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Warcraft release version 1.4.1
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8 files changed

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games/Battle Isle 3/release/linux/BI3.cfg

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -10,15 +10,15 @@ Outro_Play=yes
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# Audio settings
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# --------------
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#
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# Audio_MidiSubsystem=nativewindows/wildmidi/bassmidi/adlmidi/original/mt32-nativewindows - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or the original (Windows 3.1 compatible) method for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using NativeWindows.)
13+
# Audio_MidiSubsystem=alsa/wildmidi/bassmidi/adlmidi/mt32-alsa - use ALSA sequencer, WildMIDI, BASSMIDI or ADLMIDI for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using ALSA sequencer.)
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# Audio_MidiVolume=0-127 - midi volume
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# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
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# Audio_MidiDevice=X - X = name of MIDI device (used by NativeWindows)
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# Audio_MidiDevice=X - X = client name or port (e.g. 128:0) (used by ALSA sequencer)
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# Audio_OPL3BankNumber=0-77 - OPL3 bank (used by ADLMIDI; list of banks: https://github.com/Wohlstand/libADLMIDI/blob/master/banks.ini)
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# Audio_OPL3Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
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# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)
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# Audio_MidiResamplingQuality=0/1 - midi resampling quality (higher = better) (used by WildMIDI, BASSMIDI and ADLMIDI)
21-
Audio_MidiSubsystem=nativewindows
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Audio_MidiSubsystem=adlmidi
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Audio_MidiVolume=100
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Audio_SoundFont_Path=
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Audio_MidiDevice=

games/Warcraft/release/linux/Warcraft.cfg

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,10 +17,11 @@ Music=on
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# Audio_Sample_Rate=X - X=frequency in Hz (11025, 22050, 44100, ...)
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# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
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# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
20-
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
20+
# Audio_MIDI_Subsystem=alsa/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-alsa - use ALSA sequencer, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (ALSA sequencer can use hardware or software synth (like Fluidsynth or TiMidity++). WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using ALSA sequencer.)
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# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
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# Audio_MIDI_Device=X - X = client name or port (e.g. 128:0) (used by ALSA sequencer)
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# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
24+
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)
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Audio_Music_Volume=100
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Audio_Channels=stereo
@@ -32,6 +33,7 @@ Audio_MIDI_Subsystem=adlmidi
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Audio_SoundFont_Path=
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Audio_MIDI_Device=
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Audio_OPL3_Emulator=precise
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Audio_MT32_Delay_Sysex=no
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# Display settings

games/Warcraft/release/linux/arm-aarch64/readme-Linux.txt

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Warcraft: Orcs & Humans for Linux (arm-aarch64)
2-
Version 1.4.0
2+
Version 1.4.1
33

44
Original DOS Warcraft CD version is required for playing.
55
(version from GOG.com can be used for playing)
@@ -54,6 +54,7 @@ libADLMIDI requires no additional files for MIDI playback,
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WildMIDI requires GUS patches for MIDI playback,
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BASSMIDI requires a soundfont for MIDI playback,
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libADLMIDI uses OPL3 emulator for MIDI playback.
57+
Music can be played on MT-32 synth using ALSA sequencer.
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ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.
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@@ -114,6 +115,10 @@ Nuked OPL3 emulator uses neon instructions.
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Changes
115116
-------
116117

118+
v1.4.1 (2024-12-16)
119+
* add option to play music on MT-32 synth
120+
* bug fixes
121+
117122
v1.4.0 (2024-09-21)
118123
* add option to use higher quality audio resampling
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* remove option to interpolate audio when resampling

games/Warcraft/release/linux/armv7-gnueabihf/readme-Linux.txt

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Warcraft: Orcs & Humans for Linux (armv7-gnueabihf)
2-
Version 1.4.0
2+
Version 1.4.1
33

44
Original DOS Warcraft CD version is required for playing.
55
(version from GOG.com can be used for playing)
@@ -54,6 +54,7 @@ libADLMIDI requires no additional files for MIDI playback,
5454
WildMIDI requires GUS patches for MIDI playback,
5555
BASSMIDI requires a soundfont for MIDI playback,
5656
libADLMIDI uses OPL3 emulator for MIDI playback.
57+
Music can be played on MT-32 synth using ALSA sequencer.
5758

5859
ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.
5960

@@ -114,6 +115,10 @@ Nuked OPL3 emulator uses neon instructions.
114115
Changes
115116
-------
116117

118+
v1.4.1 (2024-12-16)
119+
* add option to play music on MT-32 synth
120+
* bug fixes
121+
117122
v1.4.0 (2024-09-21)
118123
* add option to use higher quality audio resampling
119124
* remove option to interpolate audio when resampling

games/Warcraft/release/linux/readme-Linux.txt

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
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Warcraft: Orcs & Humans for Linux (x86)
2-
Version 1.4.0
2+
Version 1.4.1
33

44
Original DOS Warcraft CD version is required for playing.
55
(version from GOG.com can be used for playing)
@@ -55,6 +55,7 @@ libADLMIDI requires no additional files for MIDI playback,
5555
WildMIDI requires GUS patches for MIDI playback,
5656
BASSMIDI requires a soundfont for MIDI playback,
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libADLMIDI uses OPL3 emulator for MIDI playback.
58+
Music can be played on MT-32 synth using ALSA sequencer.
5859

5960
ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.
6061

@@ -112,6 +113,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
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Changes
113114
-------
114115

116+
v1.4.1 (2024-12-16)
117+
* add option to play music on MT-32 synth
118+
* bug fixes
119+
115120
v1.4.0 (2024-09-21)
116121
* add option to use higher quality audio resampling
117122
* remove option to interpolate audio when resampling

games/Warcraft/release/linux/x64/readme-Linux.txt

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Warcraft: Orcs & Humans for Linux (x64)
2-
Version 1.4.0
2+
Version 1.4.1
33

44
Original DOS Warcraft CD version is required for playing.
55
(version from GOG.com can be used for playing)
@@ -55,6 +55,7 @@ libADLMIDI requires no additional files for MIDI playback,
5555
WildMIDI requires GUS patches for MIDI playback,
5656
BASSMIDI requires a soundfont for MIDI playback,
5757
libADLMIDI uses OPL3 emulator for MIDI playback.
58+
Music can be played on MT-32 synth using ALSA sequencer.
5859

5960
ALSA sequencer can detect usable synth automatically or it can be selected in the configuration file.
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@@ -112,6 +113,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
112113
Changes
113114
-------
114115

116+
v1.4.1 (2024-12-16)
117+
* add option to play music on MT-32 synth
118+
* bug fixes
119+
115120
v1.4.0 (2024-09-21)
116121
* add option to use higher quality audio resampling
117122
* remove option to interpolate audio when resampling

games/Warcraft/release/windows/Warcraft.cfg

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,10 +17,11 @@ Music=on
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# Audio_Sample_Rate=X - X=frequency in Hz (11025, 22050, 44100, ...)
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# Audio_Buffer_Size=X - X=size in bytes (128, 256, 512, 1024, 2048, 4096, ...)
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# Audio_Resampling_Quality=0/1 - audio resampling quality (higher = better)
20-
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback.)
20+
# Audio_MIDI_Subsystem=nativewindows/wildmidi/bassmidi/adlmidi/sdl_mixer/mt32-nativewindows - use NativeWindows, WildMIDI, BASSMIDI, ADLMIDI or SDL_mixer for MIDI playback (WildMIDI uses GUS patch files for playback. BASSMIDI uses soundfont for playback. ADLMIDI uses OPL3 emulator for playback. Music can be played on MT-32 synth using NativeWindows.)
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# Audio_SoundFont_Path=X - X = path to soundfont file (used by BASSMIDI)
2222
# Audio_MIDI_Device=X - X = name of MIDI device (used by NativeWindows)
2323
# Audio_OPL3_Emulator=fast/precise - use fast (DOSBox) or precise (Nuked) OPL3 emulator (used by ADLMIDI)
24+
# Audio_MT32_Delay_Sysex=yes/no - select whether to add delays when sending sysex messages on MT-32 (to prevent buffer overflow with Rev.0 MT-32)
2425

2526
Audio_Music_Volume=100
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Audio_Channels=stereo
@@ -32,6 +33,7 @@ Audio_MIDI_Subsystem=adlmidi
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Audio_SoundFont_Path=
3334
Audio_MIDI_Device=
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Audio_OPL3_Emulator=precise
36+
Audio_MT32_Delay_Sysex=no
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# Display settings

games/Warcraft/release/windows/readme-Windows.txt

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
Warcraft: Orcs & Humans for Windows (x86)
2-
Version 1.4.0
2+
Version 1.4.1
33

44
Original DOS Warcraft CD version is required for playing.
55
(version from GOG.com can be used for playing)
@@ -42,6 +42,7 @@ NativeWindows and libADLMIDI dond't require additional files for MIDI playback,
4242
WildMIDI requires GUS patches for MIDI playback,
4343
BASSMIDI requires a soundfont for MIDI playback,
4444
libADLMIDI uses OPL3 emulator for MIDI playback.
45+
Music can be played on MT-32 synth using NativeWindows.
4546

4647
NativeWindows can use the default synth or it can be selected in the configuration file.
4748

@@ -96,6 +97,10 @@ Source code is available on GitHub: https://github.com/M-HT/SR
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Changes
9798
-------
9899

100+
v1.4.1 (2024-12-16)
101+
* add option to play music on MT-32 synth
102+
* bug fixes
103+
99104
v1.4.0 (2024-09-21)
100105
* add option to use higher quality audio resampling
101106
* remove option to interpolate audio when resampling

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