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| 1 | +using Sledge.Formats.Map.Objects; |
| 2 | +using System; |
| 3 | +using System.Collections.Generic; |
| 4 | +using System.IO; |
| 5 | +using System.Text; |
| 6 | + |
| 7 | +namespace Sledge.Formats.Map.Formats |
| 8 | +{ |
| 9 | + public class JackhammerPrefabLibrary |
| 10 | + { |
| 11 | + private const int Version = 1; |
| 12 | + |
| 13 | + public string Description { get; set; } |
| 14 | + public List<Prefab> Prefabs { get; set; } |
| 15 | + |
| 16 | + public static JackhammerPrefabLibrary FromFile(string file) |
| 17 | + { |
| 18 | + using (var stream = File.OpenRead(file)) |
| 19 | + { |
| 20 | + return new JackhammerPrefabLibrary(stream); |
| 21 | + } |
| 22 | + } |
| 23 | + |
| 24 | + public JackhammerPrefabLibrary() |
| 25 | + { |
| 26 | + Description = ""; |
| 27 | + Prefabs = new List<Prefab>(); |
| 28 | + } |
| 29 | + |
| 30 | + public JackhammerPrefabLibrary(Stream stream) |
| 31 | + { |
| 32 | + Prefabs = new List<Prefab>(); |
| 33 | + using (var br = new BinaryReader(stream)) |
| 34 | + { |
| 35 | + var header = br.ReadFixedLengthString(Encoding.ASCII, 4); |
| 36 | + Util.Assert(header == "JHOL", $"Incorrect prefab library header. Expected 'JHOL', got '{header}'."); |
| 37 | + |
| 38 | + var version = br.ReadInt32(); |
| 39 | + Util.Assert(version == Version, $"Unsupported prefab library version number. Expected {Version}, got {version}."); |
| 40 | + |
| 41 | + // read header data |
| 42 | + var descriptionStringNum = br.ReadInt32(); |
| 43 | + _ = br.ReadInt32(); // unknown |
| 44 | + _ = br.ReadInt32(); // unknown |
| 45 | + var singleEntryLength = br.ReadInt32(); |
| 46 | + var entryDataOffset = br.ReadInt32(); |
| 47 | + var entryDataLength = br.ReadInt32(); |
| 48 | + var mapDataOffset = br.ReadInt32(); |
| 49 | + var mapDataLength = br.ReadInt32(); |
| 50 | + var imageDataOffset = br.ReadInt32(); |
| 51 | + var imageDataLength = br.ReadInt32(); |
| 52 | + var stringDataOffset = br.ReadInt32(); |
| 53 | + var stringDataLength = br.ReadInt32(); |
| 54 | + |
| 55 | + // read strings |
| 56 | + br.BaseStream.Seek(stringDataOffset, SeekOrigin.Begin); |
| 57 | + |
| 58 | + var stringCount = br.ReadInt32(); |
| 59 | + |
| 60 | + // for whatever reason the offset to each string is stored next, we don't need those |
| 61 | + br.BaseStream.Seek(stringCount * 4, SeekOrigin.Current); |
| 62 | + |
| 63 | + var strings = new List<string> |
| 64 | + { |
| 65 | + "" // string numbers seem to be indexed from 1 so add a blank string for index 0 |
| 66 | + }; |
| 67 | + for (var i = 0; i < stringCount; i++) |
| 68 | + { |
| 69 | + var len = br.ReadInt32(); |
| 70 | + strings.Add(br.ReadFixedLengthString(Encoding.ASCII, len)); |
| 71 | + } |
| 72 | + |
| 73 | + Description = strings[descriptionStringNum]; |
| 74 | + |
| 75 | + // read entries |
| 76 | + br.BaseStream.Seek(entryDataOffset, SeekOrigin.Begin); |
| 77 | + |
| 78 | + var entries = new List<Entry>(); |
| 79 | + |
| 80 | + var numEntries = entryDataLength / singleEntryLength; |
| 81 | + for (var i = 0; i < numEntries; i++) |
| 82 | + { |
| 83 | + var name = strings[br.ReadInt32()]; |
| 84 | + var desc = strings[br.ReadInt32()]; |
| 85 | + _ = br.ReadInt32(); // unknown |
| 86 | + _ = br.ReadInt32(); // unknown |
| 87 | + var entryMapOffset = br.ReadInt32(); |
| 88 | + var entryMapLength = br.ReadInt32(); |
| 89 | + var entryMapType = br.ReadFixedLengthString(Encoding.ASCII, 4); |
| 90 | + var entryImageOffset = br.ReadInt32(); |
| 91 | + var entryImageLength = br.ReadInt32(); |
| 92 | + var entryImageType = br.ReadFixedLengthString(Encoding.ASCII, 4); |
| 93 | + |
| 94 | + if (entryMapType != "JHMF") |
| 95 | + { |
| 96 | + throw new NotSupportedException("Unexpected non-JMF format in Jackhammer prefab library."); |
| 97 | + } |
| 98 | + |
| 99 | + // i suspect this is an origin or bounding box, but not sure |
| 100 | + (_, _, _) = (br.ReadDouble(), br.ReadDouble(), br.ReadDouble()); |
| 101 | + |
| 102 | + var numWorldspawns = br.ReadInt32(); // ?? no idea, always seems to be 1 |
| 103 | + var numSolids = br.ReadInt32(); |
| 104 | + var numPointEnts = br.ReadInt32(); |
| 105 | + var numSolidEnts = br.ReadInt32(); |
| 106 | + _ = br.ReadInt32(); // unknown |
| 107 | + _ = br.ReadInt32(); // unknown |
| 108 | + _ = br.ReadInt32(); // unknown |
| 109 | + var numUniqueTextures = br.ReadInt32(); |
| 110 | + |
| 111 | + entries.Add(new Entry |
| 112 | + { |
| 113 | + Name = name, |
| 114 | + Description = desc, |
| 115 | + MapOffset = entryMapOffset, |
| 116 | + MapLength = entryMapLength, |
| 117 | + MapType = entryMapType, |
| 118 | + ImageOffset = entryImageOffset, |
| 119 | + ImageLength = entryImageLength, |
| 120 | + ImageType = entryImageType |
| 121 | + }); |
| 122 | + } |
| 123 | + |
| 124 | + // read maps and preview images |
| 125 | + var jmf = new JackhammerJmfFormat(); |
| 126 | + |
| 127 | + foreach (var entry in entries) |
| 128 | + { |
| 129 | + br.BaseStream.Seek(imageDataOffset + entry.ImageOffset, SeekOrigin.Begin); |
| 130 | + var img = br.ReadBytes(entry.ImageLength); |
| 131 | + using (var substream = new SubStream(br.BaseStream, mapDataOffset + entry.MapOffset, entry.MapLength)) |
| 132 | + { |
| 133 | + Prefabs.Add(new Prefab(entry.Name, entry.Description, jmf.Read(substream)) |
| 134 | + { |
| 135 | + PreviewImage = img |
| 136 | + }); |
| 137 | + } |
| 138 | + } |
| 139 | + } |
| 140 | + } |
| 141 | + |
| 142 | + public void WriteToFile(string file) |
| 143 | + { |
| 144 | + using (var stream = File.OpenWrite(file)) |
| 145 | + { |
| 146 | + Write(stream); |
| 147 | + } |
| 148 | + } |
| 149 | + |
| 150 | + public void Write(Stream stream) |
| 151 | + { |
| 152 | + throw new NotImplementedException(); |
| 153 | + } |
| 154 | + |
| 155 | + // record class to hold an entry temporarily |
| 156 | + private class Entry |
| 157 | + { |
| 158 | + public string Name { get; set; } |
| 159 | + public string Description { get; set; } |
| 160 | + public int MapOffset { get; set; } |
| 161 | + public int MapLength { get; set; } |
| 162 | + public string MapType { get; set; } |
| 163 | + public int ImageOffset { get; set; } |
| 164 | + public int ImageLength { get; set; } |
| 165 | + public string ImageType { get; set; } |
| 166 | + } |
| 167 | + } |
| 168 | +} |
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