Commit fa30e48
authored
Rate limit params adjustments (#1060)
First round of adjusting some of the recently added endpoint-specific
rate limit parameters. This loosens the limits for endpoints which seem
to have been rate-limited too quickly on production. More such PRs will
likely be needed in the future, since it's not easy to nail these values
(not too loose and not too strict) outside of production.5 files changed
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File tree
- Refresh.Core/RateLimits
- Levels
- Presence
- Relations
- Users
- Refresh.Interfaces.Game/Endpoints
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