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Copy pathStruct Spell Dark Spell.j
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24 lines (20 loc) · 1018 Bytes
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Copy pathStruct Spell Dark Spell.j
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24 lines (20 loc) · 1018 Bytes
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/// Necromancer
library StructSpellsSpellDarkSpell requires Asl, StructGameClasses, StructGameSpell
struct SpellDarkSpell extends Spell
public static constant integer abilityId = 'A0I7'
public static constant integer favouriteAbilityId = 'A0I8'
public static constant integer classSelectionAbilityId = 'A1JZ'
public static constant integer classSelectionGrimoireAbilityId = 'A1K0'
public static constant integer maxLevel = 5
public static method create takes Character character returns thistype
local thistype this = thistype.createWithoutTriggers(character, Classes.necromancer(), Spell.spellTypeNormal, thistype.maxLevel, thistype.abilityId, thistype.favouriteAbilityId)
call this.addGrimoireEntry('A1JZ', 'A1K0')
call this.addGrimoireEntry('A0I9', 'A0IE')
call this.addGrimoireEntry('A0IA', 'A0IF')
call this.addGrimoireEntry('A0IB', 'A0IG')
call this.addGrimoireEntry('A0IC', 'A0IH')
call this.addGrimoireEntry('A0ID', 'A0II')
return this
endmethod
endstruct
endlibrary