #200
- feature: Store pipeline "reverted" state persistently by @Shourn in #207
- Fix _prepareItems iterating madness by @4m2c4bl3 in #205
- Update class spell entries to use newer formatting by @Azurelol in #209
- Update skill entries by @Azurelol in #210
- Add chat damage breakdown, absorb hp/mp actions by @Azurelol in #212
- Add inline effect icons for status effects by @Azurelol in #214
- Update combat system to handle start turn, end turn; improve effect management by @Azurelol in #215
- Update magichant to refer to verse dialog, fix default volume by @Azurelol in #219
- Add damage model bonus for expression support by @Azurelol in #220
- fix: update silk shirt mdef to correct value of 2 by @CGavinMullis in #224
- Add git attributes file to handle line endings across different environments by @Azurelol in #230
- fix: item template by @KSops in #232
- Further damage model improvements and extras by @Azurelol in #229
- fix: item sort by @KSops in #233
- Add combat event hooks by @Azurelol in #222
- Add ko status to combat hud by @KSops in #234
- fix: optional and class feature sorting by @KSops in #235
- Optimize combat hud event hooks by @Element-Re in #242
- Fix combat hud bottom button drag by @KSops in #246
- Combat turn V3 by @Azurelol in #245
- Renormalize files post git attributes change by @Azurelol in #250
- V2.4.9 by @spyrella in #256
New Contributors
- @CGavinMullis made their first contribution in #224
- @Element-Re made their first contribution in #242
Full Changelog: 2.4.8...2.4.9
2.4.9-active-effect-playtest
What's Changed
Full Changelog: 2.4.9-alpha.8...2.4.9-ae-test
2.4.9-alpha.8
What's Changed
- Fix: optional and class feature sorting by @KSops in #235
- Optimize combat hud event hooks by @Element-Re in #242
- Fix combat hud bottom button drag by @KSops in #246
- Combat turn V3 by @Azurelol in #245
New Contributors
- @Element-Re made their first contribution in #242
Full Changelog: 2.4.9-alpha.7...2.4.9-alpha.8
2.4.9-alpha.7
What's Changed
Full Changelog: 2.4.9-alpha.6...2.4.9-alpha.7