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EpicGamesImportTool.sln
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38 lines (38 loc) · 1.92 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31612.314
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EGSIT.Core", "EGSIT.Core\EGSIT.Core.csproj", "{B237FB69-484A-4997-B71B-D048202C19DF}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "EGSIT.UI", "EGSIT.UI\EGSIT.UI.csproj", "{2EA65E07-633D-497C-AC12-33CAD745B28C}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{3440E755-58A0-4116-8826-868923FCFCD4}"
ProjectSection(SolutionItems) = preProject
.editorconfig = .editorconfig
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Non-project files", "Non-project files", "{529B8768-FB4A-467D-BF2F-B7D3A60752E6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B237FB69-484A-4997-B71B-D048202C19DF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B237FB69-484A-4997-B71B-D048202C19DF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B237FB69-484A-4997-B71B-D048202C19DF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B237FB69-484A-4997-B71B-D048202C19DF}.Release|Any CPU.Build.0 = Release|Any CPU
{2EA65E07-633D-497C-AC12-33CAD745B28C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2EA65E07-633D-497C-AC12-33CAD745B28C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2EA65E07-633D-497C-AC12-33CAD745B28C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2EA65E07-633D-497C-AC12-33CAD745B28C}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {154DD2A7-BC59-4F72-B933-0564FC8DB0A1}
EndGlobalSection
EndGlobal