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Fix activity API endpoints incorrectly early returning (#777) #121

Fix activity API endpoints incorrectly early returning (#777)

Fix activity API endpoints incorrectly early returning (#777) #121

Triggered via push May 27, 2025 00:18
Status Success
Total duration 1m 13s
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The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Release Built Artifacts
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp1Playlist.cs#L24
Non-nullable property 'Location' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp1Playlist.cs#L21
Non-nullable property 'Icon' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp1Playlist.cs#L19
Non-nullable property 'Description' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp1Playlist.cs#L17
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Reviews/GameReviewSlot.cs#L9
Non-nullable property 'SlotType' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L21
Non-nullable property 'Reviewer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Reviews/SerializedGameReview.cs#L18
Non-nullable property 'Slot' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Scores/FriendScoresRequest.cs#L9
Non-nullable property 'Usernames' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp3Playlist.cs#L16
Nullability of reference types in return type of 'string? SerializedLbp3Playlist.Description.get' doesn't match implicitly implemented member 'string ISerializedCreatePlaylistInfo.Description.get' (possibly because of nullability attributes).
Release Built Artifacts: Refresh.GameServer/Types/Playlists/SerializedLbp3Playlist.cs#L15
Nullability of reference types in return type of 'string? SerializedLbp3Playlist.Name.get' doesn't match implicitly implemented member 'string ISerializedCreatePlaylistInfo.Name.get' (possibly because of nullability attributes).
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Possible null reference assignment.
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Converting null literal or possible null value to non-nullable type.
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Possible null reference assignment.
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Possible null reference assignment.
Release Built Artifacts
Possible null reference assignment.
Release Built Artifacts
Possible null reference assignment.
Release Built Artifacts
Possible null reference assignment.
Release Built Artifacts
Possible null reference assignment.
Release Built Artifacts: Refresh.Database/Models/Assets/GameAssetType.cs#L488
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Refresh.Database.Models.Assets.GameAssetType.Unknown' is not covered.
Release Built Artifacts: Refresh.Database/GameDatabaseProvider.cs#L845
'GameDatabaseProvider.Dispose()' hides inherited member 'RealmDatabaseProvider<GameDatabaseContext>.Dispose()'. Use the new keyword if hiding was intended.