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Refactor Smooth Mesh display #50

@sirpalee

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@sirpalee

At the moment we are controlling smooth-mesh display via changing of the subdivision method when returning the HdMeshTopology. Since that's going to be broken when subdiv levels are previewed, we need to look into alternatives.

I think we could get the same results by setting the subdivision style to Catmull-Clark and setting the enable flat shading flag on the display style.

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