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Copy file name to clipboardExpand all lines: Assets/Live2D/Cubism/CHANGELOG.md
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@@ -5,6 +5,49 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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## [5-r.4.2] - 2026-05-14
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### Added
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* Add `CubismLookCenterTransform` and `CubismLookCenterArtMesh` to allow setting the look-at center using either a Transform or an ArtMesh.
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### Changed
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* Change property names related to multiply color and screen color.
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* Change to work with the `Input System` package.
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* Update each model's prefab to match environment updates.
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* Change to allow specifying `AnimatorController` in scenes under `Assets/Live2D/Cubism/Samples/AsyncBenchmark`.
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* Change to explicitly set texture sampler settings.
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* Change the `Assets/Live2D/Cubism/Samples/AsyncBenchmark/AutomaticAsyncBenchmark.unity` scene.
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* Add background to text UI.
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* Change target fps to 30fps on mobile environments.
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* Change `Enable Async` to be disabled by default.
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* Change the `Assets/Live2D/Cubism/Samples/OriginalWorkflow/Pose.unity` scene.
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* Change the `Assets/Live2D/Cubism/Samlpes/OriginalWorkflow/Motion.unity` scene.
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* Change the version of the development project to `6000.0.68f1`.
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### Fixed
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* Fix an issue where look-at tracking was misaligned when using `CubismLookController`.
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* Fix an issue where collision detection remained active even when the collision detection Drawable was hidden.
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* Fix an issue where pressing the reset button in the `CubismParametersInspector` would revert to the state before the reset when running the scene.
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* Fix an issue where `CubismPartColorsEditor` was using incorrect flags for determination.
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* Fix an issue where the re-import process for a model did not support increasing or decreasing parameters and other elements.
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* Fix CubismImporterBase.Save so that it no longer performs a reimport when saving.
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* Fix the importer to import motion3.json first, followed by model3.json, and then all other assets.
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* Fix PoseMotionImporter processing to accommodate the new import order.
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* Fix an issue where the texture settings were not as intended when imported.
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* Fix an issue where the Koharu model's .model3.json was missing references to .motion3.json.
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* Fix Koharu's corrupted .motion3.json files.
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* Fix an issue where specifying an override in `CubismParameterExtensionMethods.BlendToValue()` caused the applied value to be the current value of that parameter. by [@LoS-Light](https://github.com/Live2D/CubismUnityComponents/pull/89)
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* Fix an issue where arrays accessed in `OnDynamicDrawableData()` were processed with invalid indexes.
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* Fix an issue where the `Koharu` model used in scenes under `Assets/Live2D/Cubism/Samples/AsyncBenchmark` was outdated.
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* Fix an issue where reimporting a model prefab containing deleted components caused an error and prevented the prefab from being regenerated correctly.
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* Fix a duplicate blend calculation in `CubismParameterExtensionMethods.BlendToValue()`.
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* Fix an issue where the import process would run for models imported under the `StreamingAssets` folder. by [@redwyre](https://github.com/Live2D/CubismUnityComponents/pull/90)
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* Fix an issue where Raycast was functional even when `CubismRaycastable` was inactive.
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## [5-r.4.1] - 2025-07-17
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### Changed
@@ -474,6 +517,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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* Fix issue where Priority value was not reset after playing motion with CubismMotionController.
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