|
1 | 1 | # Alpha Piscium |
2 | | -High-performance realistic Minecraft shaderpack featuring SSVBIL, volumetric clouds, atmospheric scattering, and stunning visual effects. |
| 2 | +High-quality realistic Minecraft shaderpack featuring global illumination, volumetric clouds, atmospheric scattering, and stunning visual effects. |
3 | 3 |
|
4 | 4 | Official Website link: https://alphapiscium.org/ \ |
5 | 5 | Discord server link: https://discord.gg/E2Uq2MmHgq |
6 | 6 |
|
7 | | -<img width="2560" height="1441" alt="2025-09-26_03 40 46" src="https://github.com/user-attachments/assets/58c281ec-120e-4376-a0e7-8bb1cde38f27" /> |
| 7 | +<img width="1920" height="1080" alt="Alpha Piscium" src="https://github.com/user-attachments/assets/bab05ffa-9c46-4f9b-a69c-94bc6c82f3d5" /> |
8 | 8 |
|
9 | 9 | ## Features |
10 | | -- **Global Ilumination** |
11 | | - - [*Screen Space Visibility Bitmask Indirect Lighting*](https://arxiv.org/pdf/2301.11376) (SSVBIL) |
12 | | - - [*Ground Truth Visibility Bitmask Global Illumination*](https://www.shadertoy.com/view/lfdBWn) (GT-VBGI) |
| 10 | +- **Real-time Global Illumination** |
| 11 | + - [*Reservoir-based SpatioTemporal Importance Resampling*](https://arxiv.org/pdf/2301.11376) (ReSTIR) based Screen-Space Global Illumination |
| 12 | + - [*ReBLUR*](https://doi.org/10.1007/978-1-4842-7185-8_49) based denoising |
13 | 13 | - Realistic, real-time, and fast **Atmospheric Scattering** |
14 | 14 | - [*Unreal Engine Sky Atmosphere Rendering Technique*](https://sebh.github.io/publications/egsr2020.pdf) |
15 | 15 | - [*Epipolar Sampling*](https://gdcvault.com/play/1018227/Practical-Implementation-of-Light-Scattering) |
16 | | -- High-quality, fast, and adaptive **Shadows** |
17 | | - - [*Rectilinear Texture Warping*](https://www.cspaul.com/publications/Rosen.2012.I3D.pdf) (RTWSM) |
18 | 16 | - Real-time **Volumetric Clouds** |
19 | | - - [*Nubis*](https://drive.google.com/file/d/0B-D275g6LH7LOE1RcVFERGpkS28/view?resourcekey=0-P04mYcVQ1lDPdn7FDunEIw) |
| 17 | + - [*Nubis*](https://www.guerrilla-games.com/read/nubis-evolved) |
| 18 | +- High-quality adaptive **Shadows** |
| 19 | + - [*Rectilinear Texture Warping*](https://www.cspaul.com/publications/Rosen.2012.I3D.pdf) (RTWSM) |
20 | 20 |
|
21 | 21 | ## Installation |
22 | | -1. Download the Alpha Piscium shaders for Minecraft from the file section above. |
23 | | -2. Install Iris (You can download Iris on https://www.irisshaders.dev/download) |
24 | | -3. Open the Minecraft launcher, and choose the Iris profile you just created with the version you're playing |
| 22 | +1. Download the Alpha Piscium shaders for Minecraft from [Modrinth](https://modrinth.com/shader/alpha-piscium) or [GitHub Release](https://github.com/Luna5ama/Alpha-Piscium/releases). |
| 23 | +2. Install [Iris](https://www.irisshaders.dev/download) shader loader. |
| 24 | +3. Open the Minecraft launcher and choose the Iris profile you just created with the version you're playing. |
25 | 25 | 4. Launch Minecraft. |
26 | | -5. Go to "Options", then "Video Settings", and select "Shader Packs". Next, click on "Open Shader Pack Folder" to access the shaderpacks folder. |
27 | | -6. Move the downloaded ZIP file into this folder (.minecraft\shaderpacks). |
28 | | -7. In game, choose the newly installed pack from the shaders list. (If you select a shader pack using Iris, its filename will turn yellow.) |
29 | | -8. Click "Done" or "Apply" and all new features have been loaded. |
| 26 | +5. Go to **Options** → **Video Settings** → **Shader Packs**, then click **Open Shader Pack Folder**. |
| 27 | +6. Move the downloaded ZIP file into this folder (`.minecraft/shaderpacks`). |
| 28 | +7. In-game, select the newly installed pack from the shaders list. (If you select a shader pack using Iris, its filename will turn yellow.) |
| 29 | +8. Click **Done** or **Apply** and the shader will be loaded. |
30 | 30 |
|
31 | 31 | ## FAQ |
32 | | -- No lighting in the night: Please use a PBR resource packs. For vanilla style, SPBR is recommended. Otherwise, Patrix. |
33 | | -- Can't load shaderpack: Please use Iris with version 1.7+. |
34 | | -- Everything goes dark when turning back: This is due to the limitation of screenspace techniques, there isn't a perfect way to fix this. |
35 | | -- Intel GPU: Alpha Piscium uses cutting edge graphics technology. Unforunately Intel doesn't maintain their OpenGL driver well. Thus can't support Intel GPU. |
36 | | -- AMD GPU: Check if your GPU driver is newer than 22.7.1, if older please update your driver. |
37 | | -- Other loading error: Press Ctrl+D in Iris's shaderpack selection screen. Reload the shaderpack. Make an [issue](https://github.com/Luna5ama/Alpha-Piscium/issues) with the error message and the relevant files in `.minecraft/patched_shaders` as shown in the error message. |
| 32 | +- **No lighting at night**: Please use PBR resource packs. For vanilla style, SPBR is recommended. Otherwise, try Patrix. |
| 33 | +- **Can't load shaderpack**: Please use Iris with version 1.7 or higher. |
| 34 | +- **Everything goes dark when turning back**: This is due to the limitations of screenspace techniques. There isn't a perfect way to fix this. |
| 35 | +- **Intel GPU**: Alpha Piscium uses cutting-edge graphics technology. Unfortunately, Intel doesn't maintain their OpenGL driver well, so Intel GPUs are not supported. |
| 36 | +- **AMD GPU**: Check if your GPU driver is newer than 22.7.1. If older, please update your driver. |
| 37 | +- **Other loading errors**: Press Ctrl+D in Iris's shaderpack selection screen, then reload the shaderpack. Make an [issue](https://github.com/Luna5ama/Alpha-Piscium/issues) with the error message and the relevant files in `.minecraft/patched_shaders` as shown in the error message. |
38 | 38 |
|
39 | 39 | ## License |
40 | | -Files under `script` directory are licensed under MIT license. All other files are licensed under GNU General Public License v3.0. |
| 40 | +Files under the `scripts` directory are licensed under the MIT License. All other files are licensed under the GNU General Public License v3.0. |
0 commit comments