@@ -14,35 +14,42 @@ namespace RefreshTests.GameServer.Tests.Assets;
1414public class AssetDisallowanceTests : GameServerTest
1515{
1616 [ Test ]
17- public void CanDisallowAndReallowAsset ( )
17+ [ TestCase ( "trash" ) ]
18+ [ TestCase ( "Trash" ) ]
19+ [ TestCase ( "TRASH" ) ]
20+ public void CanDisallowAndReallowAssetCaseInsensitively ( string hash )
1821 {
1922 using TestContext context = this . GetServer ( ) ;
2023
21- string hash = "trash" ;
24+ string hashLower = hash . ToLower ( ) ;
2225 GameAssetType type = GameAssetType . Mesh ;
2326
2427 // Ensure that the asset isn't already disallowed
28+ Assert . That ( context . Database . IsAssetDisallowed ( hash ) , Is . False ) ;
2529 Assert . That ( context . Database . GetDisallowedAssetInfo ( hash ) , Is . Null ) ;
2630
2731 // Disallow
2832 ( DisallowedAsset disallowed , bool success ) = context . Database . DisallowAsset ( hash , type , "too ugly" ) ;
2933 Assert . That ( success , Is . True ) ;
30- Assert . That ( disallowed . AssetHash , Is . EqualTo ( hash ) ) ;
34+ Assert . That ( disallowed . AssetHash , Is . EqualTo ( hashLower ) ) ;
3135 Assert . That ( disallowed . AssetType , Is . EqualTo ( type ) ) ;
3236 Assert . That ( disallowed . Reason , Is . EqualTo ( "too ugly" ) ) ;
37+ context . Database . Refresh ( ) ;
3338
34- // Ensure that the same entity is gotten again, and the DB method doesn't try to insert a new one
39+ // Try to disallow again, and ensure the DB method doesn't try to insert a new one
3540 ( disallowed , success ) = context . Database . DisallowAsset ( hash , type , "too ugly" ) ;
3641 Assert . That ( success , Is . False ) ;
37- Assert . That ( disallowed . AssetHash , Is . EqualTo ( hash ) ) ;
42+ Assert . That ( disallowed . AssetHash , Is . EqualTo ( hashLower ) ) ;
3843 Assert . That ( disallowed . AssetType , Is . EqualTo ( type ) ) ;
3944 Assert . That ( disallowed . Reason , Is . EqualTo ( "too ugly" ) ) ;
45+ context . Database . Refresh ( ) ;
4046
4147 // ensure that the separately gotten entity is also the same
48+ Assert . That ( context . Database . IsAssetDisallowed ( hash ) , Is . True ) ;
4249 DisallowedAsset ? gottenAgain = context . Database . GetDisallowedAssetInfo ( hash ) ;
4350 Assert . That ( gottenAgain , Is . Not . Null ) ;
4451 Assert . That ( success , Is . False ) ;
45- Assert . That ( disallowed . AssetHash , Is . EqualTo ( hash ) ) ;
52+ Assert . That ( disallowed . AssetHash , Is . EqualTo ( hashLower ) ) ;
4653 Assert . That ( disallowed . AssetType , Is . EqualTo ( type ) ) ;
4754 Assert . That ( disallowed . Reason , Is . EqualTo ( "too ugly" ) ) ;
4855
@@ -52,11 +59,13 @@ public void CanDisallowAndReallowAsset()
5259 // Reallow
5360 success = context . Database . ReallowAsset ( hash ) ;
5461 Assert . That ( success , Is . True ) ;
62+ Assert . That ( context . Database . IsAssetDisallowed ( hash ) , Is . False ) ;
5563 Assert . That ( context . Database . GetDisallowedAssetInfo ( hash ) , Is . Null ) ;
5664
5765 // Reallow again
5866 success = context . Database . ReallowAsset ( hash ) ;
5967 Assert . That ( success , Is . False ) ;
68+ Assert . That ( context . Database . IsAssetDisallowed ( hash ) , Is . False ) ;
6069 Assert . That ( context . Database . GetDisallowedAssetInfo ( hash ) , Is . Null ) ;
6170 }
6271
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