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Installation instructions

Rutger Kok edited this page Aug 17, 2013 · 21 revisions

Terrain Control currently supports Forge and CraftBukkit, and it also appears to work on a number of forks of them. Forge singleplayer, Bukkit multiplayer and Forge multiplayer all have different installation instructions. However, your worlds should look the same between all versions. MCPC+ users should use the Bukkit version, as the Forge version currently doesn't work on it.

## Singleplayer First, download and install Forge. Run Minecraft once to make sure that everything works. Then download the file linked on the homepage of the wiki. Make sure that the Minecraft version for the download matches your Minecraft version. Put the file in the mods folder inside the .minecraft folder.

You can now create a new world with the world type Terrain Control. The mod only affects worlds created with this world type. If you don't edit the settings found in .minecraft/mods/TerrainControl/worlds/YOUR_WORLD_NAME/, the world will look like a default Minecraft world. Each time you change the settings, you must delete the .minecraft/saves/YOUR_WORLD_NAME/region folder to generate the world again. Changed settings won't magically affect already generated chunks! This tutorial will teach you the first steps of customizing your world.

Old versions

For the versions below 2.3.2, the settings were stored inside .minecraft/saves/YOUR_WORLD_NAME/TerrainControl.

If you are installing 2.2 - 2.3.1, install Modloader first and put all files from the zip linked on the version history page in the minecraft.jar. Don't forget to delete the META-INF folder!

If you are installing 2.1.8 or older, you must not install ModLoader or Forge: Terrain Control conflicts with it. Just download the zip linked on the version history page and put all files inside the zip in your minecraft.jar. Make sure that the Minecraft version of the download matches your Minecraft version. Don't forget to delete the META-INF folder!

##Bukkit multiplayer This version of Terrain Control requires CraftBukkit (forks like Spigot and MCPC+ should also work). It doesn't require your players to have the singleplayer version installed, but they will get some more features if they have installed it. Simply put the jar file in the plugins folder to install, just like every other Bukkit plugin.

After you have installed it, you must still activate it for your world. If you don't have a multiworld management plugin like Multiverse, add the following to your bukkit.yml to enable Terrain Control for that world (use spaces, not tabs!):

worlds:
  your_world_name:
    generator: TerrainControl

If you are using Multiverse, you can create a new Terrain Control world using:

/mv create your_world_name normal -g TerrainControl

If you're instructing your multiworld plugin to use Terrain Control for one of the default worlds, also add Terrain Control to the bukkit.yml as described above. Terrain Control needs this to be properly initialised for that world.

If you are using another multiworld management plugin, look up the documentation for that plugin. Use TerrainControl (without a space between Terrain and Control) as the generator name.

If you don't change the settings found in plugins/TerrainControl/worlds/YOUR_WORLD_NAME/, the world will look like a default Minecraft world. Each time you change the settings, you must delete the YOUR_WORLD_NAME/region folder to generate the world again. Changed settings won't magically affect already generated chunks! This tutorial will teach you the first steps of customizing your world.

##Forge multiplayer Download the minecraft_server.jar (not the EXE) from minecraft.net and install Forge. Run the server once to make sure that Forge is installed correctly. Put Terrain Control in the mods folder. Go to the server.properties file and set level-type to TerrainControl (without a space between Terrain and Control). Delete the level.dat of your main world to get one with the correct level type.

If you don't change the settings, the world will look like a default Minecraft world. Each time you change the settings found in mods/TerrainControl/worlds/YOUR_WORLD_NAME/, you must delete the YOUR_WORLD_NAME/region folder to generate the world again. Changed settings won't magically affect already generated chunks! This tutorial will teach you the first steps of customizing your world.

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