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Character are squashed in 21:9 resolution #35

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@PhoeniFOX

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@PhoeniFOX

Thanks a lot for this project. I found that under the 21:9 resolution, the characters in the battle seem to be somewhat squashed. This can be seen from the two screenshots with different resolutions below (21:9 and 16:9), where IO’s charge circle is obviously squashed. I tried to modify the FOV parameters and camera distance parameters, but it doesn’t seem to have any effect.
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ultrawide

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