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Releases: LegolandoBloom/Angleur

2.4.1

18 Aug 19:23

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Angleur

2.4.1 (2025-08-18)

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  • removed dev print that I accidentally left in

2.4.0

18 Aug 16:55

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Angleur

2.4.0 (2025-08-18)

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  • Added picture tooltip to 'Enable Soft Interact'
    Added colors to the tooltips of the softInteract child checkboxes
  • fixed double click recasting even when Soft Interact is on
  • added in development disclaimer to rangeIndicator
  • added range indicator prototype as comment to AngleurCata
  • adjusted sizes and anchors
  • added the stuffs to vanilla
  • New soft interact system to Classic 2
  • New soft interact system to Classic 1
  • Force Deleting set will now empty SwapoutItems
    Dragging a macro will now clear cursor(like with items)
  • text color changed
  • added translation
  • fixed text error
  • added saved var reset disclaimer
  • added recast key to Cata and Vanilla
    added cleanup for older saved variables, users will now need to re-set the oneKey if they were using a modifier
  • adding recast key 3
  • adding recast key 2
    • Fixed template clash with thievery (added Angleur_ to the name)
    • Template can now change the values of 3 references in the saved variable table: keybind, base and modifier(last 2 are optional)
  • adding recast key 1
  • changed font for onekey and doubleclick
  • added combat lockdown check to AngleurClassic_CheckFishingPoleEquipped()
  • deleted separate inclusion of simplePromotion in classic toc files(still included with embeds)
    changed font to keybind button(the other one didnt exist in classic)
  • removed oneKey.lua from toc files
    renamed Angleur_HelpTipTemplate to Legolando_HelpTipTemplate
  • Replaced oneKey with template

2.3.25

14 Aug 10:48

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Angleur

2.3.25 (2025-08-14)

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  • wepframe overlay icon now successfully hides on classic
  • will no longer add fishing rods to swapout tables on classic when first creating the set

2.3.2

13 Aug 12:02

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Angleur

2.3.2 (2025-08-13)

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  • reorginazed the layout of eqMan for better readability
  • small fix to init
  • Reworking eqMan code 3
  • Reworking eqMan code 2
  • Reworking eqMan code 1

2.3.1

12 Aug 15:12

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Angleur

2.3.1 (2025-08-12)

Full Changelog Previous Releases

  • fixed lua error when equipping other sets manually

2.3.0

12 Aug 10:52

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Angleur

2.3.0 (2025-08-12)

Full Changelog Previous Releases

  • fixed re-equip bug despite sleep -> sleep on Classic versions
  • Fixed major bug causing eqMan to not re-equip swapped out offhand weapons when a 2 handed weapon is saved to the Angleur Set

2.2.55

11 Aug 17:58

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Angleur

2.2.55 (2025-08-11)

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  • Fixed missing color error on translations

2.2.5

10 Aug 10:32

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Angleur

2.2.5 (2025-08-10)

Full Changelog Previous Releases

  • changed anchor
  • deleted line
  • adjusted classic version of addon promotion
  • Merge branch 'release' of https://github.com/LegolandoBloom/Angleur into release
  • fixes to addon promotion, also translation added
  • added template to toc files of other versions
  • other addons promotion 3/3 done
  • Changed SimplePromotion from Library to Template
  • Other addons promotion 2.5/3 done
  • Other addons promotion - in progress 2/3
  • Other addons promotion - in progress 1/3

2.2.45

20 Jul 20:41

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Angleur

2.2.45 (2025-07-20)

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  • Added toy fix to Cata/Mop file
  • Merge branch 'Timer-Fixage-Proper' into release
    • Timer Fix: Moved last update time reset to PLAYER_ENTERING_WORLD to prevent time loss after ADDON_LOADED
      • Removed CreateColor redundancies
      • Removed deprecated/commented old code
      • Removed unnecessary comments
  • fixed the fix causing toys to become unusable
  • Fixed bug causing unusable slotted toys breaking the action handler
  • fixed machine timer desync error with extra item timers

2.2.4

08 Jul 19:12

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Angleur

2.2.4 (2025-07-08)

Full Changelog Previous Releases

  • shapeshift support 3/3 + fixed small error with Vanilla version
  • shapeshift support 2/3
  • shapeshift support 1/3