Releases: League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
Releases · League-of-Fabulous-Developers/FoundryVTT-Fabula-Ultima
v4.5.11
What's Changed
- Fix custom effects not interacting with rule elements by @pr0l0g in #851
- Fix the start/end combat event not triggering REs by @Azurelol in #855
- Clean up usage of render data in rule elements by @Azurelol in #859
- Compendium Updates to Fix Combat Rule and Cleanup by @Frozedon in #858
- Allow inline effects to resolve effects from fuids by @Azurelol in #861
- Fix compendium browser filter desync by @Azurelol in #862
- Add an universal check bonus by @Azurelol in #863
New Contributors
Full Changelog: v4.5.10...v4.5.11
v4.5.10
v4.5.9
What's Changed
- bugfix: Crits don't render properly by @Shourn in #838
- Robustify DSN Hook by @Unarekin in #834
- Refactor tag-trait handling by @Azurelol in #839
- Add inline check type support, opposed check to perform check rule action by @Azurelol in #841
- Add trait to ignore vulnerability by @Azurelol in #842
- Add threshold fields for calculate expense by @Azurelol in #843
- Add an affinity field to the damage rule trigger by @Azurelol in #844
Full Changelog: v4.5.8...v4.5.9
v4.5.8
What's Changed
- Fix effects clear automation on start/end combat by @Azurelol in #815
- Allow invoking trait rerolling without FP by @Azurelol in #816
- Fix inactive mnemosphere item effects being transferred to actor by @Azurelol in #817
- Embed render data into damage / resource update events by @Azurelol in #818
- Fix tradable table transactions between GM and players by @Azurelol in #814
- Add identifier support for calculate damage, calculate expense by @Azurelol in #819
- Compendium Updates to Psychic Gifts by @Frozedon in #812
- Compendium Updates for Heroic Skills + Spells by @Frozedon in #822
- Add effect application choice dialog by @Azurelol in #823
- Compendium Updates for Effect Options + Spell Organization by @Frozedon in #828
- Refactor the skill hooks and rolls into base skill data model by @Azurelol in #832
Full Changelog: v4.5.7...v4.5.8
v4.5.7
- More fixes regarding the recent render check hook refactor.
- Iterate on the skill check configuration procedures
Full Changelog: v4.5.6...v4.5.7
v4.5.6
- Fix misc. ability usage with weapons.
- Fix misc. ability usage (whoops)
Full Changelog: v4.5.5...v4.5.6
v4.5.5
What's Changed
- Refresh on Spells by @Frozedon in #795
- Additional Dice So Nice! Triggers by @Unarekin in #796
- Update Compendium for Heroic Skills by @Frozedon in #803
- chore(deps): bump actions/checkout from 5 to 6 by @dependabot[bot] in #619
- Refactor spend resource workflow by @Azurelol in #804
- Update Compendium Entries for Ace of Cards and Arcanist by @Frozedon in #805
Full Changelog: v4.5.4...v4.5.5
v4.5.4
What's Changed
- webkit dialog collapse fix by @caharlow in #775
- Dice So Nice Doubles Effect Fix by @Unarekin in #785
- Double Pressure With High Damage Threshold by @Unarekin in #787
- Compendium Updates Mutant through Weaponmaster + Spells + Effects by @Frozedon in #772
- Update item compendium migration by @Azurelol in #791
New Contributors
Full Changelog: v4.5.3...v4.5.4
v4.5.3
v4.5.2
- Fix some pressure effect toggling issues.
Full Changelog: v4.5.1...v4.5.2